Player Matchup

Danzaburou
Danzaburou
JahWasTaken
Danzaburou
Level 16
God Stats
62W - 27L
1,742 SR
Queue Stats
387W - 240L
1,597 Elo+
Party 1
Nemesis
Nemesis
Shikanorii
Nemesis
Level 17
God Stats
5W - 3L
1,768 SR
Queue Stats
485W - 366L
1,560 Elo+
Party 1
Xing Tian
Xing Tian
Somar16
Xing Tian
Level 12
God Stats
6W - 3L
1,746 SR
Queue Stats
219W - 151L
1,624 Elo+
Party 1
Raijin
Raijin
buren05
Raijin
Level 53
God Stats
15W - 10L
1,500 SR
Queue Stats
286W - 212L
1,601 Elo+
Party 1
Sun Wukong
Sun Wukong
famnoodle
Sun Wukong
Level 6
God Stats
14W - 8L
1,302 SR
Queue Stats
21W - 12L
1,333 Elo+
Party 1
Team Averages
Level 21
1,612 SR
1,543 Elo+

VS

Team Averages
Level 21
1,632 SR
1,588 Elo+
Anhur
Anhur
BaronGeek98
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 203L
1,627 Elo+
Solo
Ao Kuang
Ao Kuang
CarlosMonzon
Ao Kuang
Level 27
God Stats
14W - 6L
1,631 SR
Queue Stats
121W - 95L
1,601 Elo+
Solo
Cerberus
Cerberus
FattyLard
Cerberus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,566 Elo+
Solo
Kukulkan
Kukulkan
OGchodemaster69
Kukulkan
Level 23
God Stats
2W - 3L
1,812 SR
Queue Stats
24W - 29L
1,487 Elo+
Solo
Chaac
Chaac
PRuss
Chaac
Level 27
God Stats
0W - 2L
1,715 SR
Queue Stats
30W - 32L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JahWasTaken
Danzaburou
18
3 / 2 / 8
11,309
565
14,041
12,887
5,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Shikanorii
Nemesis
17
4 / 2 / 9
10,315
516
7,337
14,605
8,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Somar16
Xing Tian
15
2 / 2 / 13
10,443
522
7,088
18,410
20,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
buren05
Raijin
17
6 / 3 / 6
10,736
537
10,469
12,041
5,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
famnoodle
Sun Wukong
17
5 / 4 / 3
10,446
522
10,009
15,147
9,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 3
10,035
502
6,873
9,171
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
CarlosMonzon
Ao Kuang
18
7 / 5 / 3
10,954
548
15,723
20,926
8,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
FattyLard
Cerberus
12
1 / 5 / 1
8,319
416
4,400
12,181
4,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
15
0 / 5 / 4
9,328
466
10,232
8,180
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
PRuss
Chaac
16
3 / 5 / 3
9,780
489
12,176
20,700
21,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
20
Kills
13
13
Deaths
21
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
L
Ao Kuang
CarlosMonzon
Ao Kuang
7
5
3
1.7
L
Cerberus
FattyLard
Cerberus
1
5
1
0.3
W
Danzaburou
JahWasTaken
Danzaburou
3
2
8
3.5
L
Kukulkan
0
5
4
0.4
L
Chaac
PRuss
Chaac
3
5
3
0.9
W
Nemesis
Shikanorii
Nemesis
4
2
9
4.25
W
Xing Tian
Somar16
Xing Tian
2
2
13
4.25
W
Raijin
buren05
Raijin
6
3
6
3
W
Sun Wukong
famnoodle
Sun Wukong
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,944
Damage
49,404
73,090
Taken
71,158
47,970
Mitigated
40,767
18,461
Healing
22,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,873
2,692
0
4,592
9,171
2,979
856
2,185
6,986
0
65,743
L
Ao Kuang
CarlosMonzon
Ao Kuang
15,723
3,263
0
4,977
20,926
8,143
0
5,256
15,670
86,694
0
L
Cerberus
FattyLard
Cerberus
4,400
370
0
2,527
12,181
4,982
100
1,270
10,911
30,690
0
W
Danzaburou
JahWasTaken
Danzaburou
14,041
6,687
0
5,553
12,887
5,059
295
6,031
6,831
0
93,803
L
Kukulkan
10,232
368
0
676
8,180
2,984
756
3,590
4,590
57,026
0
L
Chaac
PRuss
Chaac
12,176
1,695
0
9,381
20,700
21,679
0
5,256
15,444
0
49,714
W
Nemesis
Shikanorii
Nemesis
7,337
3,896
0
2,262
14,605
8,137
1,566
6,275
8,280
0
70,185
W
Xing Tian
Somar16
Xing Tian
7,088
1,224
653
2,739
18,410
20,147
238
7,366
10,990
35,255
0
W
Raijin
buren05
Raijin
10,469
920
948
3,016
12,041
5,454
1,349
6,343
5,648
75,423
0
W
Sun Wukong
famnoodle
Sun Wukong
10,009
2,704
0
3,290
15,147
9,173
748
4,340
10,307
0
53,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,249
Gold Earned
48,416
517
Minions Killed
535
0
Camps Cleared
0
1,817,126
Distance Traveled
1,705,931
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,035
502
139
7
0
327,003
10
L
Ao Kuang
10,954
548
112
6
0
354,760
1
L
Cerberus
8,319
416
65
3
0
313,858
6
W
Danzaburou
11,309
565
162
8
0
337,745
5
L
Kukulkan
9,328
466
111
6
0
374,703
0
L
Chaac
9,780
489
108
5
0
335,607
4
W
Nemesis
10,315
516
110
6
0
392,548
3
W
Xing Tian
10,443
522
46
2
0
394,013
3
W
Raijin
10,736
537
114
6
0
337,154
1
W
Sun Wukong
10,446
522
85
4
0
355,666
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role