Player Matchup

Cernunnos
Cernunnos
Drunk Johnny 18
Cernunnos
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
680W - 538L
1,520 Elo+
Party 3
Chang'e
Chang'e
Kryptonite008
Chang'e
Level 98
God Stats
11W - 5L
1,500 SR
Queue Stats
777W - 690L
1,510 Elo+
Party 3
Xbalanque
Xbalanque
R0tes
Xbalanque
Level 126
God Stats
7W - 1L
1,500 SR
Queue Stats
309W - 237L
1,584 Elo+
Party 3
Khepri
Khepri
o Domski o
Khepri
Level 89
God Stats
6W - 2L
1,382 SR
Queue Stats
162W - 151L
1,522 Elo+
Party 3
Ares
Ares
rmunchie
Ares
Level 125
God Stats
12W - 3L
1,139 SR
Queue Stats
197W - 172L
1,525 Elo+
Party 3
Team Averages
Level 101
1,404 SR
1,532 Elo+

VS

Team Averages
Level 123
1,398 SR
1,543 Elo+
Freya
Freya
ForgedLight
Freya
Level 88
God Stats
1W - 3L
1,164 SR
Queue Stats
321W - 291L
1,583 Elo+
Party 1
Bastet
Bastet
GIBLETTICKLER
Bastet
Level 148
God Stats
13W - 13L
1,277 SR
Queue Stats
368W - 344L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
JTrogglefish
Cthulhu
Level 137
God Stats
1W - 5L
1,266 SR
Queue Stats
290W - 283L
1,596 Elo+
Party 2
Hel
Hel
cdawgbepimpin
Hel
Level 91
God Stats
1W - 3L
1,465 SR
Queue Stats
94W - 98L
1,521 Elo+
Party 2
Artemis
Artemis
loupol
Artemis
Level 149
God Stats
8W - 5L
1,816 SR
Queue Stats
385W - 414L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Drunk Johnny 18
Cernunnos
20
5 / 5 / 18
14,686
639
25,949
30,860
21,003
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
20
5 / 3 / 14
13,692
595
12,335
22,804
16,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
R0tes
Xbalanque
20
10 / 4 / 17
16,138
702
44,311
25,425
17,179
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
o Domski o
Khepri
20
1 / 3 / 18
13,804
600
9,804
26,958
38,179
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
20
7 / 3 / 21
16,441
715
18,258
33,531
53,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 9
13,001
565
14,368
20,609
9,094
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
4 / 7 / 6
12,704
552
26,082
22,863
9,733
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
JTrogglefish
Cthulhu
20
4 / 5 / 10
14,093
613
31,020
32,928
39,618
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
5 / 5 / 9
14,027
610
14,183
27,797
15,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
loupol
Artemis
20
4 / 6 / 11
14,047
611
38,374
25,565
11,390
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
63
28
Kills
18
18
Deaths
28
88
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Drunk Johnny 18
Cernunnos
5
5
18
2.8
L
1
5
9
1.1
L
4
7
6
1
L
Cthulhu
JTrogglefish
Cthulhu
4
5
10
1.8
W
Chang'e
5
3
14
4
W
Xbalanque
R0tes
Xbalanque
10
4
17
4.63
L
5
5
9
1.9
L
Artemis
loupol
Artemis
4
6
11
1.58
W
Khepri
o Domski o
Khepri
1
3
18
3.33
W
Ares
7
3
21
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,657
Damage
124,027
139,578
Taken
129,762
145,874
Mitigated
85,407
80,760
Healing
62,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Drunk Johnny 18
Cernunnos
25,949
13,192
4,446
7,211
30,860
21,003
2,470
12,543
18,099
0
61,942
L
14,368
5,149
989
5,141
20,609
9,094
1,182
5,631
14,978
39,569
0
L
26,082
3,955
0
200
22,863
9,733
777
7,626
15,237
0
35,264
L
Cthulhu
JTrogglefish
Cthulhu
31,020
493
4,576
5,940
32,928
39,618
404
10,299
22,629
64,836
0
W
Chang'e
12,335
1,462
32,896
12,199
22,804
16,296
202
11,569
11,097
33,946
0
W
Xbalanque
R0tes
Xbalanque
44,311
22,185
1,970
2,566
25,425
17,179
4,519
9,856
15,291
0
95,802
L
14,183
1,008
20,078
14,515
27,797
15,572
815
8,345
19,452
37,341
0
L
Artemis
loupol
Artemis
38,374
18,265
3,784
6,856
25,565
11,390
2,187
8,496
17,069
0
68,473
W
Khepri
o Domski o
Khepri
9,804
396
4,744
5,126
26,958
38,179
83
9,559
17,075
31,200
0
W
Ares
18,258
130
4,508
5,094
33,531
53,217
22
14,713
18,445
25,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,761
Gold Earned
67,872
283
Minions Killed
233
0
Camps Cleared
0
1,888,182
Distance Traveled
1,924,172
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,686
639
87
4
0
332,359
0
L
Freya
13,001
565
43
2
0
389,067
0
L
Bastet
12,704
552
14
1
0
405,070
1
L
Cthulhu
14,093
613
50
2
0
388,626
0
W
Chang'e
13,692
595
43
2
0
402,330
0
W
Xbalanque
16,138
702
122
5
0
355,605
1
L
Hel
14,027
610
55
2
0
424,221
0
L
Artemis
14,047
611
71
3
0
317,188
2
W
Khepri
13,804
600
17
1
0
377,706
5
W
Ares
16,441
715
14
1
0
420,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role