Player Matchup

Scylla
Scylla
Aexele
Scylla
Level 49
God Stats
11W - 2L
1,950 SR
Queue Stats
58W - 57L
1,524 Elo+
Party 3
Anubis
Anubis
Goredon212
Anubis
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 37L
1,583 Elo+
Party 2
Ra
Ra
crustwizard
Ra
Level 27
God Stats
11W - 6L
1,860 SR
Queue Stats
328W - 294L
1,618 Elo+
Party 3
Hercules
Hercules
erpy
Hercules
Level 29
God Stats
4W - 3L
1,661 SR
Queue Stats
218W - 149L
1,625 Elo+
Party 3
Danzaburou
Danzaburou
nobl
Danzaburou
Level 46
God Stats
14W - 8L
1,677 SR
Queue Stats
51W - 52L
1,536 Elo+
Party 2
Team Averages
Level 38
1,730 SR
1,577 Elo+

VS

Team Averages
Level 71
1,661 SR
1,593 Elo+
Sun Wukong
Sun Wukong
AlterEGG0
Sun Wukong
Level 147
God Stats
6W - 5L
1,837 SR
Queue Stats
243W - 218L
1,624 Elo+
Party 1
Kukulkan
Kukulkan
BTBJ
Kukulkan
Level 41
God Stats
12W - 17L
1,648 SR
Queue Stats
392W - 426L
1,504 Elo+
Solo
Hun Batz
Hun Batz
GolDean
Hun Batz
Level 28
God Stats
2W - 3L
1,646 SR
Queue Stats
26W - 26L
1,591 Elo+
Party 1
Artemis
Artemis
Mackstiggs
Artemis
Level 123
God Stats
1W - 2L
1,311 SR
Queue Stats
42W - 53L
1,600 Elo+
Party 1
Jormungandr
Jormungandr
SxySoyLord
Jormungandr
Level 14
God Stats
3W - 3L
1,863 SR
Queue Stats
28W - 18L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aexele
Scylla
20
3 / 8 / 24
13,727
1,056
18,649
17,673
6,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Goredon212
Anubis
20
13 / 8 / 19
16,017
1,232
24,911
25,087
16,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 8 / 24
13,082
1,006
17,714
18,774
7,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
erpy
Hercules
20
8 / 1 / 19
14,401
1,108
22,376
33,287
37,280
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
nobl
Danzaburou
20
15 / 6 / 11
16,067
1,236
28,565
19,229
8,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlterEGG0
Sun Wukong
20
11 / 8 / 17
15,255
1,173
24,832
29,091
30,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
BTBJ
Kukulkan
20
3 / 5 / 17
13,554
1,043
22,406
18,600
8,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
GolDean
Hun Batz
19
9 / 12 / 9
13,955
1,073
19,300
28,738
11,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Mackstiggs
Artemis
20
6 / 11 / 14
13,797
1,061
25,657
20,780
7,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
SxySoyLord
Jormungandr
20
2 / 6 / 19
12,931
995
15,263
23,197
26,467
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
107
42
Kills
31
31
Deaths
42
97
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aexele
Scylla
3
8
24
1.88
L
Sun Wukong
AlterEGG0
Sun Wukong
11
8
17
2.44
L
Kukulkan
BTBJ
Kukulkan
3
5
17
2.3
L
Hun Batz
GolDean
Hun Batz
9
12
9
1.13
W
Anubis
Goredon212
Anubis
13
8
19
2.81
L
Artemis
Mackstiggs
Artemis
6
11
14
1.18
L
Jormungandr
SxySoyLord
Jormungandr
2
6
19
1.92
W
3
8
24
1.88
W
Hercules
erpy
Hercules
8
1
19
17.5
W
Danzaburou
nobl
Danzaburou
15
6
11
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,215
Damage
107,458
114,050
Taken
120,406
76,034
Mitigated
85,070
26,684
Healing
4,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aexele
Scylla
18,649
3,216
0
1,275
17,673
6,711
0
4,512
13,161
45,100
0
L
Sun Wukong
AlterEGG0
Sun Wukong
24,832
3,419
0
2,113
29,091
30,857
0
16,541
11,845
0
39,243
L
Kukulkan
BTBJ
Kukulkan
22,406
3,394
219
462
18,600
8,204
0
7,867
10,533
56,538
0
L
Hun Batz
GolDean
Hun Batz
19,300
5,924
0
1,099
28,738
11,794
0
15,554
12,725
0
33,713
W
Anubis
Goredon212
Anubis
24,911
698
0
8,630
25,087
16,000
0
6,313
18,774
58,839
0
L
Artemis
Mackstiggs
Artemis
25,657
12,244
0
814
20,780
7,748
0
10,443
10,065
0
63,658
L
Jormungandr
SxySoyLord
Jormungandr
15,263
3,296
0
0
23,197
26,467
0
13,043
9,718
30,273
0
W
17,714
3,005
4,989
2,577
18,774
7,713
0
5,396
13,378
36,252
0
W
Hercules
erpy
Hercules
22,376
7,441
0
7,642
33,287
37,280
0
14,472
18,815
5,890
26,617
W
Danzaburou
nobl
Danzaburou
28,565
17,715
0
1,571
19,229
8,330
0
6,976
12,253
0
52,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,294
Gold Earned
69,492
255
Minions Killed
235
8
Camps Cleared
3
1,164,230
Distance Traveled
1,252,363
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,727
1,056
74
6
0
230,097
1
L
Sun Wukong
15,255
1,173
34
3
1
272,462
0
L
Kukulkan
13,554
1,043
85
7
0
282,272
1
L
Hun Batz
13,955
1,073
24
2
2
259,799
0
W
Anubis
16,017
1,232
63
5
1
198,545
0
L
Artemis
13,797
1,061
61
5
0
230,866
0
L
Jormungandr
12,931
995
31
2
0
206,964
0
W
Ra
13,082
1,006
43
3
1
227,888
0
W
Hercules
14,401
1,108
32
2
0
283,022
1
W
Danzaburou
16,067
1,236
43
3
6
224,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role