Player Matchup

Cupid
Cupid
Epicseth47
Cupid
Level 29
God Stats
3W - 3L
1,470 SR
Queue Stats
5W - 13L
994 Elo+
Party 2
Tiamat
Tiamat
ItzTox_YT
Tiamat
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,780 Elo+
Party 2
Ymir
Ymir
Yulzeworth
Ymir
Level 28
God Stats
2W - 2L
1,299 SR
Queue Stats
37W - 35L
1,486 Elo+
Party 2
Team Averages
Level 55
1,423 SR
1,420 Elo+

VS

Team Averages
Level 50
1,417 SR
1,332 Elo+
Janus
Janus
CoopRob39
Janus
Level 6
God Stats
4W - 9L
1,229 SR
Queue Stats
4W - 16L
1,224 Elo+
Solo
Danzaburou
Danzaburou
KillerJOQC
Danzaburou
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,268 Elo+
Party 1
Bacchus
Bacchus
NoiSePoWeRQc
Bacchus
Level 129
God Stats
13W - 22L
1,523 SR
Queue Stats
1,046W - 1,296L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
9 / 2 / 7
13,286
699
22,555
15,114
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
ItzTox_YT
Tiamat
16
3 / 1 / 10
11,598
610
13,628
13,821
9,126
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 1 / 11
13,305
700
7,709
16,757
18,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CoopRob39
Janus
14
2 / 6 / 2
11,055
582
13,962
12,795
5,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
KillerJOQC
Danzaburou
13
1 / 5 / 2
11,107
585
10,480
14,919
7,270
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
NoiSePoWeRQc
Bacchus
14
1 / 5 / 2
10,481
552
11,159
26,780
32,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
16
Kills
4
4
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
CoopRob39
Janus
2
6
2
0.5
W
Cupid
9
2
7
6.25
W
Tiamat
ItzTox_YT
Tiamat
3
1
10
8
L
Danzaburou
KillerJOQC
Danzaburou
1
5
2
0.4
L
Bacchus
NoiSePoWeRQc
Bacchus
1
5
2
0.4
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,892
Damage
35,601
45,692
Taken
54,494
32,982
Mitigated
44,739
23,188
Healing
10,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CoopRob39
Janus
13,962
371
0
680
12,795
5,015
0
6,103
6,692
44,648
0
W
Cupid
22,555
13,823
4,201
8,284
15,114
5,039
2,858
9,136
5,978
0
69,979
W
Tiamat
ItzTox_YT
Tiamat
13,628
2,946
461
5,291
13,821
9,126
344
7,159
6,662
55,157
0
L
Danzaburou
KillerJOQC
Danzaburou
10,480
4,663
0
3,628
14,919
7,270
0
6,876
8,043
0
47,625
L
Bacchus
NoiSePoWeRQc
Bacchus
11,159
822
843
5,337
26,780
32,454
0
8,416
18,364
32,440
0
W
7,709
1,469
0
4,951
16,757
18,817
0
8,919
7,838
18,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,189
Gold Earned
32,643
179
Minions Killed
175
0
Camps Cleared
0
1,007,006
Distance Traveled
915,596
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,055
582
77
4
0
331,316
0
W
Cupid
13,286
699
104
5
0
323,360
3
W
Tiamat
11,598
610
54
3
0
327,157
0
L
Danzaburou
11,107
585
65
3
0
235,600
0
L
Bacchus
10,481
552
33
2
0
348,680
1
W
Ymir
13,305
700
21
1
0
356,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role