Player Matchup

Sobek
Sobek
MadlilNDN25
Sobek
Level 15
God Stats
21W - 9L
1,766 SR
Queue Stats
38W - 17L
1,716 Elo+
Party 1
Ao Kuang
Ao Kuang
ShadowMancerSam
Ao Kuang
Level 27
God Stats
6W - 2L
1,779 SR
Queue Stats
8W - 5L
1,638 Elo+
Party 1
Fenrir
Fenrir
cct2525
Fenrir
Level 148
God Stats
1W - 1L
1,215 SR
Queue Stats
46W - 30L
1,676 Elo+
Party 1
Team Averages
Level 63
1,587 SR
1,677 Elo+

VS

Team Averages
Level 93
1,344 SR
1,608 Elo+
Kukulkan
Kukulkan
Jistra
Kukulkan
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,898 Elo+
Party 2
Danzaburou
Danzaburou
Leadfarmersz
Danzaburou
Level 127
God Stats
1W - 1L
1,086 SR
Queue Stats
7W - 4L
1,731 Elo+
Party 2
Ymir
Ymir
VoguishNebula30
Ymir
Level 27
God Stats
2W - 3L
1,447 SR
Queue Stats
3W - 5L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 10
13,159
731
8,381
20,279
26,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
15
8 / 3 / 11
13,383
744
6,764
13,816
8,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
cct2525
Fenrir
15
7 / 2 / 18
13,007
723
20,605
24,701
24,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jistra
Kukulkan
14
3 / 8 / 4
10,824
601
18,974
11,770
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Leadfarmersz
Danzaburou
13
4 / 7 / 4
11,430
635
12,650
13,082
4,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 10 / 5
10,261
570
6,493
16,997
15,862
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
25
Kills
8
8
Deaths
25
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Jistra
Kukulkan
3
8
4
0.63
L
Danzaburou
Leadfarmersz
Danzaburou
4
7
4
0.86
W
10
3
10
5
W
Ao Kuang
8
3
11
4.5
L
1
10
5
0.35
W
Fenrir
cct2525
Fenrir
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,750
Damage
38,117
58,796
Taken
41,849
58,976
Mitigated
25,571
19,878
Healing
5,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Jistra
Kukulkan
18,974
848
277
964
11,770
4,753
116
3,030
8,690
66,860
0
L
Danzaburou
Leadfarmersz
Danzaburou
12,650
4,859
373
3,561
13,082
4,956
784
3,603
9,291
0
34,489
W
8,381
763
474
6,643
20,279
26,351
644
7,778
12,501
38,756
0
W
Ao Kuang
6,764
1,878
0
4,752
13,816
8,555
1,649
8,581
5,235
22,362
0
L
6,493
847
0
380
16,997
15,862
53
7,973
8,707
17,274
0
W
Fenrir
cct2525
Fenrir
20,605
5,538
0
8,009
24,701
24,070
1,331
9,685
15,016
0
73,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,549
Gold Earned
32,515
148
Minions Killed
154
0
Camps Cleared
0
972,560
Distance Traveled
808,009
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,824
601
86
5
0
261,374
5
L
Danzaburou
11,430
635
44
2
0
284,878
3
W
Sobek
13,159
731
52
3
0
340,477
2
W
Ao Kuang
13,383
744
29
2
0
293,812
0
L
Ymir
10,261
570
24
1
0
261,757
0
W
Fenrir
13,007
723
67
4
0
338,271
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role