Player Matchup

Scylla
Scylla
CommanderJager
Scylla
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 6L
1,786 Elo+
Party 3
Ares
Ares
Dr Gremory
Ares
Level 103
God Stats
2W - 4L
1,419 SR
Queue Stats
22W - 22L
1,827 Elo+
Party 3
Bastet
Bastet
FurToad
Bastet
Level 13
God Stats
1W - 2L
1,490 SR
Queue Stats
33W - 20L
1,651 Elo+
Party 2
Thoth
Thoth
VolcanicTorrent
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,579 Elo+
Solo
Medusa
Medusa
suomster
Medusa
Level 13
God Stats
7W - 3L
1,586 SR
Queue Stats
33W - 20L
1,651 Elo+
Party 2
Team Averages
Level 34
1,499 SR
1,699 Elo+

VS

Team Averages
Level 12
1,630 SR
1,886 Elo+
Ah Muzen Cab
Ah Muzen Cab
MatthewLawrence
Ah Muzen Cab
Level 6
God Stats
17W - 0L
1,742 SR
Queue Stats
121W - 5L
2,009 Elo+
Party 1
Yemoja
Yemoja
Norecane
Yemoja
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
220W - 222L
1,655 Elo+
Solo
Ravana
Ravana
SetsLilSpear
Ravana
Level 16
God Stats
11W - 0L
1,906 SR
Queue Stats
174W - 14L
1,943 Elo+
Party 1
Ao Kuang
Ao Kuang
VeganCoom
Ao Kuang
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 10L
2,069 Elo+
Party 1
Fenrir
Fenrir
lnting
Fenrir
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 20L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,501
929
6,268
4,856
1,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 1
7,143
1,020
1,982
11,528
8,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
FurToad
Bastet
12
0 / 2 / 2
6,318
903
3,066
5,165
2,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 1
6,549
936
2,016
5,032
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
suomster
Medusa
11
0 / 3 / 1
6,234
891
2,608
6,849
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

263

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MatthewLawrence
Ah Muzen Cab
14
6 / 0 / 10
8,521
1,217
11,928
2,773
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Norecane
Yemoja
13
1 / 0 / 12
8,094
1,156
3,364
3,411
2,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
14
4 / 0 / 11
7,955
1,136
6,428
2,895
1,541
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
VeganCoom
Ao Kuang
12
3 / 0 / 8
7,277
1,040
3,850
4,701
2,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
lnting
Fenrir
12
2 / 2 / 9
7,327
1,047
5,509
7,746
3,255
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
66
2
Kills
16
16
Deaths
2
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
1
4
1
0.38
L
Bastet
FurToad
Bastet
0
2
2
0.5
W
Ah Muzen Cab
MatthewLawrence
Ah Muzen Cab
6
0
10
11
W
Yemoja
Norecane
Yemoja
1
0
12
7
W
Ravana
4
0
11
9.5
W
Ao Kuang
VeganCoom
Ao Kuang
3
0
8
7
L
1
5
1
0.3
W
Fenrir
lnting
Fenrir
2
2
9
3.25
L
Medusa
suomster
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,940
Damage
31,079
33,430
Taken
21,526
16,364
Mitigated
11,088
1,412
Healing
7,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,268
693
0
0
4,856
1,671
0
506
4,350
31,513
0
L
1,982
0
0
866
11,528
8,711
0
3,624
7,904
11,645
0
L
Bastet
FurToad
Bastet
3,066
630
0
48
5,165
2,073
0
495
4,670
0
6,271
W
Ah Muzen Cab
MatthewLawrence
Ah Muzen Cab
11,928
5,142
0
1,700
2,773
1,039
0
974
1,699
0
35,541
W
Yemoja
Norecane
Yemoja
3,364
155
1,139
577
3,411
2,256
0
1,495
1,878
13,832
0
W
Ravana
6,428
1,712
808
533
2,895
1,541
0
1,295
1,582
0
12,981
W
Ao Kuang
VeganCoom
Ao Kuang
3,850
843
0
1,230
4,701
2,997
0
2,329
2,372
9,376
0
L
2,016
221
0
60
5,032
1,516
0
1,296
3,736
7,440
0
W
Fenrir
lnting
Fenrir
5,509
916
373
1,334
7,746
3,255
0
3,872
3,471
0
12,785
L
Medusa
suomster
Medusa
2,608
1,040
0
438
6,849
2,393
0
1,293
5,556
0
12,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,745
Gold Earned
39,174
132
Minions Killed
117
5
Camps Cleared
7
616,836
Distance Traveled
704,123
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,501
929
62
9
1
136,732
1
L
Ares
7,143
1,020
24
3
0
119,582
0
L
Bastet
6,318
903
8
1
0
124,013
0
W
Ah Muzen Cab
8,521
1,217
58
8
2
157,280
2
W
Yemoja
8,094
1,156
21
3
1
122,671
0
W
Ravana
7,955
1,136
12
2
1
163,353
1
W
Ao Kuang
7,277
1,040
11
2
1
135,990
1
L
Thoth
6,549
936
19
3
3
83,772
0
W
Fenrir
7,327
1,047
15
2
2
124,829
1
L
Medusa
6,234
891
19
3
1
152,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role