Player Matchup

Artio
Artio
DCHammer
Artio
Level 18
God Stats
4W - 7L
1,285 SR
Queue Stats
41W - 25L
1,368 Elo+
Party 1
Chronos
Chronos
MumsSpagget
Chronos
Level 66
God Stats
6W - 0L
2,000 SR
Queue Stats
15W - 7L
1,763 Elo+
Party 1
Mulan
Mulan
NotMangkaikiro
Mulan
Level 18
God Stats
4W - 4L
1,382 SR
Queue Stats
17W - 11L
1,368 Elo+
Party 1
Nemesis
Nemesis
WertWertWertWert
Nemesis
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 10L
1,368 Elo+
Party 1
Xbalanque
Xbalanque
jazelle
Xbalanque
Level 70
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 16L
1,368 Elo+
Party 1
Team Averages
Level 39
1,533 SR
1,447 Elo+

VS

Team Averages
Level 37
1,419 SR
1,265 Elo+
Cernunnos
Cernunnos
Dabestma
Cernunnos
Level 45
God Stats
0W - 2L
1,245 SR
Queue Stats
22W - 31L
1,238 Elo+
Party 2
Tiamat
Tiamat
Mason2025
Tiamat
Level 27
God Stats
0W - 3L
1,245 SR
Queue Stats
19W - 23L
1,238 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheNaisuJeff
Cu Chulainn
Level 66
God Stats
2W - 2L
1,606 SR
Queue Stats
23W - 28L
1,174 Elo+
Party 2
Bakasura
Bakasura
UHaveSpeds
Bakasura
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 22L
1,174 Elo+
Party 2
Athena
Athena
cvreilly
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DCHammer
Artio
17
9 / 0 / 15
11,967
598
9,329
16,628
16,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos
MumsSpagget
Chronos
18
10 / 1 / 9
12,560
628
17,487
21,299
9,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 3 / 5
11,620
581
7,139
17,479
13,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 3 / 5
11,194
560
4,617
16,816
6,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
jazelle
Xbalanque
18
11 / 1 / 10
12,034
602
21,221
16,655
6,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dabestma
Cernunnos
12
0 / 5 / 0
7,393
370
8,933
11,801
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Mason2025
Tiamat
14
0 / 13 / 2
8,502
425
8,303
17,029
10,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
TheNaisuJeff
Cu Chulainn
16
4 / 5 / 1
10,592
530
20,882
20,453
19,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
UHaveSpeds
Bakasura
13
1 / 6 / 1
8,786
439
1,834
14,081
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
cvreilly
Athena
11
0 / 8 / 0
7,155
358
3,550
14,447
7,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
9
36
Kills
5
8
Deaths
37
44
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
DCHammer
Artio
9
0
15
16.5
L
Cernunnos
Dabestma
Cernunnos
0
5
0
0
L
Tiamat
Mason2025
Tiamat
0
13
2
0.08
W
Chronos
MumsSpagget
Chronos
10
1
9
14.5
W
3
3
5
1.83
L
Cu Chulainn
TheNaisuJeff
Cu Chulainn
4
5
1
0.9
L
Bakasura
UHaveSpeds
Bakasura
1
6
1
0.25
W
3
3
5
1.83
L
Athena
cvreilly
Athena
0
8
0
0
W
Xbalanque
jazelle
Xbalanque
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,793
Damage
43,502
88,877
Taken
77,811
52,445
Mitigated
45,614
43,573
Healing
14,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
DCHammer
Artio
9,329
1,226
2,276
9,226
16,628
16,565
202
2,442
14,161
34,245
0
L
Cernunnos
Dabestma
Cernunnos
8,933
2,962
0
2,891
11,801
3,586
0
1,299
10,477
0
49,676
L
Tiamat
Mason2025
Tiamat
8,303
386
0
2,106
17,029
10,078
783
9,732
7,297
42,536
0
W
Chronos
MumsSpagget
Chronos
17,487
6,505
0
12,715
21,299
9,331
6,393
8,211
12,963
94,341
0
W
7,139
1,785
424
6,230
17,479
13,551
2,146
3,278
13,801
0
62,788
L
Cu Chulainn
TheNaisuJeff
Cu Chulainn
20,882
3,947
0
3,342
20,453
19,755
714
6,488
13,377
0
64,081
L
Bakasura
UHaveSpeds
Bakasura
1,834
1,284
0
4,565
14,081
5,025
0
3,903
10,178
0
32,368
W
4,617
2,123
0
6,639
16,816
6,422
595
1,817
14,899
0
91,358
L
Athena
cvreilly
Athena
3,550
1,019
0
2,056
14,447
7,170
0
5,276
9,146
17,712
0
W
Xbalanque
jazelle
Xbalanque
21,221
9,480
0
6,063
16,655
6,576
3,169
2,081
14,314
0
96,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,375
Gold Earned
42,428
604
Minions Killed
352
0
Camps Cleared
0
1,848,566
Distance Traveled
1,704,048
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,967
598
36
2
0
393,115
10
L
Cernunnos
7,393
370
73
4
0
316,742
1
L
Tiamat
8,502
425
67
3
0
317,776
2
W
Chronos
12,560
628
156
8
0
402,741
1
W
Mulan
11,620
581
138
7
0
323,652
4
L
Cu Chulainn
10,592
530
111
6
0
341,420
5
L
Bakasura
8,786
439
75
4
0
343,459
0
W
Nemesis
11,194
560
130
7
0
359,774
2
L
Athena
7,155
358
26
1
0
384,651
3
W
Xbalanque
12,034
602
144
7
0
369,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role