Player Matchup

Athena
Athena
Agardin
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Esmaite
Hercules
Level 126
God Stats
12W - 14L
1,625 SR
Queue Stats
104W - 91L
1,471 Elo+
Solo
Neith
Neith
ViniAndrade77
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
xXNiclebackXx
Ah Puch
Level 156
God Stats
34W - 38L
1,486 SR
Queue Stats
427W - 466L
1,569 Elo+
Solo
Tsukuyomi
Tsukuyomi
Đuмąu
Tsukuyomi
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,581 Elo+
Party 1
Team Averages
Level 149
1,522 SR
1,524 Elo+

VS

Team Averages
Level 129
1,482 SR
1,617 Elo+
Cerberus
Cerberus
OhmyNymeria
Cerberus
Level 136
God Stats
7W - 2L
1,500 SR
Queue Stats
176W - 166L
1,710 Elo+
Solo
Apollo
Apollo
PLgamer13
Apollo
Level 158
God Stats
5W - 2L
1,420 SR
Queue Stats
116W - 89L
1,601 Elo+
Solo
Tiamat
Tiamat
UmbraTenebri
Tiamat
Level 149
God Stats
8W - 3L
1,667 SR
Queue Stats
228W - 175L
1,618 Elo+
Solo
Nemesis
Nemesis
javier939255
Nemesis
Level 125
God Stats
1W - 2L
1,324 SR
Queue Stats
75W - 55L
1,655 Elo+
Solo
Cu Chulainn
Cu Chulainn
suiyumi
Cu Chulainn
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Agardin
Athena
6
0 / 3 / 0
3,776
472
937
5,467
1,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Esmaite
Hercules
10
0 / 0 / 0
4,953
619
969
4,165
1,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
1 / 2 / 0
4,331
541
3,461
4,108
848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
10
0 / 1 / 1
5,098
637
1,116
4,426
1,689
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Đuмąu
Tsukuyomi
5
1 / 1 / 0
3,801
475
1,381
2,692
601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OhmyNymeria
Cerberus
8
1 / 0 / 3
4,927
616
3,764
4,427
1,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
PLgamer13
Apollo
9
2 / 0 / 2
5,325
666
2,432
3,338
831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
9
1 / 0 / 1
5,203
650
1,906
1,818
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
javier939255
Nemesis
9
2 / 1 / 0
4,971
621
1,323
3,630
951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
suiyumi
Cu Chulainn
10
1 / 1 / 0
5,627
703
3,470
4,559
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
7
7
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
Agardin
Athena
0
3
0
0
L
Hercules
Esmaite
Hercules
0
0
0
0
W
Cerberus
OhmyNymeria
Cerberus
1
0
3
2.5
W
Apollo
PLgamer13
Apollo
2
0
2
3
W
Tiamat
1
0
1
1.5
L
1
2
0
0.5
W
Nemesis
javier939255
Nemesis
2
1
0
2
W
Cu Chulainn
suiyumi
Cu Chulainn
1
1
0
1
L
Ah Puch
0
1
1
0.5
L
Tsukuyomi
Đuмąu
Tsukuyomi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,864
Damage
12,895
20,858
Taken
17,772
6,267
Mitigated
7,693
8,020
Healing
6,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Agardin
Athena
937
462
0
647
5,467
1,689
0
2,486
2,981
7,877
0
L
Hercules
Esmaite
Hercules
969
249
0
2,270
4,165
1,440
0
0
4,165
0
29,145
W
Cerberus
OhmyNymeria
Cerberus
3,764
888
0
2,466
4,427
1,603
0
481
3,946
19,425
0
W
Apollo
PLgamer13
Apollo
2,432
1,787
0
1,771
3,338
831
973
256
3,082
0
25,158
W
Tiamat
1,906
486
0
574
1,818
1,381
0
593
1,225
23,184
0
L
3,461
1,802
0
2,100
4,108
848
0
1,080
3,028
0
16,163
W
Nemesis
javier939255
Nemesis
1,323
685
0
380
3,630
951
0
313
3,317
0
25,870
W
Cu Chulainn
suiyumi
Cu Chulainn
3,470
976
0
1,797
4,559
2,927
0
410
4,149
0
32,899
L
Ah Puch
1,116
0
0
2,222
4,426
1,689
0
1,411
3,015
33,088
0
L
Tsukuyomi
Đuмąu
Tsukuyomi
1,381
549
0
781
2,692
601
0
693
1,999
0
8,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,959
Gold Earned
26,053
231
Minions Killed
281
0
Camps Cleared
0
692,799
Distance Traveled
835,866
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,776
472
16
2
0
152,431
4
L
Hercules
4,953
619
86
11
0
184,019
3
W
Cerberus
4,927
616
32
4
0
153,939
4
W
Apollo
5,325
666
69
9
0
148,313
3
W
Tiamat
5,203
650
51
6
0
178,998
6
L
Neith
4,331
541
28
4
0
106,737
1
W
Nemesis
4,971
621
59
7
0
189,117
3
W
Cu Chulainn
5,627
703
70
9
0
165,499
2
L
Ah Puch
5,098
637
77
10
0
142,938
2
L
Tsukuyomi
3,801
475
24
3
0
106,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role