Player Matchup

Thor
Thor
BLaZiN-_-HaBz
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 2
Izanami
Izanami
HATTY_HAT
Izanami
Level 19
God Stats
85W - 73L
1,569 SR
Queue Stats
117W - 119L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
Ing-guido45
Cthulhu
Level 27
God Stats
55W - 54L
1,391 SR
Queue Stats
228W - 300L
1,356 Elo+
Solo
Kukulkan
Kukulkan
Restless_Owl_-
Kukulkan
Level 8
God Stats
2W - 4L
1,560 SR
Queue Stats
17W - 30L
1,260 Elo+
Party 3
Danzaburou
Danzaburou
UntitledSocks
Danzaburou
Level 14
God Stats
6W - 12L
1,337 SR
Queue Stats
32W - 63L
1,222 Elo+
Party 3
Team Averages
Level 14
1,472 SR
1,360 Elo+

VS

Team Averages
Level 29
1,577 SR
1,389 Elo+
Izanami
Izanami
InDaBafroom
Izanami
Level 8
God Stats
4W - 4L
1,520 SR
Queue Stats
8W - 6L
1,208 Elo+
Party 1
Set
Set
JennyTaylia6668
Set
Level 39
God Stats
1W - 1L
1,678 SR
Queue Stats
62W - 66L
1,397 Elo+
Party 1
Zhong Kui
Zhong Kui
LazyJoey6022278
Zhong Kui
Level 44
God Stats
4W - 1L
1,687 SR
Queue Stats
52W - 49L
1,455 Elo+
Party 1
Tiamat
Tiamat
Red-Dwarfdragon
Tiamat
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 54L
1,632 Elo+
Solo
Danzaburou
Danzaburou
kh420durga
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 14 / 1
9,375
375
4,777
22,152
7,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
HATTY_HAT
Izanami
18
5 / 7 / 3
12,282
491
11,263
22,146
8,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Ing-guido45
Cthulhu
20
9 / 6 / 3
13,514
541
16,290
21,159
21,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
17
6 / 12 / 3
12,348
494
10,088
21,041
8,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
UntitledSocks
Danzaburou
14
1 / 18 / 3
10,103
404
11,845
24,703
8,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
InDaBafroom
Izanami
19
5 / 3 / 5
13,235
529
10,262
12,551
4,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
20 / 6 / 8
15,297
612
24,676
21,791
12,545
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
LazyJoey6022278
Zhong Kui
20
22 / 1 / 10
15,525
621
38,351
18,811
14,540
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
3 / 5 / 4
12,567
503
3,539
14,094
8,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
kh420durga
Danzaburou
17
6 / 7 / 2
12,188
488
7,390
21,387
8,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
85
21
Kills
56
57
Deaths
22
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
14
1
0.04
L
Izanami
HATTY_HAT
Izanami
5
7
3
0.93
W
Izanami
InDaBafroom
Izanami
5
3
5
2.5
L
Cthulhu
Ing-guido45
Cthulhu
9
6
3
1.75
W
20
6
8
4
W
Zhong Kui
LazyJoey6022278
Zhong Kui
22
1
10
27
W
3
5
4
1
L
Kukulkan
6
12
3
0.63
L
Danzaburou
UntitledSocks
Danzaburou
1
18
3
0.14
W
Danzaburou
kh420durga
Danzaburou
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,263
Damage
84,218
111,201
Taken
88,634
54,661
Mitigated
49,501
21,499
Healing
23,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,777
1,702
0
1,880
22,152
7,745
126
8,606
13,296
0
37,664
L
Izanami
HATTY_HAT
Izanami
11,263
8,529
0
5,859
22,146
8,643
0
4,666
17,366
0
84,833
W
Izanami
InDaBafroom
Izanami
10,262
8,760
0
837
12,551
4,871
3,868
3,287
9,139
0
76,115
L
Cthulhu
Ing-guido45
Cthulhu
16,290
481
0
4,726
21,159
21,462
495
6,898
14,064
72,784
0
W
24,676
14,564
0
1,662
21,791
12,545
1,793
5,705
15,847
0
104,418
W
Zhong Kui
LazyJoey6022278
Zhong Kui
38,351
5,280
0
7,823
18,811
14,540
4,294
5,636
13,001
115,268
0
W
3,539
647
0
3,496
14,094
8,644
1,582
7,316
6,578
56,668
0
L
Kukulkan
10,088
1,435
540
5,418
21,041
8,177
368
11,486
9,137
55,072
0
L
Danzaburou
UntitledSocks
Danzaburou
11,845
6,651
0
3,076
24,703
8,634
630
9,051
15,448
0
60,650
W
Danzaburou
kh420durga
Danzaburou
7,390
3,122
99
10,010
21,387
8,901
1,863
3,596
17,691
0
68,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,622
Gold Earned
68,812
471
Minions Killed
647
0
Camps Cleared
0
2,071,239
Distance Traveled
2,258,262
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,375
375
55
2
0
452,712
0
L
Izanami
12,282
491
134
5
0
350,354
0
W
Izanami
13,235
529
153
6
0
468,944
0
L
Cthulhu
13,514
541
109
4
0
502,137
0
W
Set
15,297
612
134
5
0
529,782
1
W
Zhong Kui
15,525
621
156
6
0
463,704
0
W
Tiamat
12,567
503
116
5
0
416,428
0
L
Kukulkan
12,348
494
82
3
0
405,159
5
L
Danzaburou
10,103
404
91
4
0
360,877
0
W
Danzaburou
12,188
488
88
4
0
379,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role