Player Matchup

Thor
Thor
AMAMADAS
Thor
Level 6
God Stats
12W - 9L
1,346 SR
Queue Stats
13W - 11L
1,271 Elo+
Party 3
Artemis
Artemis
Kayaya25
Artemis
Level 22
God Stats
152W - 102L
1,518 SR
Queue Stats
577W - 599L
1,425 Elo+
Solo
Hera
Hera
Mothmum
Hera
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
SuperKamiNico
Ymir
Level 9
God Stats
5W - 4L
1,473 SR
Queue Stats
42W - 61L
1,305 Elo+
Party 2
Fenrir
Fenrir
vR DiiZy
Fenrir
Level 68
God Stats
1W - 2L
1,140 SR
Queue Stats
84W - 77L
1,467 Elo+
Party 3
Team Averages
Level 39
1,396 SR
1,394 Elo+

VS

Team Averages
Level 14
1,489 SR
1,306 Elo+
Baba Yaga
Baba Yaga
Zefyrz
Baba Yaga
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,276 Elo+
Party 1
Danzaburou
Danzaburou
doofymatic
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 127L
1,397 Elo+
Solo
Thor
Thor
nongkao2549
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,157 Elo+
Solo
Hou Yi
Hou Yi
nutshaq
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,276 Elo+
Party 1
Mulan
Mulan
theweirdperson
Mulan
Level 17
God Stats
7W - 11L
1,445 SR
Queue Stats
26W - 25L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
14 / 0 / 23
11,738
1,174
15,917
6,468
4,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
Kayaya25
Artemis
19
15 / 0 / 22
12,095
1,210
31,048
11,069
5,451
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
Mothmum
Hera
18
4 / 1 / 29
10,933
1,093
13,027
5,151
3,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 2 / 31
11,319
1,132
8,860
13,138
16,342
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
vR DiiZy
Fenrir
18
10 / 0 / 22
12,071
1,207
11,498
8,647
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Zefyrz
Baba Yaga
14
1 / 16 / 1
8,570
857
14,273
20,724
8,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
doofymatic
Danzaburou
15
1 / 8 / 1
9,095
910
10,595
15,836
6,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 9 / 2
8,580
858
2,455
13,796
5,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
nutshaq
Hou Yi
14
0 / 9 / 2
8,536
854
4,839
16,095
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 6 / 1
9,357
936
6,171
24,493
17,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
10
48
Kills
3
3
Deaths
48
127
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
14
0
23
25.5
W
Artemis
Kayaya25
Artemis
15
0
22
26
W
Hera
Mothmum
Hera
4
1
29
18.5
W
5
2
31
10.25
L
Baba Yaga
Zefyrz
Baba Yaga
1
16
1
0.09
L
Danzaburou
doofymatic
Danzaburou
1
8
1
0.19
L
0
9
2
0.11
L
Hou Yi
nutshaq
Hou Yi
0
9
2
0.11
L
1
6
1
0.25
W
Fenrir
vR DiiZy
Fenrir
10
0
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,350
Damage
38,333
44,473
Taken
90,944
34,313
Mitigated
44,374
11,781
Healing
8,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
15,917
3,801
0
45
6,468
4,398
0
3,179
3,264
0
19,591
W
Artemis
Kayaya25
Artemis
31,048
23,175
521
5,668
11,069
5,451
0
4,187
6,857
0
49,325
W
Hera
Mothmum
Hera
13,027
3,909
304
814
5,151
3,289
0
2,452
2,653
45,992
0
W
8,860
2,260
864
510
13,138
16,342
0
3,097
9,799
17,932
0
L
Baba Yaga
Zefyrz
Baba Yaga
14,273
1,466
0
620
20,724
8,293
0
5,569
15,155
26,637
0
L
Danzaburou
doofymatic
Danzaburou
10,595
3,990
0
2,064
15,836
6,645
0
2,908
12,928
0
35,569
L
2,455
1,090
0
430
13,796
5,724
0
1,270
12,526
0
11,159
L
Hou Yi
nutshaq
Hou Yi
4,839
2,890
0
1,436
16,095
6,110
0
4,616
11,479
0
17,637
L
6,171
871
0
3,727
24,493
17,602
0
7,524
16,969
73
35,621
W
Fenrir
vR DiiZy
Fenrir
11,498
3,753
0
3,055
8,647
4,833
0
1,390
7,033
0
25,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,156
Gold Earned
44,138
181
Minions Killed
165
13
Camps Cleared
3
969,140
Distance Traveled
749,815
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,738
1,174
6
1
1
225,807
0
W
Artemis
12,095
1,210
40
4
0
175,824
1
W
Hera
10,933
1,093
80
8
2
201,733
0
W
Ymir
11,319
1,132
23
2
2
162,837
0
L
Baba Yaga
8,570
857
16
2
0
160,501
0
L
Danzaburou
9,095
910
49
5
1
151,512
0
L
Thor
8,580
858
17
2
1
131,823
0
L
Hou Yi
8,536
854
22
2
0
139,899
0
L
Mulan
9,357
936
61
6
1
166,080
0
W
Fenrir
12,071
1,207
32
3
8
202,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role