Player Matchup

Tyr
Tyr
Gear465
Tyr
Level 40
God Stats
8W - 7L
1,500 SR
Queue Stats
56W - 37L
1,639 Elo+
Party 1
Izanami
Izanami
GigaCookie
Izanami
Level 14
God Stats
2W - 4L
1,224 SR
Queue Stats
40W - 19L
1,635 Elo+
Party 1
Chang'e
Chang'e
LordLothric4
Chang'e
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,750 Elo+
Solo
Hercules
Hercules
drowsy8
Hercules
Level 15
God Stats
47W - 23L
1,661 SR
Queue Stats
50W - 30L
1,639 Elo+
Party 1
Scylla
Scylla
x0Void0x
Scylla
Level 24
God Stats
14W - 9L
1,506 SR
Queue Stats
106W - 85L
1,571 Elo+
Solo
Team Averages
Level 23
1,478 SR
1,647 Elo+

VS

Team Averages
Level 8
1,521 SR
1,551 Elo+
Fenrir
Fenrir
Artglobal
Fenrir
Level 6
God Stats
0W - 1L
1,385 SR
Queue Stats
4W - 3L
1,670 Elo+
Party 3
Yemoja
Yemoja
Perzii
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,423 Elo+
Party 3
King Arthur
King Arthur
SnarkySnake
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,560 Elo+
Party 2
Kukulkan
Kukulkan
nokuzje
Kukulkan
Level 5
God Stats
6W - 4L
1,669 SR
Queue Stats
8W - 8L
1,624 Elo+
Solo
Neith
Neith
shakeandbake357
Neith
Level 12
God Stats
59W - 45L
1,552 SR
Queue Stats
189W - 164L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
3 / 0 / 21
10,423
1,042
9,997
8,300
8,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
GigaCookie
Izanami
18
7 / 0 / 17
11,362
1,136
20,224
9,662
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
LordLothric4
Chang'e
17
5 / 1 / 14
10,931
1,093
13,327
11,235
4,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
drowsy8
Hercules
17
5 / 1 / 17
10,210
1,021
8,513
10,669
9,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
x0Void0x
Scylla
17
10 / 2 / 12
11,589
1,159
18,613
6,403
2,355
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

325

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Artglobal
Fenrir
15
1 / 5 / 1
9,234
923
9,119
15,813
10,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Perzii
Yemoja
14
0 / 4 / 0
9,004
900
4,103
21,279
13,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SnarkySnake
King Arthur
14
0 / 12 / 0
8,424
842
3,425
18,853
8,338
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
nokuzje
Kukulkan
15
2 / 6 / 2
9,880
988
17,640
14,975
5,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 3 / 1
8,898
890
4,838
8,201
2,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
8
30
Kills
4
4
Deaths
30
81
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Artglobal
Fenrir
1
5
1
0.3
W
Tyr
3
0
21
13.5
W
Izanami
GigaCookie
Izanami
7
0
17
15.5
W
Chang'e
LordLothric4
Chang'e
5
1
14
12
L
Yemoja
Perzii
Yemoja
0
4
0
0
L
King Arthur
SnarkySnake
King Arthur
0
12
0
0
W
Hercules
drowsy8
Hercules
5
1
17
13.5
L
Kukulkan
nokuzje
Kukulkan
2
6
2
0.5
L
1
3
1
0.5
W
Scylla
x0Void0x
Scylla
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,674
Damage
39,125
46,269
Taken
79,121
28,708
Mitigated
40,624
20,238
Healing
3,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Artglobal
Fenrir
9,119
2,541
0
870
15,813
10,213
0
4,783
10,667
0
18,240
W
Tyr
9,997
1,617
0
3,106
8,300
8,358
0
3,158
5,142
0
23,653
W
Izanami
GigaCookie
Izanami
20,224
15,675
0
5,400
9,662
4,044
0
5,330
4,332
0
42,930
W
Chang'e
LordLothric4
Chang'e
13,327
668
3,736
5,929
11,235
4,487
0
4,245
6,990
46,000
0
L
Yemoja
Perzii
Yemoja
4,103
723
559
384
21,279
13,760
0
7,301
13,828
23,047
0
L
King Arthur
SnarkySnake
King Arthur
3,425
218
0
134
18,853
8,338
0
7,182
11,342
64
12,942
W
Hercules
drowsy8
Hercules
8,513
3,326
0
2,067
10,669
9,464
0
6,294
4,375
183
10,415
L
Kukulkan
nokuzje
Kukulkan
17,640
2,013
0
366
14,975
5,333
0
9,848
4,952
40,566
0
L
4,838
2,688
0
983
8,201
2,980
0
3,009
5,092
0
12,688
W
Scylla
x0Void0x
Scylla
18,613
1,058
0
0
6,403
2,355
0
2,774
3,629
31,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,515
Gold Earned
45,440
208
Minions Killed
142
7
Camps Cleared
5
1,032,645
Distance Traveled
859,696
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,234
923
9
1
2
203,284
1
W
Tyr
10,423
1,042
36
4
2
248,883
0
W
Izanami
11,362
1,136
54
5
3
195,411
0
W
Chang'e
10,931
1,093
81
8
1
201,834
3
L
Yemoja
9,004
900
35
4
1
184,743
0
L
King Arthur
8,424
842
24
2
1
159,389
0
W
Hercules
10,210
1,021
5
1
0
217,373
0
L
Kukulkan
9,880
988
58
6
0
195,607
0
L
Neith
8,898
890
16
2
1
116,673
0
W
Scylla
11,589
1,159
32
3
1
169,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role