Player Matchup

Cernunnos
Cernunnos
B Condor
Cernunnos
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 8L
1,800 Elo+
Party 2
Loki
Loki
Blazeboii3
Loki
Level 29
God Stats
34W - 30L
1,601 SR
Queue Stats
124W - 119L
1,639 Elo+
Solo
Tiamat
Tiamat
Ce1ticwarrior25
Tiamat
Level 156
God Stats
6W - 3L
1,738 SR
Queue Stats
57W - 48L
1,547 Elo+
Party 2
Ymir
Ymir
TryingJoeMama
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,800 Elo+
Party 2
Thor
Thor
TryingJoeTea
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,800 Elo+
Party 2
Team Averages
Level 65
1,568 SR
1,717 Elo+

VS

Team Averages
Level 25
1,737 SR
1,761 Elo+
Tiamat
Tiamat
CantPlayDoom241
Tiamat
Level 23
God Stats
18W - 10L
1,755 SR
Queue Stats
141W - 112L
1,774 Elo+
Party 1
Merlin
Merlin
KidSwizz5318
Merlin
Level 16
God Stats
3W - 2L
1,499 SR
Queue Stats
167W - 140L
1,728 Elo+
Party 1
Nemesis
Nemesis
Midir7991
Nemesis
Level 17
God Stats
6W - 2L
1,879 SR
Queue Stats
94W - 72L
1,861 Elo+
Party 1
Danzaburou
Danzaburou
NASHFREAK10
Danzaburou
Level 67
God Stats
22W - 4L
2,052 SR
Queue Stats
33W - 17L
1,779 Elo+
Party 1
Bellona
Bellona
lawful_goat5
Bellona
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 80L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
B Condor
Cernunnos
20
2 / 2 / 3
11,485
522
8,408
16,923
8,050
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 4 / 2
10,270
467
6,675
16,567
6,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
0 / 1 / 0
6,509
296
539
3,194
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
4 / 8 / 1
10,361
471
9,586
20,194
20,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 5 / 1
10,989
500
9,376
20,511
9,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 10
12,843
584
11,897
15,118
19,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
17
1 / 4 / 0
11,470
521
5,020
11,636
5,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Midir7991
Nemesis
19
6 / 4 / 8
12,363
562
9,935
16,359
9,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
NASHFREAK10
Danzaburou
19
3 / 1 / 6
13,102
596
12,903
16,879
9,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
lawful_goat5
Bellona
19
7 / 3 / 3
13,125
597
19,250
19,053
19,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
11
Kills
20
20
Deaths
12
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
B Condor
Cernunnos
2
2
3
1.75
L
1
4
2
0.5
W
3
0
10
8
L
0
1
0
0
W
Merlin
1
4
0
0.25
W
Nemesis
Midir7991
Nemesis
6
4
8
2.5
W
Danzaburou
NASHFREAK10
Danzaburou
3
1
6
6
L
4
8
1
0.56
L
4
5
1
0.9
W
Bellona
lawful_goat5
Bellona
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,584
Damage
59,005
77,389
Taken
79,045
45,008
Mitigated
63,035
16,963
Healing
36,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
B Condor
Cernunnos
8,408
3,301
0
7,377
16,923
8,050
675
6,339
10,584
0
87,711
L
6,675
980
0
4,765
16,567
6,733
666
2,206
14,361
0
74,163
W
11,897
2,473
393
8,093
15,118
19,917
1,897
1,182
13,936
70,555
0
L
539
78
0
746
3,194
1,013
0
150
3,044
8,218
0
W
Merlin
5,020
316
0
2,787
11,636
5,066
272
652
10,984
62,775
0
W
Nemesis
Midir7991
Nemesis
9,935
4,770
0
6,452
16,359
9,167
2,283
3,448
12,836
0
78,598
W
Danzaburou
NASHFREAK10
Danzaburou
12,903
6,601
0
12,110
16,879
9,364
2,266
1,599
15,114
0
115,261
L
9,586
1,130
0
1,889
20,194
20,055
343
4,423
15,771
50,480
0
L
9,376
1,939
61
2,125
20,511
9,157
0
4,842
15,669
0
61,352
W
Bellona
lawful_goat5
Bellona
19,250
7,617
0
7,062
19,053
19,521
2,387
5,097
13,538
4,392
85,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,614
Gold Earned
62,903
544
Minions Killed
622
0
Camps Cleared
0
1,601,415
Distance Traveled
2,119,485
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,485
522
181
8
0
389,108
4
L
Loki
10,270
467
133
6
0
451,256
4
W
Tiamat
12,843
584
104
5
0
423,581
1
L
Tiamat
6,509
296
17
1
0
52,345
0
W
Merlin
11,470
521
118
5
0
403,556
0
W
Nemesis
12,363
562
97
4
0
452,164
4
W
Danzaburou
13,102
596
151
7
0
407,819
1
L
Ymir
10,361
471
98
4
0
319,247
4
L
Thor
10,989
500
115
5
0
389,459
5
W
Bellona
13,125
597
152
7
0
432,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role