Player Matchup

Hachiman
Hachiman
Beferoo
Hachiman
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Scylla
Scylla
Mirawind
Scylla
Level 104
God Stats
4W - 0L
1,389 SR
Queue Stats
49W - 44L
1,441 Elo+
Party 1
Chaac
Chaac
Travisander
Chaac
Level 29
God Stats
5W - 5L
1,614 SR
Queue Stats
41W - 38L
1,525 Elo+
Party 1
Thanatos
Thanatos
vishy420weed
Thanatos
Level 67
God Stats
13W - 10L
1,567 SR
Queue Stats
31W - 29L
1,465 Elo+
Party 1
Team Averages
Level 83
1,518 SR
1,483 Elo+

VS

Team Averages
Level 89
1,551 SR
1,463 Elo+
Kukulkan
Kukulkan
Aus10Nof
Kukulkan
Level 26
God Stats
0W - 2L
1,503 SR
Queue Stats
0W - 2L
1,181 Elo+
Party 2
Danzaburou
Danzaburou
IronBuckeye14
Danzaburou
Level 119
God Stats
0W - 1L
1,608 SR
Queue Stats
5W - 5L
1,444 Elo+
Party 2
Bacchus
Bacchus
ch33k 34t3r
Bacchus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,540 Elo+
Party 2
Achilles
Achilles
ch33kb34t3r
Achilles
Level 103
God Stats
0W - 2L
1,595 SR
Queue Stats
5W - 3L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Beferoo
Hachiman
19
6 / 2 / 10
12,491
833
13,067
16,247
6,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Mirawind
Scylla
18
8 / 3 / 6
12,097
806
15,328
10,643
3,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 4 / 5
11,455
764
8,309
16,073
8,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
vishy420weed
Thanatos
19
7 / 3 / 8
12,383
826
12,650
13,071
5,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aus10Nof
Kukulkan
16
1 / 6 / 1
10,727
715
9,063
8,224
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
IronBuckeye14
Danzaburou
18
5 / 7 / 5
12,566
838
12,314
16,564
5,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
ch33k 34t3r
Bacchus
16
2 / 7 / 6
11,250
750
12,160
20,671
27,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
ch33kb34t3r
Achilles
16
3 / 6 / 2
10,854
724
7,325
16,068
15,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
26
Kills
11
12
Deaths
26
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aus10Nof
Kukulkan
1
6
1
0.25
W
Hachiman
Beferoo
Hachiman
6
2
10
5.5
L
Danzaburou
IronBuckeye14
Danzaburou
5
7
5
1.07
W
Scylla
Mirawind
Scylla
8
3
6
3.67
W
5
4
5
1.88
L
Bacchus
ch33k 34t3r
Bacchus
2
7
6
0.71
L
Achilles
ch33kb34t3r
Achilles
3
6
2
0.67
W
Thanatos
vishy420weed
Thanatos
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,354
Damage
40,862
56,034
Taken
61,527
24,770
Mitigated
51,615
29,455
Healing
9,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aus10Nof
Kukulkan
9,063
227
111
231
8,224
2,368
560
1,179
7,045
32,168
0
W
Hachiman
Beferoo
Hachiman
13,067
9,094
0
6,930
16,247
6,707
3,161
5,493
10,754
0
55,310
L
Danzaburou
IronBuckeye14
Danzaburou
12,314
5,106
0
3,351
16,564
5,961
5,378
3,687
12,877
0
67,851
W
Scylla
Mirawind
Scylla
15,328
1,657
438
2,414
10,643
3,817
211
2,910
7,733
44,350
0
W
8,309
3,409
931
6,778
16,073
8,650
2,161
7,430
8,643
0
31,513
L
Bacchus
ch33k 34t3r
Bacchus
12,160
680
307
2,279
20,671
27,507
0
3,678
16,372
23,932
0
L
Achilles
ch33kb34t3r
Achilles
7,325
1,724
0
3,613
16,068
15,779
1,164
7,328
8,740
0
21,259
W
Thanatos
vishy420weed
Thanatos
12,650
2,686
847
11,117
13,071
5,596
59
5,829
7,242
0
45,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,426
Gold Earned
45,397
264
Minions Killed
231
15
Camps Cleared
6
1,067,585
Distance Traveled
995,877
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,727
715
69
5
2
244,764
2
W
Hachiman
12,491
833
79
5
2
243,331
2
L
Danzaburou
12,566
838
120
8
2
224,477
0
W
Scylla
12,097
806
58
4
1
248,628
3
W
Chaac
11,455
764
54
4
3
268,587
1
L
Bacchus
11,250
750
20
1
0
247,414
2
L
Achilles
10,854
724
22
1
2
279,222
4
W
Thanatos
12,383
826
73
5
9
307,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role