Player Matchup

Bacchus
Bacchus
DarkCrai24
Bacchus
Level 18
God Stats
6W - 8L
1,433 SR
Queue Stats
7W - 10L
1,238 Elo+
Party 4
Heimdallr
Heimdallr
MrGrind5504
Heimdallr
Level 25
God Stats
24W - 39L
1,526 SR
Queue Stats
44W - 69L
1,381 Elo+
Party 3
Set
Set
Sersupremo987
Set
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 27L
1,323 Elo+
Solo
Hel
Hel
UwUshrimmp
Hel
Level 69
God Stats
4W - 9L
1,496 SR
Queue Stats
49W - 91L
1,333 Elo+
Party 3
Chang'e
Chang'e
jhonpro
Chang'e
Level 126
God Stats
18W - 16L
1,512 SR
Queue Stats
55W - 57L
1,439 Elo+
Party 4
Team Averages
Level 57
1,493 SR
1,343 Elo+

VS

Team Averages
Level 74
1,500 SR
1,393 Elo+
Cabrakan
Cabrakan
CallmeManu
Cabrakan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,249 Elo+
Party 2
Olorun
Olorun
Camuss27
Olorun
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 96L
1,407 Elo+
Party 1
Thor
Thor
RickLeinhart
Thor
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
hernan1202
Ymir
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 109L
1,607 Elo+
Solo
Anhur
Anhur
Ðiffusal
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarkCrai24
Bacchus
11
2 / 1 / 4
6,318
451
3,102
5,654
2,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
MrGrind5504
Heimdallr
13
3 / 1 / 7
7,735
553
5,573
5,866
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
8 / 0 / 2
8,846
632
7,898
8,715
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 0 / 1
8,526
609
5,299
4,624
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
jhonpro
Chang'e
15
3 / 0 / 1
8,666
619
8,616
6,793
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CallmeManu
Cabrakan
8
1 / 4 / 1
5,926
423
3,591
8,075
5,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Camuss27
Olorun
12
0 / 2 / 0
6,641
474
2,002
6,788
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 1
5,889
421
1,806
8,996
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 4 / 0
6,316
451
3,868
14,414
7,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Ðiffusal
Anhur
10
1 / 5 / 1
6,013
430
3,179
9,439
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
18
Kills
2
2
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CallmeManu
Cabrakan
1
4
1
0.38
L
Olorun
Camuss27
Olorun
0
2
0
0
W
Bacchus
DarkCrai24
Bacchus
2
1
4
4
W
Heimdallr
MrGrind5504
Heimdallr
3
1
7
6.5
L
0
3
1
0.17
W
8
0
2
9
W
2
0
1
2.5
L
0
4
0
0
W
Chang'e
jhonpro
Chang'e
3
0
1
3.5
L
Anhur
Ðiffusal
Anhur
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,488
Damage
14,446
31,652
Taken
47,712
11,814
Mitigated
22,487
15,730
Healing
14,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CallmeManu
Cabrakan
3,591
456
0
2,022
8,075
5,685
0
1,565
6,427
12,534
0
L
Olorun
Camuss27
Olorun
2,002
781
0
1,379
6,788
3,171
0
3,823
2,713
40,625
3,105
W
Bacchus
DarkCrai24
Bacchus
3,102
271
429
736
5,654
2,826
0
1,403
4,251
13,051
0
W
Heimdallr
MrGrind5504
Heimdallr
5,573
2,453
0
750
5,866
1,726
774
1,600
4,266
0
37,349
L
1,806
809
0
2,843
8,996
2,856
0
1,280
7,632
0
30,533
W
7,898
3,738
0
4,554
8,715
3,334
392
1,145
7,570
0
57,971
W
5,299
241
321
3,228
4,624
1,606
234
1,886
2,738
56,142
0
L
3,868
1,094
0
5,246
14,414
7,997
0
7,892
6,522
35,010
0
W
Chang'e
jhonpro
Chang'e
8,616
950
362
5,350
6,793
2,322
2,205
3,286
3,507
56,647
0
L
Anhur
Ðiffusal
Anhur
3,179
1,590
0
3,095
9,439
2,778
0
2,003
7,398
0
32,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,091
Gold Earned
30,785
402
Minions Killed
299
0
Camps Cleared
0
1,420,712
Distance Traveled
1,259,482
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,926
423
21
2
0
274,029
5
L
Olorun
6,641
474
90
6
0
269,399
6
W
Bacchus
6,318
451
18
1
0
295,973
0
W
Heimdallr
7,735
553
53
4
0
248,368
3
L
Thor
5,889
421
62
4
0
256,134
2
W
Set
8,846
632
91
7
0
341,556
1
W
Hel
8,526
609
129
9
0
289,803
2
L
Ymir
6,316
451
70
5
0
234,303
5
W
Chang'e
8,666
619
111
8
0
245,012
3
L
Anhur
6,013
430
56
4
0
225,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role