Player Matchup

Skadi
Skadi
Haku2484
Skadi
Level 13
God Stats
9W - 9L
1,379 SR
Queue Stats
81W - 85L
1,368 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Koutsoupias
Tsukuyomi
Level 16
God Stats
5W - 7L
1,211 SR
Queue Stats
47W - 48L
1,287 Elo+
Party 1
Guan Yu
Guan Yu
Lukito93
Guan Yu
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 52L
1,257 Elo+
Party 1
Merlin
Merlin
Zycon9158
Merlin
Level 7
God Stats
5W - 5L
1,520 SR
Queue Stats
24W - 26L
1,274 Elo+
Party 1
Thor
Thor
Αmberdim
Thor
Level 10
God Stats
5W - 5L
1,285 SR
Queue Stats
86W - 90L
1,347 Elo+
Party 1
Team Averages
Level 11
1,379 SR
1,307 Elo+

VS

Team Averages
Level 17
1,551 SR
1,463 Elo+
Ah Muzen Cab
Ah Muzen Cab
Coolioz
Ah Muzen Cab
Level 7
God Stats
16W - 28L
1,279 SR
Queue Stats
64W - 102L
1,200 Elo+
Solo
Kukulkan
Kukulkan
LDC99
Kukulkan
Level 29
God Stats
1W - 1L
1,743 SR
Queue Stats
17W - 10L
1,625 Elo+
Solo
Janus
Janus
Sugata
Janus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 62L
1,638 Elo+
Solo
Hachiman
Hachiman
Who15Prex
Hachiman
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
andrerm
Tsukuyomi
Level 14
God Stats
5W - 4L
1,731 SR
Queue Stats
7W - 11L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Haku2484
Skadi
18
10 / 5 / 21
11,315
1,132
15,851
13,144
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Koutsoupias
Tsukuyomi
18
7 / 6 / 29
11,671
1,167
17,558
13,167
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Lukito93
Guan Yu
19
8 / 0 / 31
11,824
1,182
15,074
16,255
20,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Zycon9158
Merlin
19
18 / 1 / 18
13,009
1,301
18,560
8,960
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
17
5 / 4 / 28
10,793
1,079
12,405
13,574
5,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Coolioz
Ah Muzen Cab
15
0 / 11 / 10
8,975
898
2,727
16,370
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
LDC99
Kukulkan
16
5 / 7 / 9
11,086
1,109
10,028
11,807
4,039
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Sugata
Janus
15
2 / 9 / 7
9,478
948
14,442
14,861
5,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
Who15Prex
Hachiman
15
3 / 12 / 6
9,741
974
12,353
18,266
4,846
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
andrerm
Tsukuyomi
16
6 / 9 / 9
10,891
1,089
12,474
21,146
6,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
57
48
Kills
16
16
Deaths
48
127
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Coolioz
Ah Muzen Cab
0
11
10
0.45
W
Skadi
Haku2484
Skadi
10
5
21
4.1
W
Tsukuyomi
Koutsoupias
Tsukuyomi
7
6
29
3.58
L
Kukulkan
LDC99
Kukulkan
5
7
9
1.36
W
Guan Yu
Lukito93
Guan Yu
8
0
31
23.5
L
Janus
Sugata
Janus
2
9
7
0.61
L
Hachiman
Who15Prex
Hachiman
3
12
6
0.5
W
Merlin
Zycon9158
Merlin
18
1
18
27
L
Tsukuyomi
andrerm
Tsukuyomi
6
9
9
1.17
W
Thor
5
4
28
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,448
Damage
52,024
65,100
Taken
82,450
40,386
Mitigated
26,417
14,964
Healing
2,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Coolioz
Ah Muzen Cab
2,727
1,764
0
68
16,370
5,479
0
4,893
11,452
0
7,996
W
Skadi
Haku2484
Skadi
15,851
7,990
0
1,502
13,144
5,220
0
7,094
6,050
0
28,748
W
Tsukuyomi
Koutsoupias
Tsukuyomi
17,558
4,375
0
1,315
13,167
5,303
0
4,755
6,815
0
33,138
L
Kukulkan
LDC99
Kukulkan
10,028
1,555
0
0
11,807
4,039
0
2,133
9,624
33,386
0
W
Guan Yu
Lukito93
Guan Yu
15,074
2,973
3,737
5,753
16,255
20,180
0
4,737
11,095
0
24,674
L
Janus
Sugata
Janus
14,442
1,146
0
243
14,861
5,302
0
2,688
12,048
31,688
0
L
Hachiman
Who15Prex
Hachiman
12,353
5,880
0
1,067
18,266
4,846
0
4,487
13,579
0
17,675
W
Merlin
Zycon9158
Merlin
18,560
1,234
648
1,464
8,960
4,130
0
2,323
6,637
41,308
0
L
Tsukuyomi
andrerm
Tsukuyomi
12,474
2,668
0
895
21,146
6,751
0
4,359
16,587
0
20,048
W
Thor
12,405
3,255
0
545
13,574
5,553
0
5,561
8,013
0
20,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,612
Gold Earned
50,171
150
Minions Killed
130
5
Camps Cleared
5
862,559
Distance Traveled
679,308
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,975
898
10
1
0
109,549
0
W
Skadi
11,315
1,132
18
2
0
146,853
0
W
Tsukuyomi
11,671
1,167
47
5
1
158,965
0
L
Kukulkan
11,086
1,109
39
4
1
129,295
0
W
Guan Yu
11,824
1,182
15
2
1
231,683
0
L
Janus
9,478
948
47
5
0
153,245
0
L
Hachiman
9,741
974
22
2
2
120,315
4
W
Merlin
13,009
1,301
52
5
2
178,154
0
L
Tsukuyomi
10,891
1,089
12
1
2
166,904
0
W
Thor
10,793
1,079
18
2
1
146,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role