Player Matchup

Horus
Horus
Silver IV
Briictom
Horus
Silver IV
Level 124
God Stats
1W - 1L
1,797 SR
Queue Stats
25W - 54L
1,155 MMR
Solo
Nemesis
Nemesis
Gold V
Crozox
Nemesis
Gold V
Level 66
God Stats
4W - 3L
1,637 SR
Queue Stats
171W - 192L
1,250 MMR
Solo
King Arthur
King Arthur
Silver II
FPSZack
King Arthur
Silver II
Level 87
God Stats
18W - 19L
1,579 SR
Queue Stats
169W - 167L
1,160 MMR
Solo
Janus
Janus
Bronze III
PopzGamez
Janus
Bronze III
Level 118
God Stats
1W - 1L
1,710 SR
Queue Stats
6W - 16L
1,236 MMR
Solo
Neith
Neith
Bronze III
REVEL123
Neith
Bronze III
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,228 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,644 SR
1,206 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,614 SR
1,207 MMR
Artio
Artio
Silver I
Arbooool
Artio
Silver I
Level 123
God Stats
17W - 13L
1,743 SR
Queue Stats
293W - 325L
1,154 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Bawlzie
Baron Samedi
Gold V
Level 160
God Stats
12W - 5L
1,600 SR
Queue Stats
686W - 685L
1,238 MMR
Party 1
Guan Yu
Guan Yu
Silver I
MrAutomatic7
Guan Yu
Silver I
Level 106
God Stats
15W - 15L
1,605 SR
Queue Stats
83W - 104L
1,138 MMR
Solo
Danzaburou
Danzaburou
Gold V
Möönzie
Danzaburou
Gold V
Level 160
God Stats
10W - 5L
1,625 SR
Queue Stats
811W - 817L
1,316 MMR
Party 1
Arachne
Arachne
Gold III
OoBlizzado
Arachne
Gold III
Level 158
God Stats
2W - 0L
1,495 SR
Queue Stats
556W - 543L
1,188 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Briictom
Horus
10
0 / 3 / 4
7,182
399
2,477
15,271
8,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
Crozox
Nemesis
14
2 / 2 / 2
8,338
463
5,907
11,995
5,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
FPSZack
King Arthur
14
0 / 2 / 2
8,092
450
13,257
20,281
10,392
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
PopzGamez
Janus
13
1 / 2 / 1
7,532
418
4,443
4,455
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
REVEL123
Neith
14
4 / 2 / 1
8,950
497
5,887
8,411
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
ScyllaApolloTsukuyomiCu ChulainnSet

VS

Bans
Nu WaGaneshaFenrirSobekKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Arbooool
Artio
15
0 / 1 / 5
9,896
550
15,389
21,800
21,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Bawlzie
Baron Samedi
17
2 / 1 / 4
10,442
580
8,576
7,300
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
MrAutomatic7
Guan Yu
11
2 / 3 / 4
7,973
443
4,840
10,201
8,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Möönzie
Danzaburou
16
3 / 2 / 2
10,464
581
9,924
14,066
5,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
OoBlizzado
Arachne
16
4 / 0 / 2
10,193
566
5,283
13,416
6,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
7
Kills
11
11
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artio
Arbooool
Artio
0
1
5
2.5
W
Baron Samedi
Bawlzie
Baron Samedi
2
1
4
4
L
Horus
Briictom
Horus
0
3
4
0.67
L
Nemesis
Crozox
Nemesis
2
2
2
1.5
L
King Arthur
FPSZack
King Arthur
0
2
2
0.5
W
Guan Yu
MrAutomatic7
Guan Yu
2
3
4
1.33
W
Danzaburou
Möönzie
Danzaburou
3
2
2
2
W
Arachne
OoBlizzado
Arachne
4
0
2
5
L
Janus
PopzGamez
Janus
1
2
1
0.75
L
Neith
REVEL123
Neith
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,971
Damage
44,012
60,413
Taken
66,783
28,649
Mitigated
44,902
15,968
Healing
42,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Arbooool
Artio
15,389
1,251
0
14,819
21,800
21,397
228
1,803
19,523
70,938
0
W
Baron Samedi
Bawlzie
Baron Samedi
8,576
341
1,175
3,716
7,300
3,205
1,548
1,547
5,709
68,271
0
L
Horus
Briictom
Horus
2,477
1,369
1,111
3,716
15,271
8,849
0
4,299
10,815
0
15,755
L
Nemesis
Crozox
Nemesis
5,907
2,561
0
1,468
11,995
5,142
0
4,304
7,493
0
66,689
L
King Arthur
FPSZack
King Arthur
13,257
989
0
5,835
20,281
10,392
0
13,175
7,032
0
58,055
W
Guan Yu
MrAutomatic7
Guan Yu
4,840
377
1,186
2,586
10,201
8,841
288
1,363
8,758
0
24,064
W
Danzaburou
Möönzie
Danzaburou
9,924
3,811
0
8,819
14,066
5,128
1,819
245
13,781
0
70,945
W
Arachne
OoBlizzado
Arachne
5,283
3,638
0
9,997
13,416
6,331
469
797
12,369
0
81,675
L
Janus
PopzGamez
Janus
4,443
0
0
281
4,455
1,380
0
1,317
3,010
42,304
0
L
Neith
REVEL123
Neith
5,887
3,174
0
3,557
8,411
2,886
0
283
8,098
0
50,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,094
Gold Earned
48,968
448
Minions Killed
528
0
Camps Cleared
0
1,712,749
Distance Traveled
1,715,513
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,896
550
142
8
0
332,822
3
W
Baron Samedi
10,442
580
133
7
0
328,564
10
L
Horus
7,182
399
14
1
0
376,316
2
L
Nemesis
8,338
463
124
7
0
399,458
5
L
King Arthur
8,092
450
107
6
0
331,669
4
W
Guan Yu
7,973
443
20
1
0
371,685
3
W
Danzaburou
10,464
581
110
6
0
311,275
8
W
Arachne
10,193
566
123
7
0
371,167
5
L
Janus
7,532
418
96
5
0
295,158
5
L
Neith
8,950
497
107
6
0
310,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role