Player Matchup

Hercules
Hercules
Possyishero
Hercules
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 164L
1,638 Elo+
Party 2
Vulcan
Vulcan
Sargentanhero
Vulcan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
ThePretenderKing
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 165L
1,593 Elo+
Party 2
Cerberus
Cerberus
XxPhill87BertxX
Cerberus
Level 136
God Stats
4W - 1L
1,612 SR
Queue Stats
91W - 92L
1,485 Elo+
Party 1
He Bo
He Bo
iHobsticles
He Bo
Level 109
God Stats
0W - 3L
1,285 SR
Queue Stats
90W - 72L
1,630 Elo+
Party 2
Team Averages
Level 116
1,479 SR
1,567 Elo+

VS

Team Averages
Level 92
1,521 SR
1,553 Elo+
Nox
Nox
DeabloSlayer
Nox
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
112W - 76L
1,562 Elo+
Party 3
Zhong Kui
Zhong Kui
FroDoubleG
Zhong Kui
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
484W - 386L
1,654 Elo+
Party 3
Ne Zha
Ne Zha
Lmusskopf
Ne Zha
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,603 Elo+
Solo
Xbalanque
Xbalanque
Wizcolelifa
Xbalanque
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 64L
1,465 Elo+
Party 3
Anhur
Anhur
nbright03
Anhur
Level 94
God Stats
2W - 2L
1,605 SR
Queue Stats
120W - 96L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Possyishero
Hercules
19
7 / 8 / 10
12,001
706
17,207
28,506
31,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
1 / 7 / 10
10,793
635
16,252
16,360
7,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
ThePretenderKing
Sun Wukong
19
4 / 7 / 8
11,566
680
17,211
22,591
24,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
20
6 / 3 / 12
12,184
717
17,226
39,391
32,256
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 2 / 5
11,176
657
6,921
7,389
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 17
10,813
636
7,896
15,029
12,281
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
FroDoubleG
Zhong Kui
20
10 / 4 / 12
13,715
807
25,850
23,191
17,044
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
Lmusskopf
Ne Zha
17
4 / 7 / 11
12,496
735
14,683
20,570
21,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
Wizcolelifa
Xbalanque
20
8 / 4 / 16
13,234
778
35,267
18,824
8,391
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
nbright03
Anhur
20
5 / 4 / 12
12,503
735
19,142
19,691
9,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
95
23
Kills
27
27
Deaths
25
45
Assists
68
Player
Kills
Deaths
Assists
KDA
W
0
6
17
1.42
W
Zhong Kui
FroDoubleG
Zhong Kui
10
4
12
4
W
Ne Zha
Lmusskopf
Ne Zha
4
7
11
1.36
L
Hercules
Possyishero
Hercules
7
8
10
1.5
L
1
7
10
0.86
L
Sun Wukong
ThePretenderKing
Sun Wukong
4
7
8
1.14
W
Xbalanque
Wizcolelifa
Xbalanque
8
4
16
4
L
Cerberus
6
3
12
4
L
5
2
5
3.75
W
Anhur
nbright03
Anhur
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,817
Damage
102,838
114,237
Taken
97,305
98,742
Mitigated
68,267
47,716
Healing
40,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,896
1,049
3,936
3,220
15,029
12,281
765
4,935
9,839
23,536
0
W
Zhong Kui
FroDoubleG
Zhong Kui
25,850
2,763
841
10,320
23,191
17,044
823
9,173
11,391
46,449
0
W
Ne Zha
Lmusskopf
Ne Zha
14,683
3,539
2,028
2,994
20,570
21,250
18
9,642
10,184
0
26,721
L
Hercules
Possyishero
Hercules
17,207
4,322
3,145
4,956
28,506
31,806
445
6,465
21,699
0
24,290
L
16,252
6,991
999
2,290
16,360
7,834
530
7,322
8,754
39,074
0
L
Sun Wukong
ThePretenderKing
Sun Wukong
17,211
2,767
2,744
5,315
22,591
24,366
582
4,969
17,274
0
40,446
W
Xbalanque
Wizcolelifa
Xbalanque
35,267
18,828
982
7,439
18,824
8,391
1,799
7,410
10,909
0
70,518
L
Cerberus
17,226
1,747
3,587
21,435
39,391
32,256
124
10,214
28,767
31,442
0
L
6,921
1,169
1,081
2,164
7,389
2,480
0
3,230
3,997
8,342
0
W
Anhur
nbright03
Anhur
19,142
11,993
390
8,301
19,691
9,301
1,995
7,720
11,663
0
38,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,720
Gold Earned
62,761
150
Minions Killed
196
0
Camps Cleared
0
1,239,614
Distance Traveled
1,394,633
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,813
636
24
1
0
282,317
0
W
Zhong Kui
13,715
807
65
4
0
252,761
3
W
Ne Zha
12,496
735
12
1
0
310,697
0
L
Hercules
12,001
706
13
1
0
258,385
0
L
Vulcan
10,793
635
49
3
0
261,464
0
L
Sun Wukong
11,566
680
35
2
0
268,627
0
W
Xbalanque
13,234
778
53
3
0
281,401
0
L
Cerberus
12,184
717
44
3
0
313,508
0
L
He Bo
11,176
657
9
1
0
137,630
0
W
Anhur
12,503
735
42
2
0
267,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role