Player Matchup

Anhur
Anhur
JahWasTaken
Anhur
Level 16
God Stats
53W - 20L
1,570 SR
Queue Stats
387W - 240L
1,608 Elo+
Party 1
Thanatos
Thanatos
Shikanorii
Thanatos
Level 17
God Stats
16W - 18L
1,511 SR
Queue Stats
485W - 366L
1,569 Elo+
Party 1
Ra
Ra
Smellynelly69
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,303 Elo+
Party 1
Khepri
Khepri
Somar16
Khepri
Level 11
God Stats
25W - 16L
1,723 SR
Queue Stats
219W - 151L
1,642 Elo+
Party 1
Sun Wukong
Sun Wukong
famnoodle
Sun Wukong
Level 5
God Stats
14W - 8L
1,500 SR
Queue Stats
21W - 12L
1,500 Elo+
Party 1
Team Averages
Level 10
1,561 SR
1,524 Elo+

VS

Team Averages
Level 25
1,561 SR
1,612 Elo+
Zeus
Zeus
LucienWolfswift
Zeus
Level 28
God Stats
11W - 7L
1,729 SR
Queue Stats
970W - 1,065L
1,520 Elo+
Solo
Serqet
Serqet
N3onLightz
Serqet
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Shadow2fast
Guan Yu
Level 18
God Stats
4W - 4L
1,505 SR
Queue Stats
52W - 37L
1,718 Elo+
Party 2
Medusa
Medusa
TerannicV3
Medusa
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 37L
1,765 Elo+
Party 2
Da Ji
Da Ji
daniisama
Da Ji
Level 23
God Stats
4W - 0L
1,574 SR
Queue Stats
18W - 24L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,276
528
4,348
5,675
952
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Shikanorii
Thanatos
11
1 / 2 / 3
6,236
624
3,594
6,548
3,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 6 / 0
4,674
467
640
4,734
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
Somar16
Khepri
7
0 / 6 / 1
4,766
477
1,658
8,503
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
famnoodle
Sun Wukong
9
3 / 5 / 0
5,737
574
3,496
8,424
4,326
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
6,697
670
3,078
3,481
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
N3onLightz
Serqet
10
4 / 2 / 0
6,221
622
6,007
6,532
2,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Shadow2fast
Guan Yu
10
4 / 1 / 5
6,258
626
3,379
7,736
2,889
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
TerannicV3
Medusa
11
5 / 0 / 3
6,575
658
5,901
4,840
1,009
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
daniisama
Da Ji
12
5 / 2 / 3
6,780
678
6,400
7,539
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
21
21
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
3
1
3
4.5
W
Serqet
N3onLightz
Serqet
4
2
0
2
W
Guan Yu
Shadow2fast
Guan Yu
4
1
5
6.5
L
Thanatos
Shikanorii
Thanatos
1
2
3
1.25
L
1
6
0
0.17
L
Khepri
Somar16
Khepri
0
6
1
0.08
W
Medusa
TerannicV3
Medusa
5
0
3
6.5
W
Da Ji
daniisama
Da Ji
5
2
3
3.25
L
Sun Wukong
famnoodle
Sun Wukong
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,736
Damage
24,765
33,884
Taken
30,128
13,209
Mitigated
9,358
9,765
Healing
8,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,348
2,888
0
2,406
5,675
952
0
0
5,675
0
27,865
W
3,078
573
0
1,101
3,481
880
944
396
2,955
34,162
0
W
Serqet
N3onLightz
Serqet
6,007
1,778
0
250
6,532
2,172
635
0
6,257
0
25,062
W
Guan Yu
Shadow2fast
Guan Yu
3,379
861
529
1,663
7,736
2,889
239
887
6,849
0
20,574
L
Thanatos
Shikanorii
Thanatos
3,594
975
0
4,907
6,548
3,649
0
711
5,543
0
32,590
L
640
251
14
31
4,734
1,258
78
1,403
3,135
11,846
0
L
Khepri
Somar16
Khepri
1,658
220
270
882
8,503
3,024
0
664
7,771
15,475
0
W
Medusa
TerannicV3
Medusa
5,901
2,918
0
1,987
4,840
1,009
616
254
4,586
0
39,419
W
Da Ji
daniisama
Da Ji
6,400
2,761
0
2,870
7,539
2,408
0
631
6,883
0
38,171
L
Sun Wukong
famnoodle
Sun Wukong
3,496
1,471
0
1,255
8,424
4,326
0
0
7,926
0
15,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,689
Gold Earned
32,531
204
Minions Killed
317
0
Camps Cleared
0
937,748
Distance Traveled
945,303
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,276
528
56
6
0
186,654
3
W
Zeus
6,697
670
86
9
0
164,029
1
W
Serqet
6,221
622
54
5
0
213,825
2
W
Guan Yu
6,258
626
29
3
0
200,148
3
L
Thanatos
6,236
624
77
8
0
205,402
3
L
Ra
4,674
467
21
2
0
154,136
0
L
Khepri
4,766
477
18
2
0
210,772
2
W
Medusa
6,575
658
70
7
0
179,492
2
W
Da Ji
6,780
678
78
8
0
187,809
2
L
Sun Wukong
5,737
574
32
3
0
180,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role