Player Matchup

Izanami
Izanami
E-bubbs
Izanami
Level 33
God Stats
9W - 5L
1,661 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 1
Tyr
Tyr
Emp_Crimson
Tyr
Level 106
God Stats
4W - 11L
1,596 SR
Queue Stats
127W - 152L
1,495 Elo+
Party 1
Hera
Hera
teddykiller5555
Hera
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 26L
1,569 Elo+
Party 1
Team Averages
Level 87
1,586 SR
1,521 Elo+

VS

Team Averages
Level 71
1,572 SR
1,602 Elo+
Cu Chulainn
Cu Chulainn
TTVSethsGhost
Cu Chulainn
Level 94
God Stats
5W - 4L
1,609 SR
Queue Stats
38W - 52L
1,538 Elo+
Party 2
Merlin
Merlin
WhiskeyTangohh
Merlin
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
38W - 48L
1,676 Elo+
Solo
Fenrir
Fenrir
twearp4
Fenrir
Level 93
God Stats
5W - 5L
1,607 SR
Queue Stats
230W - 228L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
E-bubbs
Izanami
15
1 / 7 / 13
11,376
669
6,265
14,392
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 2 / 17
12,271
722
15,913
21,806
21,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
16 / 5 / 2
14,370
845
16,388
10,679
3,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
TTVSethsGhost
Cu Chulainn
15
8 / 6 / 4
12,217
719
19,246
21,465
18,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 3 / 7
11,926
702
12,345
11,123
4,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
twearp4
Fenrir
11
2 / 11 / 7
10,381
611
8,303
16,151
7,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
20
Kills
14
14
Deaths
20
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
E-bubbs
Izanami
1
7
13
1.07
W
3
2
17
5.75
L
Cu Chulainn
TTVSethsGhost
Cu Chulainn
8
6
4
1.67
L
4
3
7
2.5
W
16
5
2
3.4
L
Fenrir
twearp4
Fenrir
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,566
Damage
39,894
46,877
Taken
48,739
30,926
Mitigated
29,895
14,775
Healing
5,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
E-bubbs
Izanami
6,265
4,115
121
4,534
14,392
5,282
220
3,969
10,273
0
52,395
W
15,913
2,964
0
7,701
21,806
21,782
751
7,824
13,457
310
50,330
L
Cu Chulainn
TTVSethsGhost
Cu Chulainn
19,246
4,210
631
1,653
21,465
18,087
1,012
4,749
16,341
6,222
45,463
L
12,345
1,244
0
1,545
11,123
4,266
0
4,855
6,093
56,303
0
W
16,388
4,360
323
2,096
10,679
3,862
1,375
2,374
8,180
62,129
0
L
Fenrir
twearp4
Fenrir
8,303
1,808
141
1,360
16,151
7,542
0
6,860
9,039
0
33,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,017
Gold Earned
34,524
219
Minions Killed
189
0
Camps Cleared
0
898,181
Distance Traveled
860,205
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,376
669
88
5
0
265,152
1
W
Tyr
12,271
722
64
4
0
349,171
4
L
Cu Chulainn
12,217
719
60
4
0
294,079
0
L
Merlin
11,926
702
93
5
0
289,130
1
W
Hera
14,370
845
67
4
0
283,858
4
L
Fenrir
10,381
611
36
2
0
276,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role