Player Matchup

Cerberus
Cerberus
Gold III
CamusAzuL
Cerberus
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
CyBorgx1
Athena
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold III
HulkMetaLL
Ra
Gold III
Level 144
God Stats
6W - 5L
1,637 SR
Queue Stats
108W - 124L
1,464 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
ISapoCego
Tsukuyomi
Gold IV
Level 79
God Stats
4W - 5L
1,343 SR
Queue Stats
202W - 195L
1,454 MMR
Solo
Xbalanque
Xbalanque
Bronze I
TheNooobBR
Xbalanque
Bronze I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,496 SR
1,484 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,570 SR
1,510 MMR
Ne Zha
Ne Zha
Gold III
DamePlaySinG
Ne Zha
Gold III
Level 68
God Stats
14W - 19L
1,567 SR
Queue Stats
526W - 538L
1,502 MMR
Solo
Sobek
Sobek
Gold IV
Malvine02
Sobek
Gold IV
Level 118
God Stats
12W - 12L
1,582 SR
Queue Stats
50W - 52L
1,496 MMR
Solo
Osiris
Osiris
Silver III
SawFeller
Osiris
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold II
alan31
Hera
Gold II
Level 148
God Stats
1W - 2L
1,700 SR
Queue Stats
116W - 114L
1,550 MMR
Solo
Cupid
Cupid
Bronze I
aminastra
Cupid
Bronze I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CamusAzuL
Cerberus
19
4 / 0 / 5
11,845
658
14,494
14,003
15,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
CyBorgx1
Athena
14
1 / 1 / 8
9,196
511
4,187
17,540
14,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 0 / 4
10,613
590
8,393
9,088
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
ISapoCego
Tsukuyomi
17
7 / 3 / 2
10,850
603
11,639
12,638
5,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
TheNooobBR
Xbalanque
16
0 / 2 / 4
9,741
541
6,144
10,550
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
NemesisPersephoneScyllaThe MorriganApollo

VS

Bans
JanusKhepriSetKuzenboGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
4 / 4 / 1
8,235
458
6,884
12,477
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Malvine02
Sobek
11
1 / 4 / 1
7,399
411
5,939
18,648
15,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
SawFeller
Osiris
14
1 / 1 / 0
8,151
453
4,898
10,582
6,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
alan31
Hera
12
0 / 3 / 2
7,794
433
5,816
8,468
3,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
aminastra
Cupid
13
0 / 4 / 2
7,793
433
5,311
12,222
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
16
Kills
6
6
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CamusAzuL
Cerberus
4
0
5
6.5
W
Athena
CyBorgx1
Athena
1
1
8
5
L
Ne Zha
4
4
1
1.13
W
4
0
4
6
W
Tsukuyomi
ISapoCego
Tsukuyomi
7
3
2
2.67
L
Sobek
Malvine02
Sobek
1
4
1
0.38
L
Osiris
SawFeller
Osiris
1
1
0
1
W
Xbalanque
TheNooobBR
Xbalanque
0
2
4
1
L
Hera
alan31
Hera
0
3
2
0.33
L
Cupid
aminastra
Cupid
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,857
Damage
28,848
63,819
Taken
62,397
43,982
Mitigated
32,359
26,004
Healing
19,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CamusAzuL
Cerberus
14,494
202
0
7,802
14,003
15,541
1,586
925
13,078
86,758
0
W
Athena
CyBorgx1
Athena
4,187
727
0
2,701
17,540
14,809
1,015
5,360
12,180
22,175
0
L
Ne Zha
6,884
1,288
0
3,263
12,477
3,465
0
4,241
7,987
0
47,011
W
8,393
173
3,880
4,593
9,088
4,044
2,641
2,281
6,807
73,755
0
W
Tsukuyomi
ISapoCego
Tsukuyomi
11,639
2,498
0
3,868
12,638
5,178
737
1,870
10,640
0
77,867
L
Sobek
Malvine02
Sobek
5,939
642
0
4,589
18,648
15,324
0
8,498
9,654
19,983
0
L
Osiris
SawFeller
Osiris
4,898
1,291
0
7,040
10,582
6,085
0
5,813
4,244
0
45,684
W
Xbalanque
TheNooobBR
Xbalanque
6,144
2,266
0
3,160
10,550
4,410
2,481
1,319
9,231
0
61,226
L
Hera
alan31
Hera
5,816
1,765
0
328
8,468
3,983
0
3,999
4,195
52,701
0
L
Cupid
aminastra
Cupid
5,311
1,859
136
3,926
12,222
3,502
0
2,889
9,243
0
49,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,245
Gold Earned
39,372
607
Minions Killed
426
0
Camps Cleared
0
1,855,187
Distance Traveled
1,558,474
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,845
658
208
12
0
355,548
1
W
Athena
9,196
511
23
1
0
397,362
7
L
Ne Zha
8,235
458
94
5
0
285,101
2
W
Ra
10,613
590
162
9
0
382,727
6
W
Tsukuyomi
10,850
603
119
7
0
382,824
5
L
Sobek
7,399
411
29
2
0
344,310
2
L
Osiris
8,151
453
88
5
0
335,231
0
W
Xbalanque
9,741
541
95
5
0
336,726
9
L
Hera
7,794
433
122
7
0
288,296
7
L
Cupid
7,793
433
93
5
0
305,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role