Player Matchup

Nike
Nike
CrazyDiamond501
Nike
Level 88
God Stats
10W - 13L
1,587 SR
Queue Stats
240W - 332L
1,390 Elo+
Party 1
Anubis
Anubis
JoshuaRaul1405
Anubis
Level 18
God Stats
93W - 114L
1,418 SR
Queue Stats
163W - 241L
1,340 Elo+
Party 1
Izanami
Izanami
KhaotixKhaos209
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 59L
1,340 Elo+
Solo
Team Averages
Level 58
1,502 SR
1,357 Elo+

VS

Team Averages
Level 70
1,410 SR
1,371 Elo+
Danzaburou
Danzaburou
Guillemots21
Danzaburou
Level 68
God Stats
8W - 20L
1,320 SR
Queue Stats
68W - 97L
1,365 Elo+
Party 2
Cerberus
Cerberus
Isra1907
Cerberus
Level 68
God Stats
5W - 9L
1,500 SR
Queue Stats
54W - 79L
1,369 Elo+
Party 2
Baron Samedi
Baron Samedi
OlmedoPa
Baron Samedi
Level 75
God Stats
5W - 6L
1,410 SR
Queue Stats
58W - 80L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
8,400
600
2,699
12,768
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 6 / 1
8,882
634
4,388
10,911
5,822
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 5 / 2
8,249
589
7,953
8,524
2,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Guillemots21
Danzaburou
15
7 / 0 / 9
10,474
748
11,960
7,244
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Isra1907
Cerberus
13
1 / 3 / 13
10,094
721
4,157
12,416
9,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
OlmedoPa
Baron Samedi
15
9 / 2 / 7
10,742
767
10,310
6,624
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
17
17
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Danzaburou
Guillemots21
Danzaburou
7
0
9
11.5
W
Cerberus
Isra1907
Cerberus
1
3
13
2.5
L
3
6
1
0.58
L
1
5
2
0.4
W
Baron Samedi
OlmedoPa
Baron Samedi
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,040
Damage
26,427
32,203
Taken
26,284
12,391
Mitigated
15,641
4,633
Healing
10,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,699
654
0
1,853
12,768
4,306
0
5,370
7,370
0
30,932
W
Danzaburou
Guillemots21
Danzaburou
11,960
4,794
0
3,752
7,244
3,025
2,321
1,071
6,173
0
51,048
W
Cerberus
Isra1907
Cerberus
4,157
392
0
2,892
12,416
9,692
0
2,928
9,488
23,426
0
L
4,388
179
203
1,420
10,911
5,822
44
4,941
5,970
28,165
0
L
7,953
5,163
95
1,062
8,524
2,263
29
4,155
4,244
0
25,167
W
Baron Samedi
OlmedoPa
Baron Samedi
10,310
931
1,303
2,407
6,624
2,924
843
445
6,179
54,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,531
Gold Earned
31,310
136
Minions Killed
200
0
Camps Cleared
0
639,160
Distance Traveled
714,476
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,400
600
49
4
0
211,762
0
W
Danzaburou
10,474
748
74
5
0
239,337
3
W
Cerberus
10,094
721
42
3
0
260,448
4
L
Anubis
8,882
634
37
3
0
206,910
0
L
Izanami
8,249
589
50
4
0
220,488
1
W
Baron Samedi
10,742
767
84
6
0
214,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role