Player Matchup

Apollo
Apollo
AlexanderP9090
Apollo
Level 28
God Stats
19W - 12L
1,841 SR
Queue Stats
217W - 220L
1,608 Elo+
Party 2
Pele
Pele
GOD7796
Pele
Level 29
God Stats
0W - 1L
1,800 SR
Queue Stats
11W - 10L
1,432 Elo+
Solo
Scylla
Scylla
KING_CAPONE34
Scylla
Level 28
God Stats
9W - 6L
1,513 SR
Queue Stats
303W - 299L
1,580 Elo+
Party 2
Cabrakan
Cabrakan
Ooooo2058
Cabrakan
Level 22
God Stats
2W - 3L
1,765 SR
Queue Stats
157W - 150L
1,603 Elo+
Solo
Ra
Ra
togaboy2299
Ra
Level 10
God Stats
36W - 32L
1,689 SR
Queue Stats
37W - 41L
1,494 Elo+
Party 2
Team Averages
Level 23
1,722 SR
1,543 Elo+

VS

Team Averages
Level 20
1,556 SR
1,554 Elo+
Set
Set
OakChunk580817
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 35L
1,399 Elo+
Solo
Athena
Athena
Stinkat
Athena
Level 18
God Stats
10W - 11L
1,279 SR
Queue Stats
29W - 46L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
TTV Capt
Baron Samedi
Level 25
God Stats
6W - 3L
1,772 SR
Queue Stats
62W - 72L
1,655 Elo+
Party 1
Anhur
Anhur
bxild
Anhur
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 24L
1,601 Elo+
Solo
Chaac
Chaac
nL Envyy
Chaac
Level 27
God Stats
3W - 6L
1,729 SR
Queue Stats
70W - 93L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,746
430
8,872
13,203
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
GOD7796
Pele
15
7 / 5 / 2
9,017
501
11,619
14,817
5,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 6 / 1
9,076
504
5,166
10,276
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Ooooo2058
Cabrakan
5
0 / 4 / 1
5,451
303
1,676
6,991
2,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 3 / 0
8,184
455
5,142
12,793
6,315
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
9,777
543
6,928
11,487
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Stinkat
Athena
13
2 / 3 / 5
8,538
474
3,376
10,584
4,106
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
TTV Capt
Baron Samedi
14
7 / 5 / 1
9,231
513
6,970
10,456
3,486
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
bxild
Anhur
17
7 / 0 / 4
10,895
605
12,923
11,455
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chaac
nL Envyy
Chaac
16
5 / 2 / 2
10,405
578
13,027
15,088
9,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
13
Kills
22
22
Deaths
13
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Pele
GOD7796
Pele
7
5
2
1.6
L
3
6
1
0.58
W
1
3
2
0.67
L
Cabrakan
Ooooo2058
Cabrakan
0
4
1
0.13
W
Athena
Stinkat
Athena
2
3
5
1.5
W
Baron Samedi
TTV Capt
Baron Samedi
7
5
1
1.5
W
Anhur
bxild
Anhur
7
0
4
9
W
Chaac
nL Envyy
Chaac
5
2
2
3
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,475
Damage
43,224
58,080
Taken
59,070
21,095
Mitigated
26,055
18,947
Healing
20,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,872
7,521
0
4,207
13,203
3,647
0
1,386
11,817
0
50,447
L
Pele
GOD7796
Pele
11,619
3,707
0
4,817
14,817
5,344
0
2,205
12,612
0
56,277
L
5,166
241
0
2,076
10,276
3,051
285
5,386
4,890
38,316
0
W
6,928
2,420
0
3,256
11,487
4,148
2,293
2,259
9,220
0
66,869
L
Cabrakan
Ooooo2058
Cabrakan
1,676
526
0
1,592
6,991
2,738
0
821
6,170
7,382
0
W
Athena
Stinkat
Athena
3,376
527
180
2,033
10,584
4,106
251
1,985
8,567
30,447
0
W
Baron Samedi
TTV Capt
Baron Samedi
6,970
695
432
2,210
10,456
3,486
507
3,787
6,350
36,626
0
W
Anhur
bxild
Anhur
12,923
7,915
0
6,618
11,455
5,099
2,418
1,015
10,440
0
73,612
W
Chaac
nL Envyy
Chaac
13,027
2,250
0
6,049
15,088
9,216
875
2,539
12,509
0
64,279
L
5,142
1,021
0
6,255
12,793
6,315
212
548
12,245
42,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,474
Gold Earned
48,846
361
Minions Killed
441
0
Camps Cleared
0
1,272,635
Distance Traveled
1,642,380
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,746
430
95
5
0
262,911
0
L
Pele
9,017
501
88
5
0
309,656
3
L
Scylla
9,076
504
80
4
0
283,817
0
W
Set
9,777
543
120
7
0
331,938
1
L
Cabrakan
5,451
303
8
0
0
120,255
0
W
Athena
8,538
474
52
3
0
365,058
6
W
Baron Samedi
9,231
513
55
3
0
301,294
0
W
Anhur
10,895
605
108
6
0
305,821
2
W
Chaac
10,405
578
106
6
0
338,269
1
L
Ra
8,184
455
90
5
0
295,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role