Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BeaGuoDala
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 9L
850 Elo+
Party 2
Kukulkan
Kukulkan
Fluid 2one6
Kukulkan
Level 25
God Stats
6W - 9L
1,536 SR
Queue Stats
6W - 11L
713 Elo+
Party 2
Medusa
Medusa
JP216
Medusa
Level 25
God Stats
0W - 1L
1,447 SR
Queue Stats
6W - 11L
713 Elo+
Party 2
Ymir
Ymir
TheSlone
Ymir
Level 26
God Stats
0W - 2L
1,408 SR
Queue Stats
8W - 15L
850 Elo+
Party 2
Team Averages
Level 23
1,414 SR
781 Elo+

VS

Team Averages
Level 82
1,565 SR
1,207 Elo+
Nox
Nox
Reps 4 Jesus89
Nox
Level 108
God Stats
4W - 4L
1,369 SR
Queue Stats
5W - 4L
1,207 Elo+
Party 1
King Arthur
King Arthur
Reps4Jesus89757
King Arthur
Level 18
God Stats
3W - 2L
1,591 SR
Queue Stats
4W - 4L
1,207 Elo+
Party 1
Cabrakan
Cabrakan
iTz x CrusaderX
Cabrakan
Level 136
God Stats
6W - 4L
1,715 SR
Queue Stats
6W - 4L
1,207 Elo+
Party 1
Guan Yu
Guan Yu
xVaticano
Guan Yu
Level 64
God Stats
3W - 4L
1,584 SR
Queue Stats
4W - 4L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeaGuoDala
Ah Muzen Cab
17
1 / 7 / 2
10,980
610
6,994
12,148
4,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Fluid 2one6
Kukulkan
18
5 / 6 / 3
12,328
685
16,754
12,265
4,900
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
JP216
Medusa
18
2 / 7 / 4
12,620
701
4,800
18,460
6,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
18
0 / 2 / 6
11,815
656
6,871
19,647
14,272
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 6
12,596
700
12,770
9,515
4,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Reps4Jesus89757
King Arthur
17
2 / 6 / 7
12,318
684
5,270
14,027
12,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
20
14 / 1 / 4
14,717
818
21,991
15,967
21,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
xVaticano
Guan Yu
18
4 / 1 / 12
13,128
729
9,034
19,370
25,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
8
Kills
22
22
Deaths
10
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BeaGuoDala
Ah Muzen Cab
1
7
2
0.29
L
Kukulkan
Fluid 2one6
Kukulkan
5
6
3
1.08
L
Medusa
JP216
Medusa
2
7
4
0.57
W
2
2
6
2.5
W
King Arthur
Reps4Jesus89757
King Arthur
2
6
7
0.92
L
Ymir
0
2
6
1.5
W
Cabrakan
14
1
4
16
W
Guan Yu
xVaticano
Guan Yu
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,419
Damage
49,065
62,520
Taken
58,879
30,317
Mitigated
63,338
5,934
Healing
14,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BeaGuoDala
Ah Muzen Cab
6,994
2,362
0
737
12,148
4,354
1,035
7,514
4,634
0
35,628
L
Kukulkan
Fluid 2one6
Kukulkan
16,754
568
486
740
12,265
4,900
786
6,718
5,547
56,459
0
L
Medusa
JP216
Medusa
4,800
2,985
0
1,752
18,460
6,791
1,107
9,207
9,253
0
32,878
W
12,770
1,341
282
2,072
9,515
4,092
3,277
4,134
5,381
43,298
0
W
King Arthur
Reps4Jesus89757
King Arthur
5,270
503
0
1,084
14,027
12,087
1,368
5,356
8,671
0
26,248
L
Ymir
6,871
718
0
2,219
19,647
14,272
304
12,220
7,427
44,503
0
W
Cabrakan
21,991
1,473
0
1,438
15,967
21,977
3,150
6,146
9,821
54,546
0
W
Guan Yu
xVaticano
Guan Yu
9,034
1,104
3,784
5,672
19,370
25,182
857
8,317
11,053
0
35,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,743
Gold Earned
52,759
226
Minions Killed
266
11
Camps Cleared
3
1,014,461
Distance Traveled
1,330,255
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,980
610
50
3
4
256,689
1
L
Kukulkan
12,328
685
81
5
3
261,141
0
L
Medusa
12,620
701
45
3
3
238,896
0
W
Nox
12,596
700
73
4
2
285,352
0
W
King Arthur
12,318
684
38
2
0
304,141
2
L
Ymir
11,815
656
50
3
1
257,735
0
W
Cabrakan
14,717
818
83
5
1
347,811
0
W
Guan Yu
13,128
729
72
4
0
392,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role