Player Matchup

Ymir
Ymir
DemonDeNoapte64
Ymir
Level 27
God Stats
13W - 10L
1,621 SR
Queue Stats
185W - 217L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
Depicual
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Scuff Pads
Nemesis
Level 6
God Stats
13W - 8L
1,815 SR
Queue Stats
21W - 20L
1,492 Elo+
Solo
Neith
Neith
ernyjam
Neith
Level 18
God Stats
1W - 2L
1,631 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Zeus
Zeus
kabezadeturko
Zeus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Team Averages
Level 35
1,613 SR
1,495 Elo+

VS

Team Averages
Level 24
1,564 SR
1,499 Elo+
Ymir
Ymir
DonCervantes
Ymir
Level 26
God Stats
41W - 38L
1,779 SR
Queue Stats
207W - 216L
1,530 Elo+
Party 1
Chernobog
Chernobog
InfoMinds
Chernobog
Level 7
God Stats
4W - 7L
1,465 SR
Queue Stats
21W - 25L
1,391 Elo+
Solo
Bastet
Bastet
Muraleio
Bastet
Level 39
God Stats
23W - 15L
1,630 SR
Queue Stats
83W - 77L
1,536 Elo+
Party 1
Medusa
Medusa
Ragnar59210
Medusa
Level 26
God Stats
1W - 1L
1,431 SR
Queue Stats
18W - 19L
1,508 Elo+
Solo
Olorun
Olorun
Rilave
Olorun
Level 22
God Stats
32W - 35L
1,514 SR
Queue Stats
194W - 193L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 20
10,868
1,087
3,928
10,807
6,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Depicual
Sun Wukong
18
5 / 3 / 25
11,268
1,127
12,187
9,910
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nemesis
Scuff Pads
Nemesis
16
6 / 2 / 13
10,074
1,007
7,938
7,499
2,903
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
ernyjam
Neith
18
11 / 0 / 15
12,280
1,228
11,368
5,965
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 2 / 19
11,248
1,125
23,358
6,379
2,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

315

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 3
10,186
1,019
7,151
16,482
12,953
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
InfoMinds
Chernobog
15
2 / 10 / 7
10,062
1,006
8,937
17,961
7,549
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bastet
Muraleio
Bastet
15
3 / 5 / 2
9,621
962
7,640
9,508
3,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
15
1 / 11 / 5
8,992
899
8,657
16,216
6,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Rilave
Olorun
14
0 / 3 / 3
8,277
828
558
7,263
2,904
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
30
35
Kills
10
10
Deaths
35
92
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
3
20
5
W
Sun Wukong
Depicual
Sun Wukong
5
3
25
5.83
L
4
6
3
0.92
L
Chernobog
InfoMinds
Chernobog
2
10
7
0.55
L
Bastet
Muraleio
Bastet
3
5
2
0.8
L
Medusa
1
11
5
0.32
L
Olorun
Rilave
Olorun
0
3
3
0.5
W
Nemesis
Scuff Pads
Nemesis
6
2
13
6.25
W
Neith
ernyjam
Neith
11
0
15
18.5
W
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,779
Damage
32,943
40,560
Taken
67,430
20,698
Mitigated
33,586
10,614
Healing
1,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,928
447
1,848
831
10,807
6,940
0
2,085
8,722
13,428
0
W
Sun Wukong
Depicual
Sun Wukong
12,187
4,016
585
2,254
9,910
6,110
0
1,842
8,068
170
22,448
L
7,151
1,308
0
0
16,482
12,953
0
3,884
12,598
16,594
0
L
Chernobog
InfoMinds
Chernobog
8,937
5,581
0
0
17,961
7,549
0
9,256
8,705
0
29,913
L
Bastet
Muraleio
Bastet
7,640
2,027
0
214
9,508
3,857
0
1,705
7,803
0
21,284
L
Medusa
8,657
3,770
246
330
16,216
6,323
0
8,980
7,236
0
21,933
L
Olorun
Rilave
Olorun
558
195
191
232
7,263
2,904
0
3,584
3,679
6,555
0
W
Nemesis
Scuff Pads
Nemesis
7,938
5,336
0
450
7,499
2,903
0
1,614
5,885
0
19,118
W
Neith
ernyjam
Neith
11,368
7,168
0
2,013
5,965
2,541
0
690
5,275
0
45,329
W
23,358
2,229
638
1,995
6,379
2,204
0
1,478
4,901
42,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,738
Gold Earned
47,138
199
Minions Killed
125
6
Camps Cleared
6
827,128
Distance Traveled
585,190
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,868
1,087
25
3
0
153,586
0
W
Sun Wukong
11,268
1,127
19
2
2
180,502
0
L
Ymir
10,186
1,019
25
3
2
123,265
0
L
Chernobog
10,062
1,006
32
3
3
120,218
0
L
Bastet
9,621
962
42
4
0
139,190
0
L
Medusa
8,992
899
20
2
1
116,161
0
L
Olorun
8,277
828
6
1
0
86,356
0
W
Nemesis
10,074
1,007
33
3
2
174,617
0
W
Neith
12,280
1,228
75
8
1
153,927
0
W
Zeus
11,248
1,125
47
5
1
164,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role