Player Matchup

Nox
Nox
Altair_Snake
Nox
Level 101
God Stats
4W - 4L
1,689 SR
Queue Stats
15W - 18L
1,425 Elo+
Solo
Cthulhu
Cthulhu
Flaming Vex
Cthulhu
Level 58
God Stats
17W - 16L
1,633 SR
Queue Stats
117W - 115L
1,464 Elo+
Solo
Kali
Kali
lemuzjuan
Kali
Level 126
God Stats
36W - 44L
1,491 SR
Queue Stats
144W - 144L
1,498 Elo+
Solo
Team Averages
Level 95
1,604 SR
1,462 Elo+

VS

Team Averages
Level 107
1,482 SR
1,339 Elo+
Chaac
Chaac
Roby_062
Chaac
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,365 Elo+
Party 1
Sol
Sol
TrixtonH
Sol
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
1,179 Elo+
Party 1
Janus
Janus
beerful001
Janus
Level 88
God Stats
127W - 154L
1,446 SR
Queue Stats
950W - 995L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 6
12,869
643
13,044
14,126
6,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cthulhu
Flaming Vex
Cthulhu
16
4 / 4 / 5
12,441
622
16,704
29,955
30,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kali
13
2 / 8 / 5
11,626
581
8,267
19,679
8,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Roby_062
Chaac
17
8 / 2 / 4
13,459
673
25,198
26,620
22,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 5 / 4
12,007
600
12,915
14,538
5,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
15
3 / 4 / 6
12,202
610
13,530
8,465
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
11
Kills
14
14
Deaths
11
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
2
6
4
L
Cthulhu
Flaming Vex
Cthulhu
4
4
5
1.63
W
Chaac
Roby_062
Chaac
8
2
4
5
W
3
5
4
1
W
Janus
3
4
6
1.5
L
Kali
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,015
Damage
51,643
63,760
Taken
49,623
45,934
Mitigated
30,469
19,923
Healing
20,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,044
1,103
0
5,142
14,126
6,487
86
4,834
9,292
70,788
0
L
Cthulhu
Flaming Vex
Cthulhu
16,704
879
1,058
9,176
29,955
30,811
32
15,278
14,677
41,315
0
W
Chaac
Roby_062
Chaac
25,198
7,104
0
12,209
26,620
22,061
1,877
15,780
10,665
0
82,239
W
12,915
3,648
0
6,066
14,538
5,221
876
8,695
5,793
53,434
0
W
Janus
13,530
379
532
1,562
8,465
3,187
0
5,110
3,305
50,355
0
L
Kali
8,267
5,229
886
3,661
19,679
8,636
83
6,434
13,245
0
38,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,936
Gold Earned
37,668
213
Minions Killed
242
0
Camps Cleared
0
1,065,401
Distance Traveled
1,069,593
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,869
643
112
6
0
346,494
4
L
Cthulhu
12,441
622
59
3
0
361,227
5
W
Chaac
13,459
673
108
5
0
395,752
1
W
Sol
12,007
600
77
4
0
316,342
3
W
Janus
12,202
610
57
3
0
357,499
3
L
Kali
11,626
581
42
2
0
357,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role