Player Matchup

Sol
Sol
PostNutFace
Sol
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 39L
1,714 Elo+
Party 2
Mulan
Mulan
Sinterath
Mulan
Level 24
God Stats
13W - 6L
1,584 SR
Queue Stats
38W - 21L
1,579 Elo+
Party 2
Thanatos
Thanatos
armedpandabear
Thanatos
Level 103
God Stats
1W - 0L
1,835 SR
Queue Stats
107W - 60L
1,713 Elo+
Party 2
Team Averages
Level 48
1,640 SR
1,669 Elo+

VS

Team Averages
Level 46
1,693 SR
1,546 Elo+
Fafnir
Fafnir
Cl4ptpdasloth
Fafnir
Level 92
God Stats
0W - 1L
1,680 SR
Queue Stats
4W - 8L
1,816 Elo+
Party 1
Apollo
Apollo
Divineshad0ws
Apollo
Level 16
God Stats
8W - 12L
1,481 SR
Queue Stats
117W - 150L
1,104 Elo+
Solo
Cthulhu
Cthulhu
MezxD
Cthulhu
Level 29
God Stats
0W - 1L
1,919 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 9
7,085
709
7,792
6,112
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Sinterath
Mulan
11
3 / 0 / 10
7,416
742
6,444
4,698
3,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
11
8 / 1 / 5
8,294
829
9,371
8,538
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
6,229
623
2,581
10,911
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 7 / 1
5,887
589
2,858
9,762
2,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
MezxD
Cthulhu
9
1 / 2 / 0
6,392
639
5,316
6,710
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
1
1
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
7
1
0.07
L
Cthulhu
MezxD
Cthulhu
1
2
0
0.5
W
2
0
9
6.5
W
Mulan
Sinterath
Mulan
3
0
10
8
W
Thanatos
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,607
Damage
10,755
19,348
Taken
27,383
8,182
Mitigated
14,595
12,483
Healing
3,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,581
1,267
0
2,025
10,911
6,548
0
3,521
7,190
8,140
0
L
2,858
1,554
0
465
9,762
2,329
0
1,341
8,246
0
13,952
L
Cthulhu
MezxD
Cthulhu
5,316
95
312
420
6,710
5,718
0
3,089
3,596
20,632
0
W
7,792
4,396
0
3,577
6,112
1,872
688
2,981
3,131
22,186
0
W
Mulan
Sinterath
Mulan
6,444
1,263
0
1,468
4,698
3,169
227
2,128
2,570
0
21,402
W
Thanatos
9,371
2,546
0
7,438
8,538
3,141
0
2,833
5,705
0
26,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,795
Gold Earned
18,508
111
Minions Killed
77
0
Camps Cleared
0
517,209
Distance Traveled
484,040
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,229
623
8
1
0
171,979
1
L
Apollo
5,887
589
29
3
0
143,292
0
L
Cthulhu
6,392
639
40
4
0
168,769
0
W
Sol
7,085
709
39
4
0
156,937
0
W
Mulan
7,416
742
35
4
0
176,764
1
W
Thanatos
8,294
829
37
4
0
183,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role