Player Matchup

Tiamat
Tiamat
Drewsiph
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
600W - 657L
1,430 Elo+
Solo
Danzaburou
Danzaburou
Guerrerod14
Danzaburou
Level 29
God Stats
15W - 12L
1,500 SR
Queue Stats
95W - 128L
1,342 Elo+
Solo
Jing Wei
Jing Wei
ShmoneJones
Jing Wei
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Sunrae16
Pele
Level 8
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
orangesodaaa
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 20
1,456 SR
1,455 Elo+

VS

Team Averages
Level 22
1,471 SR
1,384 Elo+
Pele
Pele
Efan2324
Pele
Level 17
God Stats
10W - 10L
1,471 SR
Queue Stats
10W - 14L
1,318 Elo+
Solo
Neith
Neith
justice45
Neith
Level 29
God Stats
21W - 20L
1,437 SR
Queue Stats
241W - 251L
1,474 Elo+
Solo
King Arthur
King Arthur
piporeter
King Arthur
Level 16
God Stats
7W - 4L
1,450 SR
Queue Stats
8W - 7L
1,378 Elo+
Solo
Ao Kuang
Ao Kuang
san43_27-
Ao Kuang
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 81L
1,341 Elo+
Solo
Merlin
Merlin
whatt06
Merlin
Level 18
God Stats
8W - 6L
1,500 SR
Queue Stats
67W - 78L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Drewsiph
Tiamat
11
1 / 10 / 3
7,576
421
5,176
12,782
9,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Guerrerod14
Danzaburou
17
11 / 4 / 3
11,137
619
13,435
15,474
6,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
ShmoneJones
Jing Wei
13
1 / 6 / 5
8,031
446
6,858
14,379
3,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
11
1 / 10 / 1
6,910
384
1,883
12,667
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Puch
orangesodaaa
Ah Puch
13
3 / 6 / 8
9,105
506
7,640
8,509
3,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
16 / 3 / 9
10,173
565
15,277
14,404
5,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
justice45
Neith
17
7 / 2 / 0
10,774
599
9,068
9,835
3,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
piporeter
King Arthur
15
5 / 0 / 6
9,361
520
5,989
9,528
8,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
san43_27-
Ao Kuang
13
1 / 8 / 7
8,022
446
3,295
14,021
4,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
whatt06
Merlin
13
6 / 4 / 10
8,425
468
11,304
12,446
4,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
67
17
Kills
35
36
Deaths
17
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Drewsiph
Tiamat
1
10
3
0.25
W
Pele
16
3
9
6.83
L
Danzaburou
Guerrerod14
Danzaburou
11
4
3
3.13
L
Jing Wei
ShmoneJones
Jing Wei
1
6
5
0.58
L
Pele
1
10
1
0.15
W
Neith
justice45
Neith
7
2
0
3.5
L
Ah Puch
orangesodaaa
Ah Puch
3
6
8
1.17
W
King Arthur
piporeter
King Arthur
5
0
6
8
W
Ao Kuang
san43_27-
Ao Kuang
1
8
7
0.56
W
Merlin
whatt06
Merlin
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,992
Damage
44,933
63,811
Taken
60,234
26,292
Mitigated
27,195
16,654
Healing
16,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Drewsiph
Tiamat
5,176
1,288
195
2,758
12,782
9,816
656
3,603
8,784
23,879
0
W
Pele
15,277
4,514
0
2,929
14,404
5,184
0
3,403
11,001
0
61,179
L
Danzaburou
Guerrerod14
Danzaburou
13,435
6,236
0
6,742
15,474
6,174
3,121
2,296
13,072
0
72,520
L
Jing Wei
ShmoneJones
Jing Wei
6,858
4,621
0
5,496
14,379
3,709
351
626
13,509
0
36,961
L
Pele
1,883
384
0
376
12,667
3,545
0
3,820
8,240
0
13,440
W
Neith
justice45
Neith
9,068
3,968
0
3,917
9,835
3,951
416
1,950
7,885
0
63,436
L
Ah Puch
orangesodaaa
Ah Puch
7,640
1,560
0
1,087
8,509
3,048
489
3,229
5,013
19,400
0
W
King Arthur
piporeter
King Arthur
5,989
635
0
2,476
9,528
8,968
1,050
2,074
7,454
0
39,258
W
Ao Kuang
san43_27-
Ao Kuang
3,295
805
493
2,730
14,021
4,518
278
2,665
11,356
25,112
0
W
Merlin
whatt06
Merlin
11,304
1,294
227
3,339
12,446
4,574
386
2,724
9,722
30,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,759
Gold Earned
46,755
276
Minions Killed
394
0
Camps Cleared
0
1,593,765
Distance Traveled
1,655,286
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,576
421
47
3
0
287,742
2
W
Pele
10,173
565
73
4
0
391,563
0
L
Danzaburou
11,137
619
126
7
0
290,552
0
L
Jing Wei
8,031
446
51
3
0
356,796
4
L
Pele
6,910
384
24
1
0
327,609
0
W
Neith
10,774
599
127
7
0
317,535
1
L
Ah Puch
9,105
506
28
2
0
331,066
2
W
King Arthur
9,361
520
91
5
0
296,548
1
W
Ao Kuang
8,022
446
39
2
0
337,034
1
W
Merlin
8,425
468
64
4
0
312,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role