Player Matchup

Tiamat
Tiamat
AlfredU03
Tiamat
Level 22
God Stats
82W - 59L
1,529 SR
Queue Stats
129W - 117L
1,485 Elo+
Solo
Neith
Neith
Djmavros89
Neith
Level 6
God Stats
18W - 16L
1,498 SR
Queue Stats
233W - 248L
1,568 Elo+
Solo
Fenrir
Fenrir
SageEndymion228
Fenrir
Level 6
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
Tw1ssty
Anubis
Level 15
God Stats
0W - 1L
1,454 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
ez10k
Izanami
Level 4
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 11
1,412 SR
1,511 Elo+

VS

Team Averages
Level 25
1,473 SR
1,562 Elo+
Jormungandr
Jormungandr
Celtsfan18
Jormungandr
Level 8
God Stats
2W - 0L
1,788 SR
Queue Stats
52W - 31L
1,580 Elo+
Solo
Neith
Neith
LeslieDavidBaker
Neith
Level 5
God Stats
1W - 1L
1,294 SR
Queue Stats
4W - 3L
1,538 Elo+
Solo
Sol
Sol
Reeverrb
Sol
Level 79
God Stats
13W - 4L
1,651 SR
Queue Stats
186W - 163L
1,619 Elo+
Party 1
Hercules
Hercules
c6y6k6a
Hercules
Level 16
God Stats
45W - 36L
1,281 SR
Queue Stats
241W - 260L
1,612 Elo+
Party 1
Kukulkan
Kukulkan
kdab69
Kukulkan
Level 17
God Stats
13W - 22L
1,354 SR
Queue Stats
45W - 52L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlfredU03
Tiamat
20
2 / 6 / 10
13,371
955
28,112
27,425
22,212
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
20
13 / 0 / 3
16,974
1,212
27,961
15,065
6,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 7 / 4
12,453
890
5,481
16,272
7,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Tw1ssty
Anubis
20
1 / 7 / 12
13,149
939
14,342
31,024
19,323
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
ez10k
Izanami
20
0 / 14 / 12
12,546
896
11,321
33,209
16,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Celtsfan18
Jormungandr
20
4 / 2 / 21
14,885
1,063
23,739
21,314
30,222
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 4 / 13
13,705
979
17,768
17,747
6,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
12 / 3 / 8
15,457
1,104
32,632
18,554
6,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
c6y6k6a
Hercules
19
1 / 2 / 13
12,308
879
6,137
20,382
19,876
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
kdab69
Kukulkan
20
11 / 7 / 12
13,820
987
36,436
15,554
5,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
101
18
Kills
34
34
Deaths
18
41
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AlfredU03
Tiamat
2
6
10
1.17
W
Jormungandr
Celtsfan18
Jormungandr
4
2
21
7.25
L
Neith
13
0
3
14.5
W
6
4
13
3.13
W
12
3
8
5.33
L
2
7
4
0.57
L
Anubis
Tw1ssty
Anubis
1
7
12
1
W
Hercules
c6y6k6a
Hercules
1
2
13
3.75
L
Izanami
ez10k
Izanami
0
14
12
0.43
W
Kukulkan
kdab69
Kukulkan
11
7
12
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,217
Damage
116,712
122,995
Taken
93,551
72,532
Mitigated
68,638
8,551
Healing
18,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AlfredU03
Tiamat
28,112
1,480
0
1,589
27,425
22,212
0
18,366
9,059
63,109
0
W
Jormungandr
Celtsfan18
Jormungandr
23,739
2,844
0
1,008
21,314
30,222
0
11,161
10,153
49,042
0
L
Neith
27,961
15,300
0
1,408
15,065
6,139
0
11,925
3,140
0
71,878
W
17,768
8,730
0
1,317
17,747
6,398
0
8,030
9,717
0
39,249
W
32,632
12,519
0
10,604
18,554
6,146
0
7,097
11,457
76,138
0
L
5,481
1,202
0
942
16,272
7,869
0
10,131
6,141
0
15,756
L
Anubis
Tw1ssty
Anubis
14,342
1,650
0
1,717
31,024
19,323
0
25,042
5,982
31,985
0
W
Hercules
c6y6k6a
Hercules
6,137
2,316
0
5,685
20,382
19,876
0
10,524
9,858
0
10,605
L
Izanami
ez10k
Izanami
11,321
8,848
0
2,895
33,209
16,989
0
27,343
5,866
0
23,545
W
Kukulkan
kdab69
Kukulkan
36,436
3,482
0
62
15,554
5,996
0
5,642
9,912
63,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,493
Gold Earned
70,175
268
Minions Killed
287
8
Camps Cleared
13
1,213,259
Distance Traveled
1,296,615
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,371
955
75
5
0
277,144
3
W
Jormungandr
14,885
1,063
58
4
0
282,946
0
L
Neith
16,974
1,212
117
8
0
246,895
0
W
Neith
13,705
979
44
3
1
245,893
0
W
Sol
15,457
1,104
101
7
11
243,411
0
L
Fenrir
12,453
890
12
1
7
275,005
1
L
Anubis
13,149
939
44
3
0
217,167
2
W
Hercules
12,308
879
8
1
0
285,760
0
L
Izanami
12,546
896
20
1
1
197,048
0
W
Kukulkan
13,820
987
76
5
1
238,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role