Player Matchup

Kuzenbo
Kuzenbo
BOB BANGEM zZz
Kuzenbo
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 75L
1,451 Elo+
Party 2
Bastet
Bastet
Grim xLFx
Bastet
Level 15
God Stats
1W - 0L
1,471 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
OG Randa
Nu Wa
Level 122
God Stats
4W - 2L
1,762 SR
Queue Stats
50W - 47L
1,660 Elo+
Party 2
Skadi
Skadi
STRONG xLFx
Skadi
Level 149
God Stats
1W - 2L
1,824 SR
Queue Stats
83W - 88L
1,543 Elo+
Party 2
Sun Wukong
Sun Wukong
Soinjc
Sun Wukong
Level 69
God Stats
6W - 0L
1,814 SR
Queue Stats
50W - 44L
1,580 Elo+
Party 2
Team Averages
Level 97
1,674 SR
1,547 Elo+

VS

Team Averages
Level 106
1,624 SR
1,426 Elo+
Chaac
Chaac
Abbsis
Chaac
Level 88
God Stats
1W - 6L
1,527 SR
Queue Stats
8W - 24L
1,329 Elo+
Party 1
Mulan
Mulan
DormantSavinc
Mulan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
GankMeL8r
Cthulhu
Level 143
God Stats
0W - 1L
1,845 SR
Queue Stats
14W - 21L
1,634 Elo+
Party 1
Neith
Neith
IrishSniperK
Neith
Level 156
God Stats
15W - 34L
1,527 SR
Queue Stats
17W - 43L
1,326 Elo+
Party 1
Zhong Kui
Zhong Kui
unacknowledgedme
Zhong Kui
Level 99
God Stats
0W - 1L
1,723 SR
Queue Stats
2W - 7L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 13
11,610
774
10,100
14,672
18,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Grim xLFx
Bastet
16
6 / 2 / 9
11,271
751
9,690
12,103
4,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
OG Randa
Nu Wa
19
7 / 1 / 10
12,428
829
20,329
6,519
2,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 2 / 10
11,974
798
11,794
10,990
4,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Soinjc
Sun Wukong
18
4 / 0 / 11
11,588
773
9,518
12,151
8,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Abbsis
Chaac
16
0 / 3 / 4
9,120
608
9,557
16,362
14,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 7 / 1
9,897
660
3,329
12,834
7,782
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
GankMeL8r
Cthulhu
17
2 / 6 / 2
10,544
703
12,596
17,757
16,230
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 6 / 2
10,127
675
11,586
14,272
5,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
16
0 / 4 / 1
9,078
605
8,152
11,107
7,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
17
26
Kills
7
7
Deaths
26
53
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
Abbsis
Chaac
0
3
4
0.67
W
4
2
13
5.25
L
2
7
1
0.36
L
Cthulhu
GankMeL8r
Cthulhu
2
6
2
0.5
W
Bastet
Grim xLFx
Bastet
6
2
9
5.25
L
3
6
2
0.67
W
Nu Wa
OG Randa
Nu Wa
7
1
10
12
W
5
2
10
5
W
Sun Wukong
Soinjc
Sun Wukong
4
0
11
9.5
L
Zhong Kui
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,431
Damage
45,220
56,435
Taken
72,332
39,266
Mitigated
50,770
6,855
Healing
13,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Abbsis
Chaac
9,557
1,465
0
4,415
16,362
14,189
882
7,492
8,870
0
33,203
W
10,100
4,304
0
2,022
14,672
18,720
593
4,755
9,789
23,199
0
L
3,329
818
417
528
12,834
7,782
0
5,659
7,175
0
13,806
L
Cthulhu
GankMeL8r
Cthulhu
12,596
272
338
1,817
17,757
16,230
1
7,754
10,003
49,189
0
W
Bastet
Grim xLFx
Bastet
9,690
2,651
0
0
12,103
4,899
86
4,277
7,701
0
18,926
L
11,586
3,498
0
3,455
14,272
5,288
0
5,239
9,033
0
31,366
W
Nu Wa
OG Randa
Nu Wa
20,329
4,670
0
160
6,519
2,537
3,213
2,817
3,602
61,073
0
W
11,794
5,315
525
2,365
10,990
4,387
1,769
3,230
7,660
0
56,771
W
Sun Wukong
Soinjc
Sun Wukong
9,518
2,805
568
1,215
12,151
8,723
1,234
5,809
6,242
0
39,773
L
Zhong Kui
8,152
374
0
2,861
11,107
7,281
441
4,861
6,246
41,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,871
Gold Earned
48,766
357
Minions Killed
326
9
Camps Cleared
6
1,471,909
Distance Traveled
1,219,216
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,120
608
53
4
0
247,669
2
W
Kuzenbo
11,610
774
17
1
1
290,617
8
L
Mulan
9,897
660
31
2
0
259,668
0
L
Cthulhu
10,544
703
89
6
1
239,800
1
W
Bastet
11,271
751
33
2
2
322,066
0
L
Neith
10,127
675
56
4
1
254,482
1
W
Nu Wa
12,428
829
99
7
2
272,925
1
W
Skadi
11,974
798
124
8
2
261,007
4
W
Sun Wukong
11,588
773
84
6
2
325,294
2
L
Zhong Kui
9,078
605
97
6
4
217,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role