Player Matchup

Sylvanus
Sylvanus
CapableCat
Sylvanus
Level 21
God Stats
10W - 11L
1,450 SR
Queue Stats
44W - 45L
1,302 Elo+
Party 3
Odin
Odin
MurkyCow
Odin
Level 18
God Stats
7W - 3L
1,517 SR
Queue Stats
27W - 23L
1,323 Elo+
Party 3
Hachiman
Hachiman
SevenSINSinUSe
Hachiman
Level 28
God Stats
10W - 5L
1,433 SR
Queue Stats
83W - 61L
1,476 Elo+
Solo
Olorun
Olorun
cupcakKeFreak
Olorun
Level 21
God Stats
3W - 1L
1,649 SR
Queue Stats
76W - 63L
1,459 Elo+
Party 1
Da Ji
Da Ji
twinkieweb
Da Ji
Level 16
God Stats
7W - 7L
1,355 SR
Queue Stats
37W - 49L
1,213 Elo+
Party 1
Team Averages
Level 21
1,481 SR
1,355 Elo+

VS

Team Averages
Level 16
1,444 SR
1,189 Elo+
Ares
Ares
MarxShines
Ares
Level 16
God Stats
2W - 9L
1,520 SR
Queue Stats
57W - 76L
1,200 Elo+
Party 4
Mulan
Mulan
SmitingRod
Mulan
Level 17
God Stats
1W - 1L
1,254 SR
Queue Stats
5W - 4L
1,174 Elo+
Party 2
Guan Yu
Guan Yu
SnipezKing54
Guan Yu
Level 9
God Stats
1W - 2L
1,245 SR
Queue Stats
1W - 5L
1,000 Elo+
Solo
Pele
Pele
YanaStones
Pele
Level 22
God Stats
4W - 5L
1,701 SR
Queue Stats
55W - 41L
1,174 Elo+
Party 2
Danzaburou
Danzaburou
mikeetoo96
Danzaburou
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
219W - 243L
1,398 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CapableCat
Sylvanus
16
4 / 3 / 4
11,366
494
10,316
19,139
22,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
14
2 / 3 / 5
9,816
427
3,915
16,323
7,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
20
4 / 0 / 8
12,522
544
7,378
11,314
6,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 2 / 8
14,137
615
35,446
19,955
9,887
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
19
5 / 3 / 6
12,484
543
7,780
18,339
8,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 3
8,949
389
8,586
23,033
18,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
16
6 / 10 / 1
10,441
454
14,380
24,845
19,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
SnipezKing54
Guan Yu
1
0 / 1 / 0
5,735
249
0
911
88
14
1 / 9 / 4
9,734
423
7,823
18,919
6,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
mikeetoo96
Danzaburou
14
0 / 5 / 7
8,672
377
9,669
15,135
5,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
30
Kills
11
11
Deaths
31
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CapableCat
Sylvanus
4
3
4
2
L
4
6
3
0.92
W
Odin
2
3
5
1.5
W
Hachiman
4
0
8
8
L
Mulan
6
10
1
0.65
L
Guan Yu
SnipezKing54
Guan Yu
0
1
0
0
L
1
9
4
0.33
W
15
2
8
9.5
L
Danzaburou
mikeetoo96
Danzaburou
0
5
7
0.7
W
Da Ji
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,835
Damage
40,458
85,070
Taken
82,843
55,474
Mitigated
51,307
48,572
Healing
10,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CapableCat
Sylvanus
10,316
1,767
3,515
8,916
19,139
22,618
1,358
1,978
17,125
50,756
0
L
8,586
895
0
0
23,033
18,671
0
12,629
10,404
35,037
0
W
Odin
3,915
2,018
0
3,056
16,323
7,933
604
1,936
14,337
0
39,513
W
Hachiman
7,378
3,868
0
7,263
11,314
6,575
1,167
1,714
9,500
0
83,837
L
Mulan
14,380
3,051
0
2,592
24,845
19,900
311
14,715
10,130
86
61,548
L
Guan Yu
SnipezKing54
Guan Yu
0
0
0
0
911
88
0
0
911
0
0
L
7,823
2,509
0
4,674
18,919
6,668
0
9,147
9,772
0
58,532
W
35,446
21,047
1,048
14,878
19,955
9,887
8,921
2,766
16,916
103,477
0
L
Danzaburou
mikeetoo96
Danzaburou
9,669
5,002
0
2,845
15,135
5,980
0
9,271
5,864
0
33,822
W
Da Ji
7,780
1,281
0
9,896
18,339
8,461
0
249
17,996
0
95,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,325
Gold Earned
43,531
591
Minions Killed
294
0
Camps Cleared
0
1,982,221
Distance Traveled
1,558,080
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,366
494
92
4
0
372,113
5
L
Ares
8,949
389
40
2
0
393,363
10
W
Odin
9,816
427
65
3
0
395,216
0
W
Hachiman
12,522
544
147
6
0
362,922
5
L
Mulan
10,441
454
107
5
0
353,301
3
L
Guan Yu
5,735
249
0
0
0
5,171
0
L
Pele
9,734
423
92
4
0
397,567
0
W
Olorun
14,137
615
160
7
0
384,374
1
L
Danzaburou
8,672
377
55
2
0
408,678
2
W
Da Ji
12,484
543
127
6
0
467,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role