Player Matchup

Nu Wa
Nu Wa
Gold V
M0rt025
Nu Wa
Gold V
Level 126
God Stats
2W - 0L
1,576 SR
Queue Stats
187W - 194L
1,260 MMR
Party 2
Jormungandr
Jormungandr
Gold V
Vipwer
Jormungandr
Gold V
Level 109
God Stats
10W - 11L
1,569 SR
Queue Stats
85W - 97L
1,281 MMR
Solo
Osiris
Osiris
Gold V
Xl Tiger IX
Osiris
Gold V
Level 160
God Stats
16W - 14L
1,562 SR
Queue Stats
638W - 633L
1,222 MMR
Party 1
Apollo
Apollo
Gold IV
dyr_kant
Apollo
Gold IV
Level 101
God Stats
3W - 1L
1,851 SR
Queue Stats
68W - 76L
1,321 MMR
Party 2
Arachne
Arachne
Gold IV
xXLegacyXx97
Arachne
Gold IV
Level 129
God Stats
15W - 9L
1,757 SR
Queue Stats
368W - 377L
1,362 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,663 SR
1,289 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,618 SR
1,290 MMR
Sylvanus
Sylvanus
Gold V
Hijiabo
Sylvanus
Gold V
Level 109
God Stats
21W - 17L
1,588 SR
Queue Stats
91W - 94L
1,288 MMR
Party 4
Chiron
Chiron
Gold V
Malefic2
Chiron
Gold V
Level 154
God Stats
16W - 6L
1,730 SR
Queue Stats
91W - 94L
1,288 MMR
Party 4
Bellona
Bellona
Bronze III
UnbuiltWharf
Bellona
Bronze III
Level 87
God Stats
3W - 3L
1,780 SR
Queue Stats
286W - 291L
1,280 MMR
Solo
Ra
Ra
Gold IV
jayy760
Ra
Gold IV
Level 100
God Stats
14W - 15L
1,399 SR
Queue Stats
126W - 125L
1,460 MMR
Party 3
Nemesis
Nemesis
Silver I
peepdope
Nemesis
Silver I
Level 91
God Stats
13W - 10L
1,591 SR
Queue Stats
168W - 162L
1,136 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
M0rt025
Nu Wa
16
2 / 3 / 8
10,730
537
12,917
9,698
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Vipwer
Jormungandr
15
0 / 3 / 6
9,629
481
6,266
11,508
10,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
18
6 / 1 / 3
12,137
607
12,776
17,683
17,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
dyr_kant
Apollo
20
1 / 1 / 1
12,439
622
3,533
11,735
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arachne
xXLegacyXx97
Arachne
17
6 / 3 / 5
11,571
579
7,948
11,484
6,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
SetCthulhuTsukuyomiJanusCu Chulainn

VS

Bans
DanzaburouHadesGuan YuScyllaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hijiabo
Sylvanus
12
2 / 3 / 2
8,233
412
2,858
13,718
6,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chiron
Malefic2
Chiron
13
3 / 3 / 1
8,893
445
9,524
12,102
4,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
UnbuiltWharf
Bellona
8
0 / 2 / 1
6,776
339
2,684
8,885
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 4 / 1
9,122
456
8,154
10,948
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
peepdope
Nemesis
15
3 / 3 / 1
9,407
470
5,029
13,231
5,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
15
Kills
11
11
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Hijiabo
Sylvanus
2
3
2
1
W
Nu Wa
M0rt025
Nu Wa
2
3
8
2
L
Chiron
Malefic2
Chiron
3
3
1
1.17
L
Bellona
UnbuiltWharf
Bellona
0
2
1
0.25
W
Jormungandr
Vipwer
Jormungandr
0
3
6
1
W
Osiris
6
1
3
7.5
W
Apollo
dyr_kant
Apollo
1
1
1
1.5
L
3
4
1
0.88
L
Nemesis
peepdope
Nemesis
3
3
1
1.17
W
Arachne
xXLegacyXx97
Arachne
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,440
Damage
28,249
62,108
Taken
58,884
41,979
Mitigated
23,833
22,615
Healing
21,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Hijiabo
Sylvanus
2,858
788
1,322
3,917
13,718
6,031
0
6,007
7,237
18,576
0
W
Nu Wa
M0rt025
Nu Wa
12,917
1,733
0
3,382
9,698
3,400
3,900
3,505
6,003
68,561
0
L
Chiron
Malefic2
Chiron
9,524
4,560
225
4,159
12,102
4,037
432
2,995
8,865
0
53,994
L
Bellona
UnbuiltWharf
Bellona
2,684
1,203
0
3,634
8,885
4,460
0
1,316
7,435
0
19,518
W
Jormungandr
Vipwer
Jormungandr
6,266
1,259
0
1,177
11,508
10,021
0
3,320
8,094
53,870
0
W
Osiris
12,776
4,910
0
9,323
17,683
17,084
4,926
1,430
16,198
0
75,144
W
Apollo
dyr_kant
Apollo
3,533
2,154
0
6,966
11,735
4,686
4,802
241
11,482
0
94,426
L
8,154
534
597
2,687
10,948
4,259
359
4,695
5,718
62,483
0
L
Nemesis
peepdope
Nemesis
5,029
1,877
0
5,222
13,231
5,046
0
2,499
10,422
0
63,388
W
Arachne
xXLegacyXx97
Arachne
7,948
5,812
0
1,767
11,484
6,788
2,898
2,084
9,319
0
67,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,506
Gold Earned
42,431
628
Minions Killed
447
0
Camps Cleared
0
1,802,452
Distance Traveled
1,445,391
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,233
412
38
2
0
297,524
3
W
Nu Wa
10,730
537
120
6
0
356,271
4
L
Chiron
8,893
445
115
6
0
298,265
5
L
Bellona
6,776
339
54
3
0
168,654
1
W
Jormungandr
9,629
481
85
4
0
336,209
2
W
Osiris
12,137
607
146
7
0
342,144
5
W
Apollo
12,439
622
168
8
0
365,856
2
L
Ra
9,122
456
133
7
0
325,507
5
L
Nemesis
9,407
470
107
5
0
355,441
1
W
Arachne
11,571
579
109
5
0
401,972
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role