Player Matchup

Ares
Ares
Il Dutch lI
Ares
Level 7
God Stats
1W - 4L
1,179 SR
Queue Stats
2W - 8L
1,188 Elo+
Solo
Jormungandr
Jormungandr
THE2KGODGMONEY
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,131 Elo+
Party 1
Olorun
Olorun
VeriFiedRexZ
Olorun
Level 4
God Stats
1W - 2L
1,298 SR
Queue Stats
1W - 3L
1,131 Elo+
Party 1
Fenrir
Fenrir
skylightweeb
Fenrir
Level 6
God Stats
4W - 4L
1,475 SR
Queue Stats
4W - 8L
1,278 Elo+
Solo
Nemesis
Nemesis
vLxcidGreenz
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1
Team Averages
Level 5
1,390 SR
1,194 Elo+

VS

Team Averages
Level 18
1,467 SR
1,386 Elo+
Kumbhakarna
Kumbhakarna
JoelVechkin
Kumbhakarna
Level 53
God Stats
13W - 15L
1,485 SR
Queue Stats
58W - 52L
1,479 Elo+
Party 2
Amaterasu
Amaterasu
OneThatRemains
Amaterasu
Level 4
God Stats
2W - 4L
1,477 SR
Queue Stats
4W - 8L
1,312 Elo+
Party 2
Ao Kuang
Ao Kuang
RickViceForPrez
Ao Kuang
Level 15
God Stats
11W - 6L
1,542 SR
Queue Stats
36W - 36L
1,384 Elo+
Party 3
Olorun
Olorun
TheChunRunner
Olorun
Level 5
God Stats
10W - 13L
1,363 SR
Queue Stats
38W - 38L
1,421 Elo+
Party 2
Xbalanque
Xbalanque
jp3shadow
Xbalanque
Level 13
God Stats
11W - 8L
1,467 SR
Queue Stats
23W - 27L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 5
12,006
1,001
10,627
24,863
20,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
THE2KGODGMONEY
Jormungandr
15
0 / 8 / 2
9,682
807
7,718
13,418
8,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
15
2 / 6 / 1
10,415
868
4,738
8,281
3,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
15
2 / 3 / 2
10,276
856
4,691
4,745
1,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
vLxcidGreenz
Nemesis
14
0 / 3 / 2
9,132
761
1,576
3,430
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JoelVechkin
Kumbhakarna
19
4 / 0 / 15
12,322
1,027
6,225
10,082
6,772
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
OneThatRemains
Amaterasu
18
2 / 2 / 18
11,513
959
5,767
11,538
6,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
18
16 / 4 / 7
13,514
1,126
23,429
15,606
7,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 3 / 16
10,915
910
5,448
9,905
4,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
jp3shadow
Xbalanque
17
5 / 2 / 16
11,747
979
8,979
7,257
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
100
8
Kills
28
28
Deaths
11
12
Assists
72
Player
Kills
Deaths
Assists
KDA
L
4
8
5
0.81
W
Kumbhakarna
JoelVechkin
Kumbhakarna
4
0
15
11.5
W
Amaterasu
OneThatRemains
Amaterasu
2
2
18
5.5
W
Ao Kuang
16
4
7
4.88
L
Jormungandr
THE2KGODGMONEY
Jormungandr
0
8
2
0.13
W
1
3
16
3
L
Olorun
2
6
1
0.42
W
Xbalanque
jp3shadow
Xbalanque
5
2
16
6.5
L
Fenrir
2
3
2
1
L
Nemesis
vLxcidGreenz
Nemesis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,350
Damage
49,848
54,737
Taken
54,388
35,312
Mitigated
27,816
2,983
Healing
17,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,627
1,864
0
480
24,863
20,621
0
19,016
5,847
20,509
0
W
Kumbhakarna
JoelVechkin
Kumbhakarna
6,225
851
1,260
811
10,082
6,772
0
6,376
3,631
36,093
0
W
Amaterasu
OneThatRemains
Amaterasu
5,767
4,843
0
1,634
11,538
6,242
0
4,070
7,418
0
20,171
W
Ao Kuang
23,429
9,456
0
4,511
15,606
7,549
0
7,230
8,301
26,474
0
L
Jormungandr
THE2KGODGMONEY
Jormungandr
7,718
1,444
0
275
13,418
8,658
0
6,859
6,559
17,592
0
W
5,448
2,641
3,691
3,999
9,905
4,463
0
3,348
6,457
30,686
0
L
Olorun
4,738
2,364
298
1,109
8,281
3,223
0
5,739
2,542
15,599
0
W
Xbalanque
jp3shadow
Xbalanque
8,979
7,417
0
1,231
7,257
2,790
0
1,709
3,904
0
21,722
L
Fenrir
4,691
1,042
0
453
4,745
1,734
0
1,949
2,796
0
9,968
L
Nemesis
vLxcidGreenz
Nemesis
1,576
958
0
368
3,430
1,076
0
1,539
1,891
0
2,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,511
Gold Earned
60,011
69
Minions Killed
195
2
Camps Cleared
5
489,747
Distance Traveled
1,009,015
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,006
1,001
8
1
0
181,850
0
W
Kumbhakarna
12,322
1,027
57
5
2
231,355
0
W
Amaterasu
11,513
959
49
4
1
236,560
1
W
Ao Kuang
13,514
1,126
5
0
0
194,033
0
L
Jormungandr
9,682
807
19
2
0
91,751
0
W
Olorun
10,915
910
54
5
2
175,299
0
L
Olorun
10,415
868
21
2
0
71,799
1
W
Xbalanque
11,747
979
30
3
0
171,768
0
L
Fenrir
10,276
856
18
2
1
93,838
1
L
Nemesis
9,132
761
3
0
1
50,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role