Player Matchup

Discordia
Discordia
Asterelle
Discordia
Level 82
God Stats
6W - 4L
1,708 SR
Queue Stats
226W - 223L
1,581 Elo+
Party 1
Thor
Thor
Lifoom99
Thor
Level 113
God Stats
3W - 1L
1,815 SR
Queue Stats
74W - 58L
1,523 Elo+
Solo
Izanami
Izanami
LosTxZoro
Izanami
Level 64
God Stats
7W - 6L
1,719 SR
Queue Stats
284W - 320L
1,366 Elo+
Party 2
Ymir
Ymir
Lost x Bark
Ymir
Level 41
God Stats
28W - 16L
1,193 SR
Queue Stats
198W - 242L
1,363 Elo+
Party 2
Chang'e
Chang'e
Oxiiii
Chang'e
Level 87
God Stats
5W - 4L
1,594 SR
Queue Stats
345W - 349L
1,465 Elo+
Party 1
Team Averages
Level 77
1,606 SR
1,460 Elo+

VS

Team Averages
Level 56
1,477 SR
1,388 Elo+
Vulcan
Vulcan
 
Vulcan
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Bruclank
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,293 Elo+
Party 3
Chiron
Chiron
DarkLF01
Chiron
Level 33
God Stats
10W - 7L
1,500 SR
Queue Stats
438W - 398L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
MTB-XTataoX
Tsukuyomi
Level 42
God Stats
2W - 3L
1,257 SR
Queue Stats
134W - 184L
1,395 Elo+
Party 3
Athena
Athena
MTB-zLiipeex
Athena
Level 29
God Stats
2W - 2L
1,629 SR
Queue Stats
39W - 68L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Asterelle
Discordia
17
7 / 1 / 7
10,552
586
9,477
10,530
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
16
5 / 2 / 10
9,767
543
8,093
13,687
4,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
LosTxZoro
Izanami
16
4 / 2 / 11
10,132
563
10,712
11,637
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 15
9,315
518
7,873
11,409
8,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Oxiiii
Chang'e
18
13 / 0 / 4
11,751
653
15,013
7,661
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 4 / 1
8,732
485
7,349
9,476
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Bruclank
Achilles
12
0 / 6 / 0
7,240
402
1,584
12,132
10,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
DarkLF01
Chiron
13
1 / 4 / 0
7,624
424
10,635
12,159
4,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
MTB-XTataoX
Tsukuyomi
11
3 / 9 / 1
7,636
424
8,974
14,503
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
10
0 / 9 / 2
6,679
371
1,324
15,543
10,697
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
10
32
Kills
6
6
Deaths
32
47
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
4
1
0.63
W
Discordia
Asterelle
Discordia
7
1
7
10.5
L
Achilles
Bruclank
Achilles
0
6
0
0
L
Chiron
DarkLF01
Chiron
1
4
0
0.25
W
Thor
5
2
10
5
W
Izanami
LosTxZoro
Izanami
4
2
11
4.75
W
3
1
15
10.5
L
Tsukuyomi
MTB-XTataoX
Tsukuyomi
3
9
1
0.39
L
Athena
0
9
2
0.11
W
Chang'e
Oxiiii
Chang'e
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,168
Damage
29,866
54,924
Taken
63,813
23,995
Mitigated
33,534
27,619
Healing
12,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,349
3,254
378
2,392
9,476
3,222
0
6,621
2,777
50,661
0
W
Discordia
Asterelle
Discordia
9,477
1,005
101
3,078
10,530
3,650
1,193
3,060
7,180
82,093
0
L
Achilles
Bruclank
Achilles
1,584
552
0
1,391
12,132
10,436
249
5,845
5,935
0
24,472
L
Chiron
DarkLF01
Chiron
10,635
4,760
1,117
2,577
12,159
4,051
499
5,053
6,966
0
51,421
W
Thor
8,093
2,111
0
6,412
13,687
4,912
205
856
12,722
0
57,186
W
Izanami
LosTxZoro
Izanami
10,712
6,058
0
6,257
11,637
4,350
2,751
397
11,240
0
77,063
W
7,873
1,487
575
4,229
11,409
8,183
268
2,710
8,619
32,962
0
L
Tsukuyomi
MTB-XTataoX
Tsukuyomi
8,974
3,060
0
2,194
14,503
5,128
0
6,923
7,424
0
37,231
L
Athena
1,324
282
543
1,423
15,543
10,697
296
7,147
8,348
18,027
0
W
Chang'e
Oxiiii
Chang'e
15,013
2,024
2,140
4,827
7,661
2,900
1,671
1,181
6,290
66,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,517
Gold Earned
37,911
588
Minions Killed
338
0
Camps Cleared
0
1,705,260
Distance Traveled
1,643,760
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,732
485
103
6
0
349,200
7
W
Discordia
10,552
586
137
8
0
392,447
2
L
Achilles
7,240
402
47
3
0
286,669
1
L
Chiron
7,624
424
101
6
0
318,945
4
W
Thor
9,767
543
99
6
0
331,953
4
W
Izanami
10,132
563
135
8
0
296,606
7
W
Ymir
9,315
518
68
4
0
310,360
1
L
Tsukuyomi
7,636
424
56
3
0
359,398
4
L
Athena
6,679
371
31
2
0
329,548
0
W
Chang'e
11,751
653
149
8
0
373,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role