Player Matchup

Tsukuyomi
Tsukuyomi
CowboyBinky
Tsukuyomi
Level 29
God Stats
19W - 19L
1,524 SR
Queue Stats
184W - 198L
1,401 Elo+
Party 2
Ymir
Ymir
XxRETRO_FOX
Ymir
Level 16
God Stats
6W - 4L
1,665 SR
Queue Stats
11W - 11L
1,470 Elo+
Party 2
Nu Wa
Nu Wa
mrgravity96
Nu Wa
Level 29
God Stats
7W - 5L
1,715 SR
Queue Stats
412W - 428L
1,445 Elo+
Party 2
Chaac
Chaac
piratesumo
Chaac
Level 32
God Stats
6W - 1L
1,773 SR
Queue Stats
113W - 122L
1,413 Elo+
Party 2
Danzaburou
Danzaburou
xfearxthewanted
Danzaburou
Level 36
God Stats
45W - 25L
1,611 SR
Queue Stats
310W - 299L
1,420 Elo+
Party 2
Team Averages
Level 28
1,657 SR
1,430 Elo+

VS

Team Averages
Level 13
1,386 SR
1,435 Elo+
Bellona
Bellona
AlienMed1979
Bellona
Level 13
God Stats
16W - 14L
1,494 SR
Queue Stats
68W - 61L
1,389 Elo+
Solo
Sol
Sol
DonMeech97
Sol
Level 11
God Stats
0W - 1L
1,298 SR
Queue Stats
12W - 13L
1,372 Elo+
Party 1
Fenrir
Fenrir
JaySoJaded
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,394 Elo+
Solo
Yemoja
Yemoja
Jormvikings
Yemoja
Level 7
God Stats
0W - 1L
1,293 SR
Queue Stats
3W - 2L
1,687 Elo+
Party 1
Loki
Loki
Kevydinero
Loki
Level 15
God Stats
2W - 5L
1,347 SR
Queue Stats
12W - 16L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CowboyBinky
Tsukuyomi
15
6 / 6 / 7
9,698
606
8,557
12,962
6,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 9
9,656
604
5,947
12,747
12,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
11 / 3 / 7
9,898
619
12,384
7,666
2,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
14
6 / 2 / 8
9,533
596
9,826
13,166
11,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
xfearxthewanted
Danzaburou
16
6 / 1 / 8
10,256
641
13,770
9,512
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlienMed1979
Bellona
12
0 / 8 / 4
6,795
425
4,234
12,812
6,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
3 / 6 / 4
7,839
490
8,429
11,802
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
JaySoJaded
Fenrir
10
0 / 8 / 5
6,458
404
2,237
13,651
4,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
12
1 / 7 / 7
7,797
487
4,529
14,596
7,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 6 / 1
9,236
577
7,553
12,836
4,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
34
Kills
12
14
Deaths
35
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlienMed1979
Bellona
0
8
4
0.25
W
Tsukuyomi
CowboyBinky
Tsukuyomi
6
6
7
1.58
L
3
6
4
0.83
L
Fenrir
JaySoJaded
Fenrir
0
8
5
0.31
L
Yemoja
1
7
7
0.64
L
8
6
1
1.42
W
5
2
9
4.75
W
11
3
7
4.83
W
Chaac
6
2
8
5
W
Danzaburou
xfearxthewanted
Danzaburou
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,484
Damage
26,982
56,053
Taken
65,697
36,922
Mitigated
26,847
17,005
Healing
11,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlienMed1979
Bellona
4,234
1,476
0
720
12,812
6,275
0
3,403
9,234
0
24,998
W
Tsukuyomi
CowboyBinky
Tsukuyomi
8,557
2,248
0
3,698
12,962
6,173
1,035
2,689
10,273
0
51,717
L
8,429
2,427
0
3,343
11,802
3,714
658
4,526
7,184
29,228
0
L
Fenrir
JaySoJaded
Fenrir
2,237
863
0
2,311
13,651
4,659
78
2,603
10,998
0
22,698
L
Yemoja
4,529
1,028
1,621
2,134
14,596
7,216
252
4,008
10,488
11,970
0
L
7,553
1,923
0
1,020
12,836
4,983
190
3,791
9,021
0
40,239
W
5,947
712
0
2,609
12,747
12,424
1,840
2,801
9,946
38,998
0
W
12,384
4,625
106
1,158
7,666
2,694
1,471
2,381
5,285
41,901
0
W
Chaac
9,826
1,987
0
4,042
13,166
11,861
1,001
3,927
9,239
0
42,148
W
Danzaburou
xfearxthewanted
Danzaburou
13,770
6,121
0
5,392
9,512
3,770
7,097
1,160
8,352
0
64,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,041
Gold Earned
38,125
390
Minions Killed
215
0
Camps Cleared
0
1,451,915
Distance Traveled
1,351,968
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,795
425
39
2
0
288,666
2
W
Tsukuyomi
9,698
606
95
6
0
321,985
4
L
Sol
7,839
490
47
3
0
278,401
0
L
Fenrir
6,458
404
45
3
0
243,366
0
L
Yemoja
7,797
487
13
1
0
255,186
2
L
Loki
9,236
577
71
4
0
286,349
0
W
Ymir
9,656
604
72
5
0
283,165
3
W
Nu Wa
9,898
619
46
3
0
270,430
2
W
Chaac
9,533
596
77
5
0
289,744
0
W
Danzaburou
10,256
641
100
6
0
286,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role