Player Matchup

Tiamat
Tiamat
Killemallkiltau
Tiamat
Level 121
God Stats
5W - 8L
1,375 SR
Queue Stats
5W - 9L
1,333 Elo+
Solo
Cabrakan
Cabrakan
Koincty
Cabrakan
Level 18
God Stats
35W - 26L
1,636 SR
Queue Stats
148W - 110L
1,716 Elo+
Party 1
Danzaburou
Danzaburou
Moincty
Danzaburou
Level 25
God Stats
12W - 4L
1,712 SR
Queue Stats
163W - 126L
1,723 Elo+
Party 1
Team Averages
Level 55
1,574 SR
1,591 Elo+

VS

Team Averages
Level 20
1,577 SR
1,584 Elo+
Hou Yi
Hou Yi
Chameleon-Eyes2K
Hou Yi
Level 23
God Stats
4W - 5L
1,546 SR
Queue Stats
327W - 314L
1,643 Elo+
Solo
Set
Set
JonathanM1173
Set
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
blazenova999
Scylla
Level 27
God Stats
2W - 2L
1,684 SR
Queue Stats
12W - 11L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 4
7,496
833
4,814
6,377
4,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
Koincty
Cabrakan
10
3 / 3 / 6
7,128
792
3,461
6,839
5,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Moincty
Danzaburou
10
2 / 2 / 7
7,108
790
3,969
5,486
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
6,990
777
5,596
8,583
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

3
0 / 1 / 0
4,833
537
129
869
322
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
9
1 / 3 / 2
6,202
689
1,931
6,019
1,943
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
9
Kills
5
6
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
0
1
0
0
W
4
1
4
6
W
Cabrakan
Koincty
Cabrakan
3
3
6
2
W
Danzaburou
Moincty
Danzaburou
2
2
7
2.75
L
Scylla
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,244
Damage
7,656
18,702
Taken
15,471
12,202
Mitigated
5,469
8,327
Healing
1,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,596
2,139
0
1,800
8,583
3,204
0
4,337
4,246
0
25,898
L
129
51
0
0
869
322
0
365
504
0
379
W
4,814
394
155
3,121
6,377
4,465
724
558
5,819
27,089
0
W
Cabrakan
Koincty
Cabrakan
3,461
328
400
1,453
6,839
5,844
283
574
6,265
15,117
0
W
Danzaburou
Moincty
Danzaburou
3,969
793
383
2,815
5,486
1,893
1,144
822
4,664
0
24,324
L
Scylla
1,931
40
0
0
6,019
1,943
0
3,609
2,410
14,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,732
Gold Earned
18,025
112
Minions Killed
70
0
Camps Cleared
0
485,575
Distance Traveled
311,949
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,990
777
45
5
0
121,946
0
L
Set
4,833
537
0
0
0
16,062
0
W
Tiamat
7,496
833
57
6
0
158,623
3
W
Cabrakan
7,128
792
16
2
0
165,373
2
W
Danzaburou
7,108
790
39
4
0
161,579
2
L
Scylla
6,202
689
25
3
0
173,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role