Player Matchup

Hachiman
Hachiman
Frostmave
Hachiman
Level 159
God Stats
7W - 10L
1,186 SR
Queue Stats
708W - 693L
1,604 Elo+
Solo
Sol
Sol
P3RP13 H4Z3
Sol
Level 148
God Stats
5W - 4L
1,500 SR
Queue Stats
280W - 278L
1,549 Elo+
Solo
Ah Puch
Ah Puch
Swagnaroc
Ah Puch
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,456 Elo+
Solo
Xbalanque
Xbalanque
Ymeir
Xbalanque
Level 154
God Stats
5W - 3L
1,493 SR
Queue Stats
248W - 253L
1,545 Elo+
Solo
Yemoja
Yemoja
fyqko
Yemoja
Level 125
God Stats
0W - 1L
1,359 SR
Queue Stats
15W - 10L
1,679 Elo+
Solo
Team Averages
Level 149
1,408 SR
1,567 Elo+

VS

Team Averages
Level 123
1,550 SR
1,606 Elo+
Kukulkan
Kukulkan
BlackIce 242385
Kukulkan
Level 96
God Stats
12W - 1L
1,667 SR
Queue Stats
456W - 373L
1,592 Elo+
Party 1
Baron Samedi
Baron Samedi
Meatyfajita
Baron Samedi
Level 160
God Stats
13W - 7L
1,285 SR
Queue Stats
930W - 763L
1,580 Elo+
Party 1
Cernunnos
Cernunnos
SACheloo07
Cernunnos
Level 153
God Stats
2W - 1L
1,788 SR
Queue Stats
119W - 134L
1,581 Elo+
Solo
Hades
Hades
SynExJoker
Hades
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,692 Elo+
Solo
Susano
Susano
alupp
Susano
Level 154
God Stats
6W - 6L
1,511 SR
Queue Stats
616W - 466L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Frostmave
Hachiman
19
7 / 8 / 7
11,699
688
15,052
16,173
5,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

19
3 / 4 / 12
11,103
653
18,042
15,184
5,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Swagnaroc
Ah Puch
19
8 / 8 / 6
12,812
754
19,436
19,413
7,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Ymeir
Xbalanque
17
1 / 9 / 10
10,115
595
10,671
20,371
9,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
fyqko
Yemoja
18
0 / 7 / 11
10,937
643
7,551
19,892
17,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
8 / 2 / 21
12,833
755
20,377
12,456
5,692
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Meatyfajita
Baron Samedi
20
15 / 3 / 10
14,208
836
25,519
19,702
13,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
SACheloo07
Cernunnos
20
3 / 1 / 22
12,378
728
10,303
20,882
8,659
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Hades
17
2 / 9 / 22
11,349
668
12,601
18,411
13,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
alupp
Susano
19
8 / 5 / 15
12,109
712
17,835
15,191
6,949
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
126
19
Kills
36
36
Deaths
20
46
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
8
2
21
9.25
L
Hachiman
Frostmave
Hachiman
7
8
7
1.31
W
Baron Samedi
Meatyfajita
Baron Samedi
15
3
10
6.67
L
3
4
12
2.25
W
Cernunnos
SACheloo07
Cernunnos
3
1
22
14
L
Ah Puch
Swagnaroc
Ah Puch
8
8
6
1.38
W
Hades
2
9
22
1.44
L
Xbalanque
Ymeir
Xbalanque
1
9
10
0.67
W
Susano
alupp
Susano
8
5
15
3.1
L
Yemoja
fyqko
Yemoja
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,752
Damage
86,635
91,033
Taken
86,642
46,395
Mitigated
47,561
30,616
Healing
43,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
20,377
169
3,228
2,942
12,456
5,692
1,142
5,516
6,940
52,325
0
L
Hachiman
Frostmave
Hachiman
15,052
6,318
594
294
16,173
5,927
131
8,858
7,109
0
31,105
W
Baron Samedi
Meatyfajita
Baron Samedi
25,519
336
6,015
8,312
19,702
13,229
1,009
11,547
8,155
42,785
0
L
18,042
962
447
3,081
15,184
5,733
82
9,773
5,267
47,570
0
W
Cernunnos
SACheloo07
Cernunnos
10,303
1,211
3,412
8,263
20,882
8,659
2,228
11,112
9,770
0
36,667
L
Ah Puch
Swagnaroc
Ah Puch
19,436
1,003
0
2,418
19,413
7,995
0
12,831
6,466
38,064
0
W
Hades
12,601
446
4,025
2,953
18,411
13,032
660
9,030
9,381
21,887
0
L
Xbalanque
Ymeir
Xbalanque
10,671
5,610
1,723
2,249
20,371
9,332
318
11,903
8,312
0
21,773
W
Susano
alupp
Susano
17,835
2,218
2,830
1,847
15,191
6,949
563
7,824
7,367
0
23,471
L
Yemoja
fyqko
Yemoja
7,551
546
15,549
4,261
19,892
17,408
0
14,248
5,382
12,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,666
Gold Earned
62,877
157
Minions Killed
209
0
Camps Cleared
0
1,222,096
Distance Traveled
1,483,092
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,833
755
70
4
0
326,981
1
L
Hachiman
11,699
688
19
1
0
259,899
1
W
Baron Samedi
14,208
836
50
3
0
271,439
0
L
Sol
11,103
653
66
4
0
266,174
1
W
Cernunnos
12,378
728
47
3
0
278,493
0
L
Ah Puch
12,812
754
36
2
0
260,111
1
W
Hades
11,349
668
31
2
0
306,815
0
L
Xbalanque
10,115
595
26
2
0
229,147
1
W
Susano
12,109
712
11
1
0
299,364
1
L
Yemoja
10,937
643
10
1
0
206,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role