Player Matchup

Danzaburou
Danzaburou
Hamatsu-Hamura
Danzaburou
Level 8
God Stats
3W - 1L
1,762 SR
Queue Stats
20W - 28L
1,264 Elo+
Solo
Thor
Thor
QWEENofINSANE
Thor
Level 29
God Stats
3W - 2L
1,678 SR
Queue Stats
138W - 160L
1,297 Elo+
Party 1
Yemoja
Yemoja
YDDMeloYelo
Yemoja
Level 11
God Stats
25W - 15L
1,708 SR
Queue Stats
94W - 74L
1,522 Elo+
Party 1
Guan Yu
Guan Yu
ZK0N1G
Guan Yu
Level 8
God Stats
1W - 5L
1,049 SR
Queue Stats
5W - 6L
1,221 Elo+
Solo
Nox
Nox
goth iihop
Nox
Level 45
God Stats
13W - 13L
1,415 SR
Queue Stats
337W - 240L
1,516 Elo+
Party 1
Team Averages
Level 20
1,522 SR
1,364 Elo+

VS

Team Averages
Level 11
1,319 SR
1,193 Elo+
Bakasura
Bakasura
KratosRSA
Bakasura
Level 13
God Stats
1W - 1L
1,623 SR
Queue Stats
22W - 36L
1,223 Elo+
Solo
Mulan
Mulan
NerdJESC
Mulan
Level 21
God Stats
0W - 2L
1,244 SR
Queue Stats
43W - 51L
1,326 Elo+
Solo
Yemoja
Yemoja
SerraValen
Yemoja
Level 6
God Stats
2W - 7L
1,173 SR
Queue Stats
2W - 9L
1,071 Elo+
Solo
Hachiman
Hachiman
TannishSnake43
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Solo
Sol
Sol
miguetony266
Sol
Level 9
God Stats
3W - 9L
1,053 SR
Queue Stats
14W - 21L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hamatsu-Hamura
Danzaburou
20
5 / 6 / 25
14,063
1,005
30,544
22,208
10,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 4 / 14
13,356
954
16,330
14,458
6,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Yemoja
20
7 / 0 / 24
14,845
1,060
11,219
13,028
8,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Guan Yu
ZK0N1G
Guan Yu
20
3 / 3 / 20
13,289
949
21,690
20,964
24,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
13 / 1 / 16
15,021
1,073
19,533
14,062
6,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KratosRSA
Bakasura
19
1 / 12 / 5
12,002
857
13,399
30,467
22,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
NerdJESC
Mulan
20
6 / 8 / 7
14,550
1,039
24,387
37,619
33,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
SerraValen
Yemoja
14
0 / 0 / 0
9,910
708
0
0
0
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
18
3 / 8 / 4
12,514
894
14,158
15,815
5,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
4 / 9 / 1
12,896
921
26,049
26,253
8,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
31
36
Kills
14
14
Deaths
37
99
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Hamatsu-Hamura
Danzaburou
5
6
25
2.92
L
Bakasura
KratosRSA
Bakasura
1
12
5
0.29
L
Mulan
NerdJESC
Mulan
6
8
7
1.19
W
8
4
14
3.75
L
Yemoja
SerraValen
Yemoja
0
0
0
0
L
Hachiman
3
8
4
0.63
W
Yemoja
7
0
24
19
W
Guan Yu
ZK0N1G
Guan Yu
3
3
20
4.33
W
13
1
16
21
L
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,316
Damage
77,993
84,720
Taken
110,154
57,073
Mitigated
70,137
22,803
Healing
17,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Hamatsu-Hamura
Danzaburou
30,544
18,806
0
6,877
22,208
10,359
0
7,118
14,767
0
52,850
L
Bakasura
KratosRSA
Bakasura
13,399
10,225
0
2,255
30,467
22,365
0
8,103
22,048
0
22,516
L
Mulan
NerdJESC
Mulan
24,387
4,958
0
7,601
37,619
33,426
0
10,525
26,767
0
55,840
W
16,330
6,658
0
0
14,458
6,905
0
2,482
11,451
0
39,875
L
Yemoja
SerraValen
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
14,158
8,328
0
3,125
15,815
5,544
0
2,999
12,641
0
24,234
W
Yemoja
11,219
4,439
7,130
1,419
13,028
8,753
0
4,157
8,435
34,461
0
W
Guan Yu
ZK0N1G
Guan Yu
21,690
4,894
1,740
4,104
20,964
24,553
0
6,942
12,857
0
35,993
W
19,533
4,165
419
1,114
14,062
6,503
0
5,350
8,552
30,809
0
L
26,049
8,294
0
4,217
26,253
8,802
0
9,125
16,878
62,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,574
Gold Earned
61,872
221
Minions Killed
211
8
Camps Cleared
3
1,154,583
Distance Traveled
884,326
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,063
1,005
50
4
1
195,774
0
L
Bakasura
12,002
857
23
2
2
200,737
0
L
Mulan
14,550
1,039
76
5
1
241,991
0
W
Thor
13,356
954
49
4
3
186,128
0
L
Yemoja
9,910
708
0
0
0
2,974
0
L
Hachiman
12,514
894
31
2
0
194,919
0
W
Yemoja
14,845
1,060
51
4
1
229,627
0
W
Guan Yu
13,289
949
41
3
1
298,871
3
W
Nox
15,021
1,073
30
2
2
244,183
0
L
Sol
12,896
921
81
6
0
243,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role