Player Matchup

Fafnir
Fafnir
FailedTango
Fafnir
Level 123
God Stats
4W - 6L
1,177 SR
Queue Stats
118W - 112L
1,476 Elo+
Party 1
Ao Kuang
Ao Kuang
GarmerGodX
Ao Kuang
Level 97
God Stats
8W - 12L
1,492 SR
Queue Stats
530W - 521L
1,486 Elo+
Solo
Janus
Janus
OGmedicalMAGIC
Janus
Level 48
God Stats
7W - 13L
1,472 SR
Queue Stats
510W - 496L
1,461 Elo+
Party 1
Cupid
Cupid
RompiusCulius
Cupid
Level 160
God Stats
31W - 27L
1,654 SR
Queue Stats
330W - 307L
1,551 Elo+
Party 3
Chaac
Chaac
iiShizzle
Chaac
Level 45
God Stats
16W - 13L
1,500 SR
Queue Stats
173W - 183L
1,553 Elo+
Party 3
Team Averages
Level 95
1,459 SR
1,505 Elo+

VS

Team Averages
Level 73
1,492 SR
1,502 Elo+
Heimdallr
Heimdallr
AssassinDisiple
Heimdallr
Level 67
God Stats
4W - 8L
1,250 SR
Queue Stats
7W - 10L
1,347 Elo+
Party 2
Tiamat
Tiamat
Deathstroke1812
Tiamat
Level 76
God Stats
20W - 7L
1,783 SR
Queue Stats
76W - 50L
1,680 Elo+
Party 2
Ratatoskr
Ratatoskr
ElianNecron
Ratatoskr
Level 96
God Stats
13W - 14L
1,378 SR
Queue Stats
392W - 406L
1,366 Elo+
Solo
Cthulhu
Cthulhu
KhorneFlakes85
Cthulhu
Level 85
God Stats
3W - 2L
1,547 SR
Queue Stats
119W - 94L
1,639 Elo+
Party 2
Serqet
Serqet
SnaredHawk
Serqet
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
3 / 2 / 4
10,001
476
7,216
18,682
22,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
GarmerGodX
Ao Kuang
15
4 / 4 / 3
10,189
485
8,542
19,635
6,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 7 / 2
9,757
465
5,158
12,648
4,382
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 6 / 3
10,022
477
13,527
16,640
6,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
iiShizzle
Chaac
17
0 / 2 / 1
10,203
486
9,178
19,377
14,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AssassinDisiple
Heimdallr
17
5 / 5 / 2
11,546
550
11,941
14,796
5,681
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 2 / 6
12,433
592
24,302
14,611
10,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
ElianNecron
Ratatoskr
19
5 / 1 / 2
12,055
574
15,446
18,493
18,835
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 3 / 7
9,553
455
7,959
15,516
10,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
SnaredHawk
Serqet
15
3 / 2 / 8
10,263
489
4,254
11,493
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
13
Kills
21
21
Deaths
13
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AssassinDisiple
Heimdallr
5
5
2
1.2
W
7
2
6
5
W
Ratatoskr
ElianNecron
Ratatoskr
5
1
2
6
L
Fafnir
3
2
4
2.5
L
Ao Kuang
GarmerGodX
Ao Kuang
4
4
3
1.38
W
1
3
7
1.5
L
2
7
2
0.43
L
4
6
3
0.92
W
Serqet
SnaredHawk
Serqet
3
2
8
3.5
L
Chaac
iiShizzle
Chaac
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,621
Damage
63,902
86,982
Taken
74,909
54,141
Mitigated
49,608
25,310
Healing
25,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AssassinDisiple
Heimdallr
11,941
5,311
0
5,710
14,796
5,681
2,289
2,424
12,372
0
72,281
W
24,302
3,346
491
5,779
14,611
10,721
2,866
6,147
8,372
91,797
0
W
Ratatoskr
ElianNecron
Ratatoskr
15,446
2,213
0
7,908
18,493
18,835
505
3,424
14,977
0
70,400
L
Fafnir
7,216
1,905
0
4,864
18,682
22,009
0
8,724
9,219
24,215
0
L
Ao Kuang
GarmerGodX
Ao Kuang
8,542
2,077
0
6,986
19,635
6,926
0
8,793
9,967
48,883
0
W
7,959
689
375
2,011
15,516
10,135
282
5,617
9,711
29,405
0
L
5,158
623
0
1,087
12,648
4,382
0
5,923
6,383
61,774
0
L
13,527
7,218
638
4,859
16,640
6,678
542
4,344
11,751
0
71,146
W
Serqet
SnaredHawk
Serqet
4,254
527
0
3,038
11,493
4,236
729
2,932
8,561
0
45,194
L
Chaac
iiShizzle
Chaac
9,178
1,791
0
6,876
19,377
14,146
370
3,380
15,271
0
76,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,172
Gold Earned
55,850
515
Minions Killed
526
0
Camps Cleared
0
2,036,911
Distance Traveled
2,072,882
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,546
550
115
5
0
368,999
1
W
Tiamat
12,433
592
165
8
0
416,143
5
W
Ratatoskr
12,055
574
139
7
0
426,007
2
L
Fafnir
10,001
476
16
1
0
391,062
9
L
Ao Kuang
10,189
485
89
4
0
423,411
0
W
Cthulhu
9,553
455
37
2
0
395,835
9
L
Janus
9,757
465
134
6
0
392,105
5
L
Cupid
10,022
477
124
6
0
390,842
3
W
Serqet
10,263
489
70
3
0
465,898
0
L
Chaac
10,203
486
152
7
0
439,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role