Player Matchup

Xbalanque
Xbalanque
Costren
Xbalanque
Level 124
God Stats
2W - 2L
1,571 SR
Queue Stats
12W - 18L
1,453 Elo+
Party 1
Yemoja
Yemoja
Kiiinng
Yemoja
Level 147
God Stats
1W - 2L
1,210 SR
Queue Stats
46W - 78L
1,445 Elo+
Party 1
Fenrir
Fenrir
LuCkyTN
Fenrir
Level 127
God Stats
2W - 4L
1,392 SR
Queue Stats
39W - 73L
1,433 Elo+
Party 1
Merlin
Merlin
XxSpadeSxX
Merlin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 64L
1,400 Elo+
Party 1
Ra
Ra
zaxs2
Ra
Level 109
God Stats
4W - 6L
1,512 SR
Queue Stats
34W - 68L
1,416 Elo+
Party 1
Team Averages
Level 122
1,437 SR
1,429 Elo+

VS

Team Averages
Level 129
1,553 SR
1,530 Elo+
King Arthur
King Arthur
Aerophobius
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ChenMu
The Morrigan
Level 68
God Stats
9W - 14L
1,463 SR
Queue Stats
177W - 167L
1,523 Elo+
Solo
Hachiman
Hachiman
Durakk
Hachiman
Level 128
God Stats
2W - 6L
1,500 SR
Queue Stats
247W - 233L
1,487 Elo+
Solo
Artio
Artio
ShakeItLink
Artio
Level 160
God Stats
0W - 1L
1,743 SR
Queue Stats
251W - 259L
1,627 Elo+
Solo
Mulan
Mulan
kingofsnipers
Mulan
Level 133
God Stats
93W - 103L
1,560 SR
Queue Stats
256W - 251L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Costren
Xbalanque
7
3 / 1 / 2
4,379
547
2,554
4,390
729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Kiiinng
Yemoja
7
1 / 1 / 5
4,385
548
1,806
4,484
1,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Fenrir
LuCkyTN
Fenrir
7
1 / 1 / 4
4,332
542
3,217
5,452
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
XxSpadeSxX
Merlin
8
0 / 1 / 0
4,193
524
909
2,533
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
8
1 / 1 / 3
4,457
557
1,899
3,097
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aerophobius
King Arthur
9
1 / 0 / 0
5,006
626
2,186
2,641
944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Morrigan
ChenMu
The Morrigan
7
0 / 2 / 0
4,331
541
1,953
2,620
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Durakk
Hachiman
9
2 / 0 / 1
5,237
655
3,805
3,999
860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
2 / 4 / 2
4,591
574
5,253
8,954
4,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 0
3,681
460
508
2,159
677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
6
Kills
5
5
Deaths
6
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aerophobius
King Arthur
1
0
0
1
L
The Morrigan
ChenMu
The Morrigan
0
2
0
0
W
Xbalanque
Costren
Xbalanque
3
1
2
4
L
Hachiman
Durakk
Hachiman
2
0
1
2.5
W
Yemoja
Kiiinng
Yemoja
1
1
5
3.5
W
Fenrir
LuCkyTN
Fenrir
1
1
4
3
L
2
4
2
0.75
W
Merlin
XxSpadeSxX
Merlin
0
1
0
0
L
0
0
0
0
W
Ra
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,385
Damage
13,705
19,956
Taken
20,373
5,255
Mitigated
7,838
10,664
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aerophobius
King Arthur
2,186
97
0
1,220
2,641
944
0
909
1,732
96
24,360
L
The Morrigan
ChenMu
The Morrigan
1,953
303
0
424
2,620
726
0
1,013
1,607
21,713
0
W
Xbalanque
Costren
Xbalanque
2,554
1,190
0
1,920
4,390
729
76
976
3,414
0
12,561
L
Hachiman
Durakk
Hachiman
3,805
1,805
0
1,639
3,999
860
0
504
3,495
0
24,368
W
Yemoja
Kiiinng
Yemoja
1,806
974
1,767
2,762
4,484
1,372
29
2,330
2,118
8,249
0
W
Fenrir
LuCkyTN
Fenrir
3,217
1,752
0
2,092
5,452
1,560
40
1,716
3,678
0
14,867
L
5,253
1,149
621
3,602
8,954
4,631
0
2,165
6,789
14,813
0
W
Merlin
XxSpadeSxX
Merlin
909
124
0
1,200
2,533
673
0
22
2,511
18,042
0
L
508
156
0
525
2,159
677
0
23
2,136
0
12,595
W
Ra
1,899
431
258
665
3,097
921
160
1,930
1,007
25,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,746
Gold Earned
22,846
167
Minions Killed
215
0
Camps Cleared
0
703,785
Distance Traveled
639,648
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,006
626
61
8
0
143,027
1
L
The Morrigan
4,331
541
46
6
0
127,074
1
W
Xbalanque
4,379
547
25
3
0
139,155
1
L
Hachiman
5,237
655
59
7
0
125,898
2
W
Yemoja
4,385
548
9
1
0
143,410
1
W
Fenrir
4,332
542
34
4
0
140,045
3
L
Artio
4,591
574
23
3
0
145,187
2
W
Merlin
4,193
524
44
6
0
132,023
1
L
Mulan
3,681
460
26
3
0
98,462
0
W
Ra
4,457
557
55
7
0
149,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role