Player Matchup

Cernunnos
Cernunnos
CastigaGam3rBR
Cernunnos
Level 26
God Stats
0W - 1L
1,742 SR
Queue Stats
2W - 6L
1,314 Elo+
Solo
Thor
Thor
GRcosplayer
Thor
Level 4
God Stats
1W - 2L
1,745 SR
Queue Stats
2W - 4L
1,425 Elo+
Solo
Olorun
Olorun
JooNylol
Olorun
Level 14
God Stats
5W - 4L
1,632 SR
Queue Stats
19W - 26L
1,393 Elo+
Solo
Hun Batz
Hun Batz
RENAN250208
Hun Batz
Level 25
God Stats
1W - 2L
1,852 SR
Queue Stats
43W - 59L
1,434 Elo+
Solo
Bellona
Bellona
Vixhous
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,168 Elo+
Solo
Team Averages
Level 15
1,694 SR
1,347 Elo+

VS

Team Averages
Level 22
1,584 SR
1,538 Elo+
Merlin
Merlin
BIGMASTER28
Merlin
Level 25
God Stats
7W - 6L
1,698 SR
Queue Stats
55W - 43L
1,514 Elo+
Party 2
Heimdallr
Heimdallr
Leorrik
Heimdallr
Level 22
God Stats
8W - 5L
1,573 SR
Queue Stats
74W - 53L
1,479 Elo+
Party 2
King Arthur
King Arthur
lolzinEmelhor
King Arthur
Level 10
God Stats
3W - 8L
1,500 SR
Queue Stats
147W - 153L
1,669 Elo+
Party 1
Mulan
Mulan
naoTOCANOKOCHAO
Mulan
Level 29
God Stats
7W - 6L
1,648 SR
Queue Stats
13W - 17L
1,527 Elo+
Solo
Nemesis
Nemesis
ytallogca
Nemesis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CastigaGam3rBR
Cernunnos
12
0 / 5 / 2
7,313
430
5,077
11,161
3,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 9 / 0
6,591
388
2,280
12,480
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
JooNylol
Olorun
14
3 / 6 / 1
8,517
501
8,500
15,202
5,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
RENAN250208
Hun Batz
12
3 / 6 / 3
7,985
470
4,144
11,396
3,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Vixhous
Bellona
13
4 / 5 / 1
8,100
476
5,688
12,349
9,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 2 / 6
8,761
515
9,992
6,207
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Leorrik
Heimdallr
17
12 / 0 / 4
10,687
629
10,278
9,506
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
lolzinEmelhor
King Arthur
14
3 / 5 / 4
8,737
514
8,587
16,613
8,497
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
12 / 4 / 5
10,924
643
10,474
11,654
8,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
ytallogca
Nemesis
12
0 / 0 / 6
7,623
448
3,521
9,639
2,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
10
Kills
30
31
Deaths
11
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
2
6
3
L
Cernunnos
CastigaGam3rBR
Cernunnos
0
5
2
0.2
L
0
9
0
0
L
Olorun
JooNylol
Olorun
3
6
1
0.58
W
Heimdallr
Leorrik
Heimdallr
12
0
4
14
L
Hun Batz
RENAN250208
Hun Batz
3
6
3
0.75
L
Bellona
Vixhous
Bellona
4
5
1
0.9
W
King Arthur
lolzinEmelhor
King Arthur
3
5
4
1
W
12
4
5
3.63
W
Nemesis
ytallogca
Nemesis
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,689
Damage
42,852
62,588
Taken
53,619
26,074
Mitigated
26,030
13,595
Healing
14,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,992
372
0
1,443
6,207
2,230
312
3,417
2,790
48,006
0
L
Cernunnos
CastigaGam3rBR
Cernunnos
5,077
3,439
183
3,457
11,161
3,769
0
1,837
9,260
0
39,323
L
2,280
380
0
2,033
12,480
3,718
173
692
11,720
0
34,568
L
Olorun
JooNylol
Olorun
8,500
3,597
37
5,601
15,202
5,487
285
4,225
10,335
49,140
0
W
Heimdallr
Leorrik
Heimdallr
10,278
5,299
0
4,496
9,506
3,638
2,587
142
9,364
0
60,449
L
Hun Batz
RENAN250208
Hun Batz
4,144
1,275
0
500
11,396
3,831
517
1,734
9,480
0
36,424
L
Bellona
Vixhous
Bellona
5,688
1,484
0
1,784
12,349
9,269
0
506
11,801
0
23,029
W
King Arthur
lolzinEmelhor
King Arthur
8,587
1,266
0
3,789
16,613
8,497
461
1,611
14,523
0
41,542
W
10,474
2,681
0
1,988
11,654
8,787
195
1,844
9,735
0
57,353
W
Nemesis
ytallogca
Nemesis
3,521
1,438
0
2,355
9,639
2,878
262
1,486
8,153
0
43,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,506
Gold Earned
46,732
349
Minions Killed
452
0
Camps Cleared
0
1,449,481
Distance Traveled
1,524,704
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,761
515
81
5
0
305,902
3
L
Cernunnos
7,313
430
71
4
0
290,076
0
L
Thor
6,591
388
57
3
0
277,905
0
L
Olorun
8,517
501
100
6
0
320,309
5
W
Heimdallr
10,687
629
129
8
0
311,449
4
L
Hun Batz
7,985
470
80
5
0
323,337
3
L
Bellona
8,100
476
41
2
0
237,854
1
W
King Arthur
8,737
514
74
4
0
253,534
1
W
Mulan
10,924
643
96
6
0
307,677
1
W
Nemesis
7,623
448
72
4
0
346,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role