Player Matchup

Cernunnos
Cernunnos
Cool Killer951
Cernunnos
Level 76
God Stats
4W - 3L
1,795 SR
Queue Stats
130W - 106L
1,473 Elo+
Party 1
Chang'e
Chang'e
I KILL ZOMBIS
Chang'e
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 140L
1,566 Elo+
Party 1
Hun Batz
Hun Batz
Mgrocha03
Hun Batz
Level 129
God Stats
10W - 3L
1,500 SR
Queue Stats
83W - 71L
1,578 Elo+
Solo
Cu Chulainn
Cu Chulainn
Monful
Cu Chulainn
Level 160
God Stats
3W - 0L
1,531 SR
Queue Stats
173W - 157L
1,530 Elo+
Party 3
Sobek
Sobek
TheCynicalSloth
Sobek
Level 158
God Stats
2W - 2L
1,468 SR
Queue Stats
75W - 91L
1,510 Elo+
Party 3
Team Averages
Level 128
1,559 SR
1,531 Elo+

VS

Team Averages
Level 79
1,586 SR
1,485 Elo+
Ymir
Ymir
Brobbs44
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
IDoNtCaReUfEl
Baba Yaga
Level 64
God Stats
0W - 1L
1,807 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Loco20398
Danzaburou
Level 116
God Stats
2W - 3L
1,397 SR
Queue Stats
5W - 8L
1,427 Elo+
Solo
Bacchus
Bacchus
Rouxster09
Bacchus
Level 54
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
xBopcuss12
Hel
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cool Killer951
Cernunnos
16
5 / 1 / 9
10,199
850
10,137
10,600
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
16
6 / 1 / 7
10,407
867
10,790
10,734
4,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
Mgrocha03
Hun Batz
17
3 / 2 / 8
10,044
837
6,272
7,970
4,402
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Monful
Cu Chulainn
16
4 / 3 / 14
10,153
846
17,407
17,101
14,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 9
8,964
747
7,198
13,443
13,626
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 5 / 6
8,202
684
5,151
14,322
11,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
IDoNtCaReUfEl
Baba Yaga
14
1 / 4 / 3
7,848
654
8,825
11,288
4,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Loco20398
Danzaburou
17
5 / 4 / 3
10,638
887
13,748
14,010
6,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Rouxster09
Bacchus
14
2 / 3 / 4
8,551
713
7,753
11,935
11,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 4 / 4
7,760
647
6,097
10,112
5,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
20
Kills
10
10
Deaths
20
47
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
6
0.8
W
Cernunnos
Cool Killer951
Cernunnos
5
1
9
9.5
W
Chang'e
6
1
7
9.5
L
Baba Yaga
IDoNtCaReUfEl
Baba Yaga
1
4
3
0.63
L
Danzaburou
Loco20398
Danzaburou
5
4
3
1.63
W
Hun Batz
Mgrocha03
Hun Batz
3
2
8
3.5
W
Cu Chulainn
Monful
Cu Chulainn
4
3
14
3.67
L
Bacchus
Rouxster09
Bacchus
2
3
4
1.33
W
2
3
9
2.17
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,804
Damage
41,574
59,848
Taken
61,667
40,984
Mitigated
38,858
16,819
Healing
15,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,151
850
729
840
14,322
11,449
0
6,307
7,781
9,280
0
W
Cernunnos
Cool Killer951
Cernunnos
10,137
4,894
0
2,866
10,600
4,216
3,888
5,596
5,004
0
28,362
W
Chang'e
10,790
1,160
2,124
4,217
10,734
4,565
1,020
6,187
4,547
25,476
0
L
Baba Yaga
IDoNtCaReUfEl
Baba Yaga
8,825
568
0
1,282
11,288
4,789
0
4,792
6,371
30,252
0
L
Danzaburou
Loco20398
Danzaburou
13,748
5,632
0
1,675
14,010
6,344
0
4,040
9,845
0
40,907
W
Hun Batz
Mgrocha03
Hun Batz
6,272
840
0
1,432
7,970
4,402
1,234
3,653
4,317
0
37,426
W
Cu Chulainn
Monful
Cu Chulainn
17,407
2,608
0
3,995
17,101
14,175
307
8,668
8,433
7,129
33,176
L
Bacchus
Rouxster09
Bacchus
7,753
1,585
913
1,249
11,935
11,021
0
2,980
8,867
14,477
0
W
7,198
459
0
2,185
13,443
13,626
397
4,392
9,051
20,016
0
L
6,097
747
5,053
3,863
10,112
5,255
0
3,269
6,717
22,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,767
Gold Earned
42,999
262
Minions Killed
197
11
Camps Cleared
6
1,123,986
Distance Traveled
1,073,197
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,202
684
13
1
0
208,874
0
W
Cernunnos
10,199
850
58
5
0
223,135
0
W
Chang'e
10,407
867
51
4
1
227,369
0
L
Baba Yaga
7,848
654
58
5
0
201,645
0
L
Danzaburou
10,638
887
66
6
4
205,918
2
W
Hun Batz
10,044
837
70
6
7
228,557
3
W
Cu Chulainn
10,153
846
48
4
3
211,136
1
L
Bacchus
8,551
713
20
2
0
238,163
1
W
Sobek
8,964
747
35
3
0
233,789
1
L
Hel
7,760
647
40
3
2
218,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role