Player Matchup

Danzaburou
Danzaburou
Cr4zyM4ki
Danzaburou
Level 54
God Stats
1W - 0L
1,705 SR
Queue Stats
2W - 1L
1,539 Elo+
Party 1
Hun Batz
Hun Batz
JPK12
Hun Batz
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
LORDLEEAN
Eset
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Silviû
Chiron
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ubicahladnogsca
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 75
1,541 SR
1,508 Elo+

VS

Team Averages
Level 58
1,507 SR
1,482 Elo+
Eset
Eset
Bravezzz11
Eset
Level 86
God Stats
13W - 17L
1,556 SR
Queue Stats
291W - 281L
1,452 Elo+
Party 2
Amaterasu
Amaterasu
Wurstinator69
Amaterasu
Level 69
God Stats
1W - 2L
1,501 SR
Queue Stats
61W - 62L
1,470 Elo+
Party 2
Baron Samedi
Baron Samedi
YoDuDa
Baron Samedi
Level 75
God Stats
8W - 9L
1,525 SR
Queue Stats
205W - 188L
1,466 Elo+
Party 2
Neith
Neith
Zoralein
Neith
Level 42
God Stats
44W - 39L
1,453 SR
Queue Stats
159W - 155L
1,371 Elo+
Party 2
Nemesis
Nemesis
realzombie
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 47L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cr4zyM4ki
Danzaburou
11
7 / 3 / 3
7,281
560
5,469
10,156
3,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
JPK12
Hun Batz
13
5 / 2 / 3
7,593
584
5,165
8,015
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
13
3 / 1 / 4
7,771
598
5,047
6,244
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Silviû
Chiron
12
1 / 1 / 0
7,108
547
3,673
5,634
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 1 / 5
6,756
520
4,364
10,079
6,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,987
537
3,978
7,376
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Wurstinator69
Amaterasu
14
0 / 0 / 1
7,592
584
1,519
8,002
4,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
YoDuDa
Baron Samedi
9
2 / 6 / 2
5,994
461
5,120
9,451
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
Zoralein
Neith
8
0 / 3 / 3
5,432
418
3,031
5,228
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
realzombie
Nemesis
12
6 / 4 / 1
7,557
581
8,385
10,713
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
17
Kills
8
8
Deaths
18
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Danzaburou
Cr4zyM4ki
Danzaburou
7
3
3
2.83
W
Hun Batz
JPK12
Hun Batz
5
2
3
3.25
W
Eset
3
1
4
5
W
Chiron
Silviû
Chiron
1
1
0
1
L
Amaterasu
Wurstinator69
Amaterasu
0
0
1
0.5
L
Baron Samedi
YoDuDa
Baron Samedi
2
6
2
0.5
L
Neith
Zoralein
Neith
0
3
3
0.5
L
Nemesis
realzombie
Nemesis
6
4
1
1.63
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,718
Damage
22,033
40,128
Taken
40,770
16,142
Mitigated
17,031
14,792
Healing
11,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,978
323
34
1,732
7,376
2,207
193
3,997
3,379
44,517
0
W
Danzaburou
Cr4zyM4ki
Danzaburou
5,469
2,108
410
3,224
10,156
3,181
402
3,214
6,854
0
27,770
W
Hun Batz
JPK12
Hun Batz
5,165
720
0
2,549
8,015
2,797
0
1,230
6,739
0
40,965
W
Eset
5,047
458
196
965
6,244
1,980
564
1,498
4,626
43,438
0
W
Chiron
Silviû
Chiron
3,673
1,520
245
3,492
5,634
1,623
622
0
5,520
0
39,836
L
Amaterasu
Wurstinator69
Amaterasu
1,519
28
0
3,519
8,002
4,855
64
0
8,002
0
43,032
L
Baron Samedi
YoDuDa
Baron Samedi
5,120
594
669
2,162
9,451
3,941
0
2,353
7,098
15,220
0
L
Neith
Zoralein
Neith
3,031
1,250
0
1,370
5,228
1,693
26
1,017
4,211
0
16,387
L
Nemesis
realzombie
Nemesis
8,385
3,566
0
2,250
10,713
4,335
0
2,044
8,669
0
46,175
W
4,364
303
740
2,971
10,079
6,561
120
2,868
7,177
16,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,509
Gold Earned
33,562
329
Minions Killed
323
0
Camps Cleared
0
1,271,332
Distance Traveled
1,184,296
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,987
537
98
8
0
224,886
4
W
Danzaburou
7,281
560
57
4
0
238,077
3
W
Hun Batz
7,593
584
85
7
0
269,187
4
W
Eset
7,771
598
95
7
0
243,137
4
W
Chiron
7,108
547
72
6
0
230,153
1
L
Amaterasu
7,592
584
94
7
0
230,233
3
L
Baron Samedi
5,994
461
18
1
0
219,083
6
L
Neith
5,432
418
33
3
0
233,989
6
L
Nemesis
7,557
581
80
6
0
276,105
1
W
Sobek
6,756
520
20
2
0
290,778
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role