Player Matchup

Ravana
Ravana
BolilloPK2
Ravana
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 14L
1,680 Elo+
Party 1
Artemis
Artemis
CatWhoDrinksSoda
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,685 Elo+
Party 3
Zeus
Zeus
Your-Boss-11
Zeus
Level 3
God Stats
1W - 2L
1,469 SR
Queue Stats
2W - 2L
1,611 Elo+
Party 3
Anubis
Anubis
e503s
Anubis
Level 25
God Stats
14W - 12L
1,556 SR
Queue Stats
73W - 78L
1,608 Elo+
Party 1
Loki
Loki
occultdrifterz
Loki
Level 20
God Stats
1W - 3L
1,462 SR
Queue Stats
36W - 40L
1,600 Elo+
Solo
Team Averages
Level 16
1,498 SR
1,637 Elo+

VS

Team Averages
Level 21
1,435 SR
1,545 Elo+
Artemis
Artemis
DethAwaits969
Artemis
Level 25
God Stats
7W - 7L
1,566 SR
Queue Stats
27W - 26L
1,546 Elo+
Solo
Bacchus
Bacchus
Eli Wes7
Bacchus
Level 26
God Stats
9W - 7L
1,204 SR
Queue Stats
154W - 136L
1,700 Elo+
Solo
Athena
Athena
THEWIZARDPANDA
Athena
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 11L
1,490 Elo+
Party 2
Anubis
Anubis
YoungRReia
Anubis
Level 25
God Stats
5W - 4L
1,497 SR
Queue Stats
93W - 108L
1,514 Elo+
Party 2
Da Ji
Da Ji
oDippo
Da Ji
Level 24
God Stats
4W - 8L
1,410 SR
Queue Stats
81W - 76L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BolilloPK2
Ravana
14
5 / 4 / 5
9,306
517
9,272
12,167
4,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 7 / 2
7,453
414
2,409
10,797
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 9 / 0
7,340
408
3,033
8,972
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
e503s
Anubis
13
4 / 5 / 2
8,989
499
4,805
10,401
3,619
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 8 / 2
9,038
502
9,426
16,839
5,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
1 / 7 / 10
8,358
464
7,823
14,394
4,238
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Eli Wes7
Bacchus
17
15 / 1 / 8
11,149
619
15,251
12,792
10,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 2 / 13
9,942
552
7,928
12,225
11,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
YoungRReia
Anubis
17
10 / 4 / 4
10,520
584
9,144
9,127
5,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
oDippo
Da Ji
15
3 / 2 / 9
9,443
525
5,337
11,916
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
16
Kills
33
33
Deaths
16
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ravana
BolilloPK2
Ravana
5
4
5
1.88
L
0
7
2
0.14
W
Artemis
1
7
10
0.86
W
Bacchus
Eli Wes7
Bacchus
15
1
8
19
W
4
2
13
5.25
W
Anubis
YoungRReia
Anubis
10
4
4
3
L
1
9
0
0.11
L
Anubis
e503s
Anubis
4
5
2
1
W
Da Ji
oDippo
Da Ji
3
2
9
3.75
L
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,945
Damage
45,483
59,176
Taken
60,454
18,831
Mitigated
35,582
14,394
Healing
16,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BolilloPK2
Ravana
9,272
2,889
0
3,764
12,167
4,241
339
5,798
6,319
0
49,181
L
2,409
1,361
0
2,605
10,797
3,206
1,536
5,503
5,069
0
23,477
W
Artemis
7,823
4,386
0
4,052
14,394
4,238
2,181
1,512
12,882
0
42,103
W
Bacchus
Eli Wes7
Bacchus
15,251
2,616
112
4,831
12,792
10,889
931
2,119
10,673
64,500
0
W
7,928
2,123
0
752
12,225
11,025
573
2,404
9,821
26,575
0
W
Anubis
YoungRReia
Anubis
9,144
574
414
2,767
9,127
5,081
317
846
8,281
61,803
0
L
3,033
475
0
633
8,972
2,240
423
5,514
3,408
18,162
0
L
Anubis
e503s
Anubis
4,805
157
0
2,937
10,401
3,619
447
5,449
4,902
32,326
0
W
Da Ji
oDippo
Da Ji
5,337
1,714
0
3,500
11,916
4,349
888
957
10,959
0
42,031
L
9,426
2,833
0
4,455
16,839
5,525
762
9,486
7,155
0
44,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,126
Gold Earned
49,412
307
Minions Killed
393
0
Camps Cleared
0
1,435,937
Distance Traveled
1,743,658
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,306
517
82
5
0
295,558
2
L
Artemis
7,453
414
39
2
0
297,497
0
W
Artemis
8,358
464
56
3
0
343,423
2
W
Bacchus
11,149
619
98
5
0
337,243
0
W
Athena
9,942
552
58
3
0
385,210
3
W
Anubis
10,520
584
94
5
0
329,320
1
L
Zeus
7,340
408
40
2
0
240,318
0
L
Anubis
8,989
499
76
4
0
297,481
1
W
Da Ji
9,443
525
87
5
0
348,462
2
L
Loki
9,038
502
70
4
0
305,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role