Player Matchup

Danzaburou
Danzaburou
ShadowWolves734
Danzaburou
Level 99
God Stats
8W - 1L
1,489 SR
Queue Stats
51W - 33L
1,488 Elo+
Party 2
Apollo
Apollo
iTzJohnnyGat
Apollo
Level 44
God Stats
1W - 0L
1,192 SR
Queue Stats
3W - 7L
1,317 Elo+
Party 2
Chaac
Chaac
subabulo
Chaac
Level 101
God Stats
10W - 12L
1,763 SR
Queue Stats
41W - 63L
1,772 Elo+
Solo
Team Averages
Level 81
1,481 SR
1,526 Elo+

VS

Team Averages
Level 75
1,554 SR
1,474 Elo+
Geb
Geb
Regnier255
Geb
Level 57
God Stats
0W - 1L
1,579 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Zeus
Zeus
c1goL
Zeus
Level 65
God Stats
36W - 38L
1,581 SR
Queue Stats
59W - 69L
1,498 Elo+
Party 1
Osiris
Osiris
mindstro
Osiris
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ShadowWolves734
Danzaburou
20
12 / 6 / 10
22,387
722
39,416
29,280
13,189
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
20
5 / 15 / 9
19,358
624
23,250
34,266
14,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
subabulo
Chaac
20
7 / 5 / 12
20,581
664
22,182
38,774
48,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 22
19,238
621
23,110
43,115
56,802
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
c1goL
Zeus
20
13 / 8 / 6
20,563
663
32,022
21,383
12,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
mindstro
Osiris
20
10 / 11 / 11
20,108
649
28,008
37,074
37,794
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
65
24
Kills
26
26
Deaths
24
31
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
5
22
2.8
W
Danzaburou
ShadowWolves734
Danzaburou
12
6
10
2.83
L
Zeus
c1goL
Zeus
13
8
6
2
W
Apollo
5
15
9
0.63
L
Osiris
mindstro
Osiris
10
11
11
1.41
W
Chaac
subabulo
Chaac
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,848
Damage
83,140
102,320
Taken
101,572
76,365
Mitigated
107,043
32,296
Healing
6,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,110
3,995
0
230
43,115
56,802
1,311
263
42,852
49,452
0
W
Danzaburou
ShadowWolves734
Danzaburou
39,416
17,434
0
6,451
29,280
13,189
1,192
13,747
15,343
0
188,636
L
Zeus
c1goL
Zeus
32,022
939
1,524
1,316
21,383
12,447
1,160
279
21,104
124,467
0
W
Apollo
23,250
17,438
0
5,136
34,266
14,870
3,105
19,816
13,990
0
65,943
L
Osiris
mindstro
Osiris
28,008
15,018
1,017
2,116
37,074
37,794
2,155
14
37,060
0
88,920
W
Chaac
subabulo
Chaac
22,182
4,521
1,242
19,467
38,774
48,306
494
21,471
16,980
0
94,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,326
Gold Earned
59,909
308
Minions Killed
250
0
Camps Cleared
0
1,442,819
Distance Traveled
1,525,678
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
19,238
621
32
1
0
567,169
6
W
Danzaburou
22,387
722
171
6
0
469,082
13
L
Zeus
20,563
663
142
5
0
457,848
0
W
Apollo
19,358
624
60
2
0
426,794
0
L
Osiris
20,108
649
76
2
0
500,661
1
W
Chaac
20,581
664
77
2
0
546,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role