Player Matchup

Hercules
Hercules
Blow4OldBay
Hercules
Level 109
God Stats
8W - 17L
1,396 SR
Queue Stats
141W - 146L
1,547 Elo+
Party 2
Nox
Nox
YeetFaqMcDab
Nox
Level 99
God Stats
6W - 9L
1,402 SR
Queue Stats
139W - 132L
1,552 Elo+
Party 2
Thanatos
Thanatos
chartwick
Thanatos
Level 8
God Stats
0W - 1L
1,526 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 72
1,441 SR
1,533 Elo+

VS

Team Averages
Level 68
1,633 SR
1,441 Elo+
Tiamat
Tiamat
FrickeGrimes
Tiamat
Level 17
God Stats
5W - 7L
1,294 SR
Queue Stats
51W - 103L
1,245 Elo+
Solo
Ganesha
Ganesha
Restart Prodigy
Ganesha
Level 85
God Stats
4W - 0L
1,849 SR
Queue Stats
111W - 88L
1,541 Elo+
Party 1
Jing Wei
Jing Wei
Unnoted Prodigy
Jing Wei
Level 101
God Stats
3W - 0L
1,755 SR
Queue Stats
166W - 160L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blow4OldBay
Hercules
19
6 / 1 / 13
16,139
672
20,468
31,081
48,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
15 / 6 / 4
17,037
710
30,830
21,304
8,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
chartwick
Thanatos
14
0 / 19 / 11
12,943
539
8,861
25,040
8,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
11 / 8 / 9
15,593
650
20,094
22,561
20,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
0 / 4 / 23
16,332
681
15,774
32,710
38,517
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
20
15 / 9 / 9
17,826
743
27,823
27,161
18,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
67
21
Kills
26
26
Deaths
21
28
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hercules
Blow4OldBay
Hercules
6
1
13
12.5
W
Tiamat
11
8
9
1.94
W
0
4
23
2.88
W
Jing Wei
15
9
9
2.17
L
15
6
4
2.83
L
Thanatos
chartwick
Thanatos
0
19
11
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,159
Damage
63,691
77,425
Taken
82,432
65,158
Mitigated
77,538
30,644
Healing
23,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Blow4OldBay
Hercules
20,468
6,272
1,437
14,917
31,081
48,106
224
14,018
17,063
0
47,895
W
Tiamat
20,094
2,142
1,110
6,901
22,561
20,163
1
11,028
11,533
63,029
0
W
15,774
1,582
733
7,412
32,710
38,517
745
13,527
19,183
52,765
0
W
Jing Wei
27,823
20,872
0
7,604
27,161
18,858
1,712
6,445
20,305
0
85,049
L
30,830
1,930
2,033
6,395
21,304
8,875
769
10,928
10,376
95,737
0
L
Thanatos
chartwick
Thanatos
8,861
1,832
0
5,862
25,040
8,177
112
10,931
14,109
0
24,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,119
Gold Earned
49,751
185
Minions Killed
173
0
Camps Cleared
0
1,208,849
Distance Traveled
1,235,694
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
16,139
672
54
2
0
471,791
2
W
Tiamat
15,593
650
85
4
0
403,406
1
W
Ganesha
16,332
681
10
0
0
427,793
3
W
Jing Wei
17,826
743
78
3
0
404,495
1
L
Nox
17,037
710
108
5
0
380,964
2
L
Thanatos
12,943
539
23
1
0
356,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role