Player Matchup

King Arthur
King Arthur
Coral22
King Arthur
Level 155
God Stats
4W - 5L
1,697 SR
Queue Stats
371W - 364L
1,591 Elo+
Solo
Hera
Hera
PhoenixBlade15
Hera
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 94L
1,615 Elo+
Party 2
Sobek
Sobek
TheMenacingRERE
Sobek
Level 129
God Stats
24W - 15L
1,796 SR
Queue Stats
193W - 141L
1,690 Elo+
Party 2
Arachne
Arachne
Unworthiness
Arachne
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 109L
1,643 Elo+
Party 2
Thanatos
Thanatos
xXLovelesXx
Thanatos
Level 148
God Stats
9W - 4L
1,639 SR
Queue Stats
63W - 49L
1,673 Elo+
Solo
Team Averages
Level 124
1,626 SR
1,642 Elo+

VS

Team Averages
Level 136
1,645 SR
1,634 Elo+
Cupid
Cupid
Charsans
Cupid
Level 133
God Stats
14W - 11L
1,672 SR
Queue Stats
109W - 88L
1,660 Elo+
Solo
Nu Wa
Nu Wa
FavorableTester
Nu Wa
Level 160
God Stats
5W - 3L
1,685 SR
Queue Stats
513W - 480L
1,682 Elo+
Party 1
Ganesha
Ganesha
KOBË
Ganesha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,528 Elo+
Solo
Guan Yu
Guan Yu
iTzAdeft
Guan Yu
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 121L
1,615 Elo+
Solo
Ravana
Ravana
scopes chillin
Ravana
Level 144
God Stats
2W - 2L
1,866 SR
Queue Stats
375W - 361L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Coral22
King Arthur
16
3 / 1 / 2
9,122
652
7,783
14,475
6,881
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 4 / 4
8,174
584
9,819
6,919
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 8
7,091
507
4,942
13,412
6,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Unworthiness
Arachne
14
3 / 1 / 1
7,896
564
4,812
11,498
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
xXLovelesXx
Thanatos
15
10 / 1 / 2
8,954
640
7,770
12,737
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Charsans
Cupid
13
0 / 2 / 2
7,530
538
4,258
6,432
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
7 / 5 / 2
8,451
604
10,939
7,378
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
KOBË
Ganesha
11
0 / 5 / 5
6,809
486
5,332
12,985
8,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
iTzAdeft
Guan Yu
12
1 / 4 / 0
6,683
477
5,665
12,662
8,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 4 / 5
7,801
557
6,300
8,151
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
20
Kills
10
10
Deaths
20
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
Charsans
Cupid
0
2
2
0.5
W
King Arthur
Coral22
King Arthur
3
1
2
4
L
7
5
2
1.6
L
Ganesha
KOBË
Ganesha
0
5
5
0.5
W
4
4
4
1.5
W
0
3
8
1.33
W
Arachne
Unworthiness
Arachne
3
1
1
3.5
L
Guan Yu
iTzAdeft
Guan Yu
1
4
0
0.25
L
2
4
5
1.13
W
Thanatos
xXLovelesXx
Thanatos
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,126
Damage
32,494
59,041
Taken
47,608
23,497
Mitigated
23,935
30,633
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Charsans
Cupid
4,258
2,618
325
3,149
6,432
1,902
0
1,530
4,856
0
52,040
W
King Arthur
Coral22
King Arthur
7,783
565
0
4,714
14,475
6,881
0
1,799
11,870
0
62,760
L
10,939
2,651
0
750
7,378
2,148
194
2,775
4,491
49,217
0
L
Ganesha
KOBË
Ganesha
5,332
880
0
2,100
12,985
8,349
338
5,919
6,946
22,288
0
W
9,819
2,605
0
1,583
6,919
1,855
402
2,161
4,588
55,393
0
W
4,942
631
0
4,939
13,412
6,651
66
5,287
7,621
17,996
0
W
Arachne
Unworthiness
Arachne
4,812
2,730
0
6,631
11,498
3,860
0
2,185
9,235
0
42,637
L
Guan Yu
iTzAdeft
Guan Yu
5,665
867
482
5,403
12,662
8,596
0
2,093
10,509
0
35,509
L
6,300
1,436
0
611
8,151
2,940
0
1,996
6,045
0
44,777
W
Thanatos
xXLovelesXx
Thanatos
7,770
2,491
0
12,766
12,737
4,250
136
3,475
8,959
0
52,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,237
Gold Earned
37,274
459
Minions Killed
434
0
Camps Cleared
0
1,375,880
Distance Traveled
1,339,849
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,530
538
148
11
0
243,053
6
W
King Arthur
9,122
652
139
10
0
278,011
3
L
Nu Wa
8,451
604
109
8
0
262,750
5
L
Ganesha
6,809
486
9
1
0
277,352
2
W
Hera
8,174
584
118
8
0
259,109
4
W
Sobek
7,091
507
13
1
0
275,203
2
W
Arachne
7,896
564
88
6
0
266,831
2
L
Guan Yu
6,683
477
75
5
0
273,254
0
L
Ravana
7,801
557
93
7
0
283,440
4
W
Thanatos
8,954
640
101
7
0
296,726
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role