Player Matchup

Kukulkan
Kukulkan
AYANØ
Kukulkan
Level 133
God Stats
2W - 0L
1,732 SR
Queue Stats
6W - 3L
1,683 Elo+
Party 2
Cthulhu
Cthulhu
CHACAL_1967_
Cthulhu
Level 68
God Stats
245W - 255L
1,476 SR
Queue Stats
287W - 312L
1,472 Elo+
Solo
Apollo
Apollo
DehDatovo
Apollo
Level 121
God Stats
13W - 14L
1,423 SR
Queue Stats
134W - 122L
1,458 Elo+
Solo
Tsukuyomi
Tsukuyomi
Driizu
Tsukuyomi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Kohrii
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 106
1,526 SR
1,523 Elo+

VS

Team Averages
Level 90
1,447 SR
1,478 Elo+
Anubis
Anubis
Cabuloso_30
Anubis
Level 89
God Stats
4W - 9L
1,314 SR
Queue Stats
260W - 294L
1,359 Elo+
Solo
Nike
Nike
Janitoxx
Nike
Level 64
God Stats
9W - 9L
1,430 SR
Queue Stats
113W - 149L
1,444 Elo+
Solo
Cupid
Cupid
Secho
Cupid
Level 129
God Stats
5W - 6L
1,252 SR
Queue Stats
126W - 82L
1,577 Elo+
Party 1
Ymir
Ymir
Thefunpalace
Ymir
Level 108
God Stats
31W - 27L
1,603 SR
Queue Stats
90W - 65L
1,563 Elo+
Party 1
Pele
Pele
Zanellato_
Pele
Level 61
God Stats
3W - 7L
1,634 SR
Queue Stats
60W - 79L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AYANØ
Kukulkan
18
8 / 2 / 6
11,911
567
20,598
8,365
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
CHACAL_1967_
Cthulhu
14
1 / 2 / 4
8,699
414
3,859
7,295
3,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
DehDatovo
Apollo
15
2 / 5 / 2
9,725
463
6,057
13,944
4,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
Driizu
Tsukuyomi
15
8 / 6 / 3
10,603
505
12,708
16,797
9,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Kohrii
Neith
16
2 / 7 / 8
10,209
486
9,521
16,011
4,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 8 / 4
9,146
436
5,194
16,711
8,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
16
3 / 5 / 7
9,663
460
10,891
18,145
11,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Secho
Cupid
18
12 / 2 / 4
11,667
556
20,652
12,835
6,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 5 / 11
8,835
421
4,270
18,107
17,526
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 1 / 2
7,613
363
1,300
8,075
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
50
21
Kills
22
22
Deaths
21
23
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AYANØ
Kukulkan
8
2
6
5.5
W
Cthulhu
CHACAL_1967_
Cthulhu
1
2
4
1.5
L
Anubis
2
8
4
0.5
W
Apollo
DehDatovo
Apollo
2
5
2
0.6
W
Tsukuyomi
Driizu
Tsukuyomi
8
6
3
1.58
L
Nike
3
5
7
1.3
W
Neith
Kohrii
Neith
2
7
8
0.86
L
Cupid
Secho
Cupid
12
2
4
7
L
3
5
11
1.7
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,743
Damage
42,307
62,412
Taken
73,873
25,501
Mitigated
46,884
14,953
Healing
19,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AYANØ
Kukulkan
20,598
1,459
0
2,195
8,365
3,042
550
2,704
5,391
78,584
0
W
Cthulhu
CHACAL_1967_
Cthulhu
3,859
0
509
813
7,295
3,261
690
900
6,280
30,921
0
L
Anubis
5,194
115
0
4,782
16,711
8,494
0
5,472
10,745
58,708
0
W
Apollo
DehDatovo
Apollo
6,057
2,104
402
2,512
13,944
4,862
2,188
1,570
12,274
0
66,106
W
Tsukuyomi
Driizu
Tsukuyomi
12,708
3,044
0
3,486
16,797
9,716
636
1,569
14,666
0
40,387
L
Nike
10,891
2,452
0
1,565
18,145
11,706
0
4,439
13,608
0
51,271
W
Neith
Kohrii
Neith
9,521
4,285
0
5,036
16,011
4,620
0
2,295
13,637
0
75,836
L
Cupid
Secho
Cupid
20,652
13,393
516
7,148
12,835
6,603
52
2,493
10,258
0
83,291
L
4,270
540
451
1,483
18,107
17,526
116
9,343
8,491
23,787
0
L
1,300
0
0
3,316
8,075
2,555
0
1,677
6,314
0
22,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,147
Gold Earned
46,924
494
Minions Killed
411
0
Camps Cleared
0
2,001,023
Distance Traveled
1,759,845
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,911
567
139
7
0
383,650
2
W
Cthulhu
8,699
414
59
3
0
439,162
3
L
Anubis
9,146
436
109
5
0
323,779
1
W
Apollo
9,725
463
112
5
0
398,867
2
W
Tsukuyomi
10,603
505
65
3
0
400,080
2
L
Nike
9,663
460
92
4
0
391,861
1
W
Neith
10,209
486
119
6
0
379,264
2
L
Cupid
11,667
556
128
6
0
385,654
6
L
Ymir
8,835
421
40
2
0
380,344
10
L
Pele
7,613
363
42
2
0
278,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role