Player Matchup

Scylla
Scylla
SeaJay419
Scylla
Level 23
God Stats
54W - 38L
1,559 SR
Queue Stats
356W - 340L
1,432 Elo+
Party 1
Anubis
Anubis
Trhey
Anubis
Level 55
God Stats
35W - 21L
1,494 SR
Queue Stats
357W - 380L
1,346 Elo+
Party 1
Izanami
Izanami
WCA_55
Izanami
Level 28
God Stats
28W - 26L
1,113 SR
Queue Stats
410W - 387L
1,370 Elo+
Party 1
Guan Yu
Guan Yu
rschoon
Guan Yu
Level 3
God Stats
4W - 3L
1,232 SR
Queue Stats
11W - 7L
1,131 Elo+
Party 1
Aphrodite
Aphrodite
the ep1cn3ss
Aphrodite
Level 28
God Stats
1W - 3L
1,113 SR
Queue Stats
188W - 188L
1,268 Elo+
Party 1
Team Averages
Level 27
1,302 SR
1,309 Elo+

VS

Team Averages
Level 25
1,414 SR
1,270 Elo+
Discordia
Discordia
Bob-the-Dalek
Discordia
Level 27
God Stats
6W - 9L
1,259 SR
Queue Stats
100W - 140L
1,245 Elo+
Solo
Fafnir
Fafnir
CruddyBasher481
Fafnir
Level 28
God Stats
25W - 37L
1,358 SR
Queue Stats
60W - 76L
1,267 Elo+
Solo
Hel
Hel
Exotic_Origin_
Hel
Level 28
God Stats
25W - 30L
1,466 SR
Queue Stats
500W - 498L
1,328 Elo+
Solo
Apollo
Apollo
jmsmunroe1989
Apollo
Level 22
God Stats
22W - 12L
1,530 SR
Queue Stats
84W - 88L
1,284 Elo+
Solo
Thanatos
Thanatos
lmill0118
Thanatos
Level 22
God Stats
8W - 11L
1,458 SR
Queue Stats
106W - 116L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SeaJay419
Scylla
19
10 / 4 / 11
13,012
566
16,292
17,515
6,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Trhey
Anubis
19
21 / 1 / 12
13,658
594
23,098
17,005
9,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
WCA_55
Izanami
20
12 / 2 / 7
13,143
571
20,695
19,875
8,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
rschoon
Guan Yu
18
5 / 2 / 9
11,843
515
8,744
21,819
17,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
the ep1cn3ss
Aphrodite
15
2 / 2 / 9
9,898
430
4,558
12,491
11,924
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bob-the-Dalek
Discordia
16
2 / 15 / 2
10,338
449
14,921
19,084
5,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 7 / 2
8,370
364
7,763
16,154
16,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
4 / 11 / 1
11,620
505
17,238
19,759
5,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 11 / 2
8,460
368
11,171
21,411
5,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
lmill0118
Thanatos
14
1 / 7 / 5
9,787
426
7,402
18,484
5,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
22
50
Kills
10
11
Deaths
51
48
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bob-the-Dalek
Discordia
2
15
2
0.2
L
2
7
2
0.43
L
4
11
1
0.41
W
Scylla
SeaJay419
Scylla
10
4
11
3.88
W
Anubis
Trhey
Anubis
21
1
12
27
W
Izanami
WCA_55
Izanami
12
2
7
7.75
L
1
11
2
0.18
L
Thanatos
lmill0118
Thanatos
1
7
5
0.5
W
Guan Yu
rschoon
Guan Yu
5
2
9
4.75
W
Aphrodite
the ep1cn3ss
Aphrodite
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,387
Damage
58,495
88,705
Taken
94,892
53,727
Mitigated
37,531
45,386
Healing
22,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bob-the-Dalek
Discordia
14,921
952
0
1,656
19,084
5,405
1,522
12,044
6,496
56,050
0
L
7,763
1,404
222
2,359
16,154
16,144
0
6,444
9,579
27,851
0
L
17,238
1,539
1,498
6,139
19,759
5,308
426
7,215
12,106
60,933
0
W
Scylla
SeaJay419
Scylla
16,292
1,936
351
6,877
17,515
6,609
1,931
7,405
9,619
76,395
0
W
Anubis
Trhey
Anubis
23,098
570
0
9,028
17,005
9,186
949
7,171
9,476
57,998
0
W
Izanami
WCA_55
Izanami
20,695
13,786
332
10,853
19,875
8,276
7,942
6,860
12,867
0
102,594
L
11,171
5,189
0
2,605
21,411
5,320
594
10,204
10,997
0
43,363
L
Thanatos
lmill0118
Thanatos
7,402
1,099
0
8,136
18,484
5,354
0
7,145
11,216
0
44,728
W
Guan Yu
rschoon
Guan Yu
8,744
882
819
7,501
21,819
17,732
1,880
12,241
9,514
0
42,306
W
Aphrodite
the ep1cn3ss
Aphrodite
4,558
1,155
3,444
6,181
12,491
11,924
1,590
5,339
7,096
31,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,554
Gold Earned
48,575
482
Minions Killed
370
0
Camps Cleared
0
2,141,770
Distance Traveled
1,797,800
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,338
449
88
4
0
321,237
3
L
Fafnir
8,370
364
34
1
0
343,982
2
L
Hel
11,620
505
96
4
0
359,883
2
W
Scylla
13,012
566
123
5
0
429,235
3
W
Anubis
13,658
594
70
3
0
446,386
0
W
Izanami
13,143
571
165
7
0
413,903
0
L
Apollo
8,460
368
64
3
0
362,850
0
L
Thanatos
9,787
426
88
4
0
409,848
1
W
Guan Yu
11,843
515
74
3
0
469,745
1
W
Aphrodite
9,898
430
50
2
0
382,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role