Player Matchup

Sun Wukong
Sun Wukong
ESKAITER
Sun Wukong
Level 17
God Stats
1W - 1L
1,725 SR
Queue Stats
8W - 12L
1,440 Elo+
Party 2
Hachiman
Hachiman
KILLERSANDIA
Hachiman
Level 8
God Stats
3W - 6L
1,495 SR
Queue Stats
10W - 14L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
Kennedy450
Danzaburou
Level 25
God Stats
14W - 27L
1,427 SR
Queue Stats
272W - 311L
1,491 Elo+
Solo
Fenrir
Fenrir
RoninExuberant
Fenrir
Level 13
God Stats
1W - 2L
1,358 SR
Queue Stats
1W - 3L
1,436 Elo+
Solo
Anubis
Anubis
pihit10
Anubis
Level 9
God Stats
1W - 5L
1,135 SR
Queue Stats
91W - 105L
1,482 Elo+
Solo
Team Averages
Level 14
1,428 SR
1,472 Elo+

VS

Team Averages
Level 23
1,634 SR
1,525 Elo+
Ymir
Ymir
BarnacleBruh
Ymir
Level 14
God Stats
3W - 2L
1,837 SR
Queue Stats
71W - 70L
1,557 Elo+
Party 1
Izanami
Izanami
Endurrance
Izanami
Level 25
God Stats
83W - 43L
1,593 SR
Queue Stats
274W - 281L
1,501 Elo+
Solo
Nemesis
Nemesis
MermaidMaynee
Nemesis
Level 21
God Stats
44W - 36L
1,587 SR
Queue Stats
108W - 73L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
MunchyQ
Kukulkan
Level 25
God Stats
27W - 19L
1,589 SR
Queue Stats
99W - 74L
1,538 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Seabiscuit564
Cu Chulainn
Level 28
God Stats
42W - 33L
1,565 SR
Queue Stats
506W - 464L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ESKAITER
Sun Wukong
10
0 / 6 / 0
6,169
343
1,346
13,286
5,705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
KILLERSANDIA
Hachiman
12
0 / 8 / 3
7,228
402
4,333
13,335
3,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
Kennedy450
Danzaburou
11
2 / 9 / 4
7,700
428
7,866
14,402
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 10 / 2
8,905
495
7,397
14,588
6,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
pihit10
Anubis
15
3 / 6 / 3
8,949
497
9,159
11,320
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 12
9,385
521
2,667
12,968
10,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Endurrance
Izanami
15
10 / 3 / 3
10,576
588
11,878
15,920
5,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
17
6 / 2 / 7
11,085
616
8,555
11,542
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
MunchyQ
Kukulkan
15
8 / 4 / 8
10,631
591
13,025
8,524
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Seabiscuit564
Cu Chulainn
17
14 / 0 / 9
11,550
642
16,511
13,941
13,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
11
Kills
39
39
Deaths
12
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
L
Sun Wukong
ESKAITER
Sun Wukong
0
6
0
0
W
Izanami
Endurrance
Izanami
10
3
3
3.83
L
Hachiman
KILLERSANDIA
Hachiman
0
8
3
0.19
L
Danzaburou
Kennedy450
Danzaburou
2
9
4
0.44
W
Nemesis
6
2
7
4.75
W
Kukulkan
MunchyQ
Kukulkan
8
4
8
3
L
6
10
2
0.7
W
Cu Chulainn
Seabiscuit564
Cu Chulainn
14
0
9
18.5
L
Anubis
pihit10
Anubis
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,101
Damage
52,636
66,931
Taken
62,895
25,964
Mitigated
37,604
6,517
Healing
19,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,667
322
0
1,176
12,968
10,826
1,147
2,178
10,790
11,240
0
L
Sun Wukong
ESKAITER
Sun Wukong
1,346
192
165
1,076
13,286
5,705
621
2,119
10,748
0
20,635
W
Izanami
Endurrance
Izanami
11,878
8,665
0
8,938
15,920
5,841
4,679
1,565
14,355
0
89,775
L
Hachiman
KILLERSANDIA
Hachiman
4,333
2,797
0
0
13,335
3,560
0
3,309
9,880
0
22,898
L
Danzaburou
Kennedy450
Danzaburou
7,866
1,685
0
1,878
14,402
4,600
0
3,420
10,738
0
40,031
W
Nemesis
8,555
2,910
0
2,984
11,542
4,152
1,847
2,000
9,542
0
67,765
W
Kukulkan
MunchyQ
Kukulkan
13,025
1,012
755
1,216
8,524
3,589
1,502
1,560
6,964
58,999
0
L
7,397
2,052
0
424
14,588
6,743
0
5,791
8,477
0
34,080
W
Cu Chulainn
Seabiscuit564
Cu Chulainn
16,511
2,127
0
4,576
13,941
13,196
1,006
1,856
12,085
7,606
49,796
L
Anubis
pihit10
Anubis
9,159
66
0
2,974
11,320
5,356
0
2,893
8,279
56,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,951
Gold Earned
53,227
300
Minions Killed
446
0
Camps Cleared
0
1,479,893
Distance Traveled
1,665,204
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,385
521
20
1
0
340,418
2
L
Sun Wukong
6,169
343
33
2
0
303,271
6
W
Izanami
10,576
588
125
7
0
265,525
4
L
Hachiman
7,228
402
63
4
0
305,102
1
L
Danzaburou
7,700
428
57
3
0
261,585
0
W
Nemesis
11,085
616
113
6
0
390,658
1
W
Kukulkan
10,631
591
93
5
0
323,347
0
L
Fenrir
8,905
495
53
3
0
334,564
1
W
Cu Chulainn
11,550
642
95
5
0
345,256
1
L
Anubis
8,949
497
94
5
0
275,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role