Player Matchup

Athena
Athena
Ivan_325
Athena
Level 17
God Stats
0W - 5L
1,165 SR
Queue Stats
34W - 28L
1,491 Elo+
Party 4
Achilles
Achilles
Regime103
Achilles
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,484 Elo+
Party 4
Agni
Agni
ZenPessiMIST
Agni
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
loeCritChance
Xbalanque
Level 27
God Stats
9W - 13L
1,417 SR
Queue Stats
391W - 445L
1,344 Elo+
Party 1
Pele
Pele
russ117
Pele
Level 86
God Stats
5W - 3L
1,858 SR
Queue Stats
152W - 154L
1,549 Elo+
Party 1
Team Averages
Level 65
1,488 SR
1,473 Elo+

VS

Team Averages
Level 57
1,554 SR
1,525 Elo+
Artemis
Artemis
AirFlowe
Artemis
Level 114
God Stats
13W - 8L
1,641 SR
Queue Stats
246W - 253L
1,546 Elo+
Party 2
Raijin
Raijin
Angry Samoan 11
Raijin
Level 36
God Stats
1W - 0L
1,551 SR
Queue Stats
233W - 236L
1,529 Elo+
Party 2
Khepri
Khepri
Audiomagi
Khepri
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 42L
1,563 Elo+
Party 3
King Arthur
King Arthur
Cloudblade
King Arthur
Level 44
God Stats
32W - 26L
1,508 SR
Queue Stats
131W - 130L
1,401 Elo+
Solo
Set
Set
Murmurrrz
Set
Level 22
God Stats
4W - 6L
1,573 SR
Queue Stats
49W - 35L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ivan_325
Athena
14
1 / 9 / 3
8,958
407
5,661
17,183
12,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Regime103
Achilles
15
1 / 6 / 2
8,853
402
10,669
20,918
18,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 4 / 1
10,076
458
14,520
15,194
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
loeCritChance
Xbalanque
15
1 / 7 / 2
9,184
417
3,779
17,063
6,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
russ117
Pele
19
6 / 4 / 5
11,664
530
22,705
20,281
9,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AirFlowe
Artemis
20
13 / 2 / 9
13,044
593
18,660
13,125
5,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 3 / 7
11,830
538
8,981
10,067
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Audiomagi
Khepri
15
4 / 3 / 14
10,762
489
9,737
17,887
20,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Cloudblade
King Arthur
19
4 / 1 / 7
11,910
541
21,218
26,245
21,294
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 3 / 11
11,817
537
13,638
17,130
10,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
78
12
Kills
30
30
Deaths
12
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Artemis
AirFlowe
Artemis
13
2
9
8.75
W
4
3
7
2.5
W
Khepri
Audiomagi
Khepri
4
3
14
3.67
W
King Arthur
Cloudblade
King Arthur
4
1
7
7.5
L
Athena
Ivan_325
Athena
1
9
3
0.28
W
5
3
11
3.5
L
Achilles
Regime103
Achilles
1
6
2
0.33
L
3
4
1
0.88
L
Xbalanque
loeCritChance
Xbalanque
1
7
2
0.29
L
Pele
russ117
Pele
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,334
Damage
72,234
90,639
Taken
84,454
51,476
Mitigated
62,412
21,171
Healing
26,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AirFlowe
Artemis
18,660
7,884
0
3,397
13,125
5,479
2,647
2,178
10,947
0
102,417
W
8,981
499
0
2,309
10,067
3,975
410
3,168
6,899
59,406
0
W
Khepri
Audiomagi
Khepri
9,737
623
0
1,955
17,887
20,768
809
5,501
12,386
25,908
0
W
King Arthur
Cloudblade
King Arthur
21,218
2,109
0
11,191
26,245
21,294
193
5,369
20,876
0
85,529
L
Athena
Ivan_325
Athena
5,661
1,984
0
922
17,183
12,370
28
3,781
13,298
27,501
0
W
13,638
4,221
0
7,195
17,130
10,896
912
3,965
13,165
0
87,457
L
Achilles
Regime103
Achilles
10,669
2,510
0
4,709
20,918
18,283
0
1,964
18,474
0
47,733
L
14,520
721
0
3,784
15,194
5,483
0
5,264
9,528
64,687
0
L
Xbalanque
loeCritChance
Xbalanque
3,779
1,879
0
5,396
17,063
6,203
1,224
3,243
13,740
0
55,863
L
Pele
russ117
Pele
22,705
4,553
0
6,360
20,281
9,137
0
3,588
16,485
0
104,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,735
Gold Earned
59,363
512
Minions Killed
567
0
Camps Cleared
0
2,148,585
Distance Traveled
2,197,960
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,044
593
136
6
0
395,999
5
W
Raijin
11,830
538
122
6
0
409,194
6
W
Khepri
10,762
489
38
2
0
452,448
4
W
King Arthur
11,910
541
148
7
0
470,617
4
L
Athena
8,958
407
44
2
0
441,480
1
W
Set
11,817
537
123
6
0
469,702
3
L
Achilles
8,853
402
88
4
0
434,056
9
L
Agni
10,076
458
124
6
0
401,985
3
L
Xbalanque
9,184
417
93
4
0
384,241
2
L
Pele
11,664
530
163
7
0
486,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role